Final Fantasy VI

4.5 out of 5 stars 91 customer reviews
| 3 answered questions
Metascore: 92 / 100
Other Sellers on Amazon: 8 used & new from $99.99

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About the Product

  • Learn new spells and how to summon creatures known as espers
  • Interact with other characters and fight beside them as they journey with you through the story
  • Lead Terra through an adventure spanning two worlds and a variety of environments
  • .

Product Description

Following the story of Terra, players who journey into the portable world of Final Fantasy VI Advance will learn to conjure and control creatures called espers by harnessing the power of magic. Gamers lead Terra through two worlds and a variety of environments as they fight the evil Empire. Throughout the story, players interact with a variety of characters who often join Terra's party. Each character has their own fighting style, and players can adjust the settings for each avatar in the group.

Product Information

Release date February 5, 2007
Customer Reviews
4.5 out of 5 stars 91 customer reviews

4.5 out of 5 stars
Best Sellers Rank #18,393 in videogames
#203 in Video Games > More Systems > Game Boy Advance > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5 x 5 x 1 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

As a fan of the original "localized" version of Final Fantasy VI (named Final Fantasy III to keep with the American Final Fantasy numbering scheme), I have long awaited a portable release of this game. I can say, with certainty, that Final Fantasy VI is and always has been one of the best (if not the best) games in the series. While I'm overall very pleased with this re-release, there are a few caveats to the port that fans of the original might notice.

To speak of the game itself, it is a masterpiece.

The story is captivating, keeping the player interested to the very end. The plot involves many of the traditional Final Fantasy themes (balances of natural forces, quests for power, a floating continent), but weaves them in subtly without being overbearing.

The characters are very memorable and grow as the story progresses. Each of the protagonists has their own quirks and weaknesses, and many of them have to overcome their personal demons in order to face the final challenge of the game. In addition, Final Fantasy VI provides a quirky antagonist. While the Final Fantasy predecessors all served up vague, devil-like antagonists with little personality other than to state that they are the source of evil, Kefka is quirky. His dialogue is written with a sense of humor where necessary, and his back story provides further impetus for the protagonists. Kefka is the first Final Fantasy villain that fans truly love to hate. Also, the gameplay is fun and varied. The esper system (used to learn magic in the game) is powerful and customizable, yet still simple enough for everyone to pick up and understand. The addition of a special armor / accessory class (relics) provides a simple way for players to know what equipment will cause what effects.
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Before Final Fantasy VII, there was Final Fantasy VI. An RPG that at the time of its release truly defined epic. Originally released in the states as Final Fantasy III, it is still one of the most popular RPGs of all time, and has garnered a cult following that describe it as the best Final Fantasy in the series. Now the finest fantasy has gone portable.

The storyline in Final Fantasy VI is fairly simple. 1000 years ago the war of Magi happened, and after that war the power of magic simply ceased to exist. Now the Magitek Empire has found a way to revive the dreaded power known as magic, and they tend to use this power to enslave the world. A small resistance group has come forth to stop this empire, and magic may very well be the key to stopping the Empire. But is it really such a good idea to rely on the power of magic once more? Or is history just going to repeat itself?

Final Fantasy VI may not have the most complex story in the series, but the story comes alive through some of the most well developed characters in the history of the series. In fact, Final Fantasy VI excels in character development more so than any other game in the series, and easily has the best ensemble cast. Each character is distinct and has a personality of his or her own, and join up with your group to fight the empire for their own reasons. Even so, however, these characters manage to come off as completely different from one another. Final Fantasy VI also has the luxury of having the largest cast of playable characters in the series. There are twelve standard characters and two hidden characters.

The battle system is the basic ATB that was introduced in Final Fantasy IV.
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I loved FF6 when it was released on the Super Nintendo. Despite a lot of bugs (some of which I actually gre fond of), the game was incredibly impressive, over-topping the previous FF entries (and, IMHO, over-topping subsequent entries as well).

I then purchased the PS version, and while I still loved the game, the presentation was lacking (incredibly long load times really marred the game).

Thus, fast-forward to the cartridge version of FF6, which is fantastic. Forget the surface additions, such as a bestiary, additional levels and espers, and a remixed soundtrack - the selling point here is a return to the game you knew and loved as a teenager. FF6 has the goods, and I'm glad non-PS owners can once again enjoy this classic. What more needs to be said?
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For a while now, Sqaure has been porting their classic 16-bit Final Fantasy titles to the GBA, which have been pretty faithful and provided all kinds of RPG goodness on Nintendo's never say die handheld. Final Fantasy VI wraps up Square's 2-D RPG series, and in what a way it does. For those of you who don't already know, Final Fantasy VI is actually the Final Fantasy III that was released for the Super Nintendo way back when (not to be confused with the Final Fantasy III released recently for the DS, the numbering of the series differs from shore to shore, which explains the gap from III to VII over here), and for the most part, the game is excellently recreated on the GBA. Anyone who played Final Fantasy III for the Super NES back then most likely has fond memories of the game being one of the best RPG's possibly ever made, and for those fans, this GBA conversion won't disappoint. The first thing you'll notice is that the game has the kind of deep and involving story that the Final Fantasy series is known for, along with colorful characters that you actually end up caring about. The battles are fluidly animated and the game isn't hard to get into one bit either. It also goes without saying that Final Fantasy VI Advance features some of the best music and sound effects you'll hear in a portable RPG. Like the previous GBA conversions in the series, Square threw in some extras for longtime fans to enjoy too. There's a music player that can be accessed once you complete the game, along with new espers, spells, and a new dungeon as well. While a majority of the extras don't really add up to much, the bonus music player alone is fantastic for fans of the series.Read more ›
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