Top positive review
Great in small doses and easy to pick up
on June 8, 2013
One of the nicest things I have found about the game is the way it's easy to pick up and start playing, even after long breaks from the game. You can set it aside for several months and then pick it up again and be able to jump right back into playing- there's no figuring out where you left off in the story and where you need to go next. You just head on over to the nearest city pub, select a quest, and off you go!
The ability to save and quit during a battle is also a great feature, making those sudden interruptions that life will through at you much easier to deal with. And then when you turn the game back on, you get a quick refresher on what you're supposed to be doing in that battle (final goal, combat laws, automatic bonuses).
If there's a downside to the game it's the fact that things can get repetitive, especially over long sessions of game play. There's a few things that you can do besides the quests, such as a crafting system and trying to win all the surrounding regions at auction, but it's not enough to break up the cycle of accepting quests, deciding if you want to do them yourself or if you want to send someone else to do it, and then battling it out when the time comes.