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Final Fantasy VII - PlayStation
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About this item
- 1 Player
- RPG
- 3 Disc Set
- Excellent graphics, sound, story and playability
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Product information
| ASIN | B00000JRSB |
|---|---|
| Release date | May 27, 1999 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #27,439 in Video Games (See Top 100 in Video Games) #84 in PlayStation Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.5 x 4.9 x 0.9 inches; 4.8 Ounces |
| Type of item | Video Game |
| Rated | Teen |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4.8 ounces |
| Manufacturer | SquareSoft |
| Date First Available | August 15, 2000 |
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Product Description
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Long recognized as role-playing games par excellence, the Final Fantasy series gets a technological makeover in this installment (and series debut on the PlayStation). Shedding the two-dimensional graphics and limited sound capabilities of its predecessors, Final Fantasy VII features lush 3-D graphics, beautifully animated "movie" sequences, and soundtrack-quality music. Coupled with the game's intricate storyline, endearing characters, and immense yet highly imaginative world, these new advancements make for a quite an engrossing experience.
The story of Final Fantasy VII centers around a solider named Cloud Strife, who joins forces with Avalanche, a group of resistance fighters, to take down an evil mega-corporation known as Shinra. (The fate of the world hangs in the balance, of course.) Truly epic in scope, this four-disc game requires a considerable amount of time to complete---this reviewer gladly gave up over 80 hours of his life to finish it. But it's definitely a rewarding adventure that every PlayStation owner should consider undertaking, especially since it's now one of the low-priced "Greatest Hits" titles. --Joe Hon
Pros:
- Intricate and absorbing storyline with endearing characters
- Immense and highly imaginative game world
- Special battle system
- Beautifully animated movie sequences
Cons:
- Your friends and family may feel neglected
Review
Never before have technology, playability, and narrative combined as well as in Final Fantasy VII. The culmination of Square Soft's monumental effort is a game that will enrich just as it will entertain. Yet, for all the boundless praise it so rightfully deserves, Final Fantasy VII is not without its shortcomings and occasional design problems. These are enough to make some gamers (who are unfamiliar with RPGs, to be sure) wonder just why anyone would bother playing through it in the first place.
This is the most dazzling visual experience to date on any console. Film-quality computer-generated cinematics blend seamlessly with pre-rendered background artwork to create the strikingly realistic world of Final Fantasy VII, both beautiful in its grandeur and terrifying in its detail. The overworld and battle sequences are presented in full polygonal splendor with just a touch of texture mapping for good measure. But you haven't seen anything until you witness some of the more powerful magic spells in the game. Massive dragons heed your bidding, dwarfing your gigantic enemies tenfold; an earth titan tears the ground up from beneath your enemies' feet, flinging them aside like toy blocks. Some of these summoning spells cut to over half a dozen different camera angles as the catastrophe unfolds. Meanwhile, a masterfully orchestrated soundtrack - courtesy of veteran composer Nobuo Uematsu - is a major force behind the intense emotion of Final Fantasy VII. The synthesized musical score hearkens Final Fantasy's golden age on the Super Nintendo, consciously staying true to its roots.
Yet for all its top-notch graphics and sound, truly the best aspect of Final Fantasy VII is the plot that these peerless aesthetics help weave. Join the enigmatic mercenary Cloud Strife in a journey that will take him to the very source of his being in an incredible quest where the fate of the world hangs by a precious thread, threatening at any instant to be torn by the charismatic, tormented villain of the story. Final Fantasy VII's moving plot is influenced by some of the greatest works of science fiction film and literature, including Frank Herbert's Dune, Mary Shelley's Frankenstein, and even Godzilla.
If you were to strip away the story, scenery, and musical score, Final Fantasy VII would otherwise be very much like any other Japanese RPG you've ever played. You still must face countless random monster encounters while keeping a close eye on your hit points and magic points, and you will witness your characters grow stronger with every experience level they attain. Battles are fought in typical Japanese RPG fashion (albeit with fully polygonal graphics), with your team on one side and any number of opponents on the other. You exchange blows until you or the enemy is defeated. Fights are made interesting with the introduction of Limit Breaks (devastating desperation attacks) and Materia, the curious colored crystals that let your party use magic and other special abilities. Materia can be found or purchased and mixed and matched to create all sorts of interesting effects. Best of all, there are more than enough hidden Materia, weapons, and optional plot sequences in the game to merit playing it through at least twice.
Some have gone as far as to call Final Fantasy VII the hands-down best game ever made. And if you enjoy a good Japanese-style RPG, chances are you will agree. However, Final Fantasy VII, for all its astonishing features, is not a game with the sort of mass appeal that its massive marketing blitz may lead you to believe. For one thing, you can't finish it in a sitting, as Final Fantasy VII will be a solid 40 to 50-hour commitment for the average role-playing gamer. Otherwise, you might be taken aback by the extensive, text-heavy dialogue; there is no speech at all in Final Fantasy VII, in the interest of letting your imagination do a little work. Though you will make many small-scale decisions over the course of the game, on the whole, the story follows a very linear path. This linearity is a by-product of the plot's complexity, however - certainly a respectable sacrifice.
Sony's translation of the original Japanese dialogue is direct and first-rate, much to the relief of Final Fantasy purists everywhere. Nitpickers may identify a very occasional spelling or grammar error ("Off course!" agrees Cloud at the Golden Saucer battle arena), but otherwise this text-heavy game reads just right, flawlessly conveying each character's distinct personality. Even the foul-mouthed costars of the game retain their affronting attitudes, as Sony went as far as to translate certain four-letter words in the interest of staying true to the Japanese script. --Greg Kasavin
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc. -- GameSpot Review
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Moving from the 2D landscape of the Super Nintendo to the 3D realm of the Sony PlayStation, it looked like gaming technology was finally catching up with the Final Fantasy series' broader storytelling approach. Sony launched a promotional campaign that emphasized Final Fantasy VII's impressive new visuals and epic scope, presenting the game as more of a cinematic experience that even surpassed anything Hollywood had to offer.
And the television commercials and magazine ads were right. Sprawling across three discs, Final Fantasy VII drops you into the role of Cloud Strife, a spiky-haired mercenary with a murky past, hired by resistance group Avalanche, who set out to take down the Shinra Electric Company, a powerful energy conglomerate and de facto world government. Shinra has been sapping Mako, a refined form of the planet's life force called the Lifestream, from the ground and using it as an energy source. Shinra is searching for The Promised Land, a mythical Mako-rich land to further bolster their power over the world, but the members of Avalanche believes that Shinra's constant siphoning of Mako is slowly killing the planet and want to bring down Shinra before it's too late.
But a bigger threat looms. Cloud's childhood idol, Sephiroth, the former leader of Shinra's elite SOLDIER warriors, resurfaces after a five-year disappearance. Believing himself to be the son of Jenova, an alien creature mistaken for a member of a powerful ancient tribe called the Cetra, Sephiroth sets out to express his superiority over humanity by initiating a plan that will give him total power over the planet and fulfill what he believes is his birthright. Summoning a meteor to crash into the planet, he plans to merge with the thriving Lifestream as it attempts to heal its massive wound, turning him into a god with complete control over the Lifestream and all living things. And as Cloud, you travel the globe with several colorful companions and unlikely allies, simultaneously trying to thwart Shinra's efforts and find a way to stop Sephiroth from devastating the planet, and uncover the truth behind Cloud's own fractured past along the way.
Final Fantasy VII is a game, but it's also a game changer. It boasts an immersive globetrotting tale, striking imagery, iconic characters, stirring soundtrack composed by master Nobuo Uematsu, addictive minigames and sidequests, and groundbreaking graphics that utilize full motion video (FMVs) as both a storytelling tool and as nearly seamless transitions from one scene to the next.
Final Fantasy VII is praised, but it is also derided. Some gamers deem it "overrated", stating that VII's gameplay wasn't as complex and its story wasn't as deep in comparison to other games within the genre that they consider to superior, like Final Fantasy VI or Chrono Trigger. And though VII's visuals were cutting-edge for its time, the blocky CGI renderings make Final Fantasy VII look rather outdated compared to most recent games. But one cannot argue the game's affect on the business as a whole. Some liken Final Fantasy VII's impact on the gaming world with the original Star Wars' impact on movies. Squaresoft (now Square Enix) upped the ante for all future video games with Final Fantasy VII, challenging them to match its standards and presentation. Squaresoft (now Square Enix) has also been forced to top themselves with each new Final Fantasy installment since, but they have yet to recapture the magic that made Final Fantasy VII such a massive phenomenon that continues even to this day.
Pros:
Has beautiful CGI cutscenes, that look better than the in-game cutscenes of Final Fantasy X (in some ways)
Has fun gameplay (aside from the mini-games), and will keep you hooked for hours
Has great music, and will keeped you hooked into the game for hours, even if the gameplay doesn't, which it should
Has an even better storyline, and like Final Fantasy X, if for some reason you hate the gameplay and the music (which is a hard thing to do), the story should keep you glued to your TV set with controller in hand
Has an easy 30+ hour completion time, without doing the side quests, ideal for those that like lots of gameplay time
Has good player customization (with what you call "Materia"), but not nearly as good as Final Fantasy X (although if you thought it was too time consuming in Final Fantasy X, this is much faster)
The battle speed can be set as slow or fast as you want, with many settings in between
Cons:
This game has a somewhat high encounter rate; if you're just playing this game for the story, you may want to consider using a cheat code for no random battles or something, as you'll be spending huge amounts of time with the random battles
The graphics outside of the battles are very awful, using low polygon levels
The graphics inside of the battles aren't too bad, but still leave a lot to be desired
If you have much in the way of scratches on your discs, namely where the CGI cutscenes happen to be, look forward to the game going into an eternal freeze, and not being able to do anything about it, except try it on your PS2 or PS3
If lots of extreme "French" language bother you, you may not want to play this game, as two of your main characters use these words a LOT and other side characters do as well
This game comes with 3 discs, so if you are too lazy to get off your rear end after so many hours of play, to switch the discs, then this game is not for you. Fortunately you really only switch twice.
If you are a casual gamer, and not willing to spend lots of extra time to level up, and are not really good at RPGs, this game may not be for you, as it can be quite hard sometimes
This game uses the Active Time Battle (ATB), like Final Fantasy IV - VI. It is fun, but from Final Fantasy IV - IX, it begins to dull. I personally like the Conditional Turn-Based Battle (CTB) more, which can be found in Final Fantasy X, as it leaves room for more strategy, and faster battles, without worrying about the running time clock. However, it is still fun, and will give you hours of fun gameplay.
The mini-games are, at best, meh. They really aren't all that fun, and there are a lot that are mandatory.
A lot of people say this game is really sad and that they cried a lot; while this may be true, you'll likely be crying more in Final Fantasy X.
The save-points in this game are far and few between. Don't play this if you have only 10 minutes before you have to leave for work or school. Also, the save-points don't restore your party's HP and MP, so you'll have to load up on costly items.
Summary:
This is a really fun game, with a great storyline, and a great music soundtrack, with stunning CGI cutscenes. However, it does have a lot of flaws, but not enough that it should keep you from playing this game. It is easily in my top 10 list of favorite games, and should be in yours also.
Top reviews from other countries
To heck with them I had this great game.
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