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About the product
- Cocoon, a human paradise, floats above the world of Pulse
- When an ancient entity of Pulse origin awakens on the outskirts of a Cocoon city, paradise is threatened from within
- Choosen by destiny, six must choose between saving mankind and saving themselves
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Final Fantasy XIII is the eagerly anticipated title from Square Enix that takes full advantage of the superior power and technology in Xbox 360, providing tangible, intuitive controls while delivering seamless transitions between real-time gameplay and stunning in-game cinematics. Using the latest in cutting-edge technology, this latest addition to the Final Fantasy series is worthy of the title next generation.
From the Manufacturer
From the creative minds behind FINAL FANTASY VII and FINAL FANTASY X comes the latest installment in the critically acclaimed series. As FINAL FANTASY VII was for PlayStation, and FINAL FANTASY X for PlayStation 2 computer entertainment system, FINAL FANTASY XIII will be the first numbered FINAL FANTASY title for the PlayStation 3 computer entertainment system and Xbox 360, and will look to once again reestablish the series as the RPG brand. Players will follow Lightning, Snow, and the other heroes who are dealt a hand of fate by the god-like fal'Cie. Cursed and regarded as enemies of society, they have the world against them and nobody to rely on but each other. Will they find the strength within themselves to break free of their curse and determine their own fates, or will they succumb to this higher power? With a story that is sure to connect with players' hearts, diverse new characters from world-renowned creator and character designer Tetsuya Nomura, and exciting new gameplay features centered around an evolved Active Time Battle system, FINAL FANTASY XIII will be the pinnacle in gaming experiences.
Cocoon — a utopia in the sky. Its inhabitants believed their world a paradise.
Under the Sanctum's rule, Cocoon had long known peace and prosperity.
Mankind was blessed by its protectors, the benevolent fal'Cie, and believed that tranquil days would continue forever.
Their tranquility was shattered with the discovery of one hostile fal'Cie.
The moment that fal'Cie from Pulse — the feared and detested lowerworld — awoke from its slumber, peace on Cocoon came to an end.
Fal'Cie curse humans, turning them into magic-wielding servants.
They become l'Cie — chosen of the fal'Cie.
Those branded with the mark of a l'Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself.
A prayer for redemption.
A wish to protect the world.
A promise to challenge destiny.
After thirteen days of fates intertwined, the battle begins.
- Take Part in a Gaming Experience that Sets New Standards – The first in the series developed for a simultaneous release on multiple high-definition consoles, FINAL FANTASY XIII pushes new boundaries in cinematic presentation, sound and gameplay.
- Experience the Unity of Speed and Strategy with the Ultimate Active Time Battle system – The familiar system has evolved, granting players the freedom of executing numerous commands in a single turn with the multi-slot ATB gauge. Whether inputting singular commands in each slot for consecutive attacks, or expending multiple slots at once to activate a devastating blow, it’s up to the players to respond effectively to the battle conditions at hand.
- Adapt to the Ever-Changing Tide of Battle with Paradigms – A brand-new game mechanic enabling players to assign roles to their party members at any time during battle, shifting between combat paradigms. Consisting of various combinations of the game’s six roles, ranging from Commando, the offensive specialist, to Medic, the quintessential healer, paradigms allow players to respond and adapt instantly to any given situation to turn the tide and seize victory.
- Witness the Battle Scene Transform with an All-New Summon System – Introducing Gestalt Mode, a powerful dimension of the summon system that elevates the action to a whole new level. In Gestalt Mode, characters and their transformed Eidolons fight as one, dealing massive damage to enemies through simple button commands.
- Delve into an Emotional Experience – An immersive storyline connects players to an intriguing cast of characters. Will they have the strength to confront their cursed fates, or will destiny prevail over all that they believe in?
This solitary young woman speaks little of herself – even her true name is a mystery. She is known to others simply as "Lightning."
An irrepressible, fiery young man, Snow dives headfirst into danger using nothing but his powerful physique as a weapon.
Vanille is an endearing young woman with a relentlessly sunny disposition. Her bright personality gives no hint of the dark resolve that lies within.
Sazh is a friendly, cheerful man who is never without his curious companions – a chocobo chick and a pair of pistols. He is quick to banter, but also keeps a mature perspective on matters.
Hope has enjoyed a markedly uneventful youth on humankind's haven of Cocoon. His life is turned upside down at the hands of the Sanctum's Purge.
Sera is Lightning's younger sister and Snow's fiancee. Always showing concern for Lightning, she has an inner fortitude that allows her to make her own decisions without relying on her older sister.
Fang is a mysterious woman who is working with the Sanctum military despite bearing the mark of the detested l'Cie. She has a strong-minded personality and is unconcerned with trivialities.
Top customer reviews
Perhaps these reviews mean little as the reception FF13 received in the US and other western countries was not favorable. I can see why. I'll start with the flaws--first, the voice acting is slightly melo-dramatic in the NA and EU versions. Another problem was terrible foreshadowing. I'm not going to spoil anything, but it does have to do with a scene near the beginning where Vanille finds a strange staff. It's her weapon, but before her first battle, she plays with it like a toy. Later in the game, it shows why she knew it was there and how she understood how to use it.
Another problem is that there seems to be a pattern which goes like this: cutscene->fight->cutscene->fight->repeat. To me, this didn't bother me because it gave me time to learn the story. However, for others, it can easily break the flow the game.
The beginning is also very slow, and it makes it difficult to press through Lake Bresha. After that part, it begins to get easier and easier.
As for the positives, let's start with Lightning herself--the lead. She is one of the first, besides Zidane from FF9 to be a completely non-emo character. She also is a no-nonsense, serious, yet knows what she's doing character. She's an excellent protagonist, and she has great character development.
Another positive is the battle system. Although you cannot control the characters, there is a strong aspect of strategy in the battles. Knowing what paradigm shifts to use and when is crucial to a successful battle. This game is difficult (which is also a plus), and I have never died so many times in a Final Fantasy game.
There are more negatives and positives, but overall, I think this an enjoyable game that deserves a chance for any FF fan.
So I was a bit skeptical about this one, until I noticed it was a hit/best seller. Heck, I did not even know such awards were still given out these days. >.>
After playing this for a couple of days, like most recent Final Fantasy games, the cinematic aspect is what really shocks me. But, maybe its a bit, overdoing it..I dunno. I mean, everytime I play it, I want to grab a bag of popcorn and recline in my bed like I am watching a movie. That is exactly what it feels like...a movie. That is the problem with videogames today. They are merely eye candy, most of them. They are lacking more and more of what makes them videogames in the first place, like oldschool games. Which is why I want to check out the Atari or Coleco Vision.
Also, this game feels like Crash Bandicoot. By that I mean, for a Final Fantasy game, it is sorely,dreadfully straight-forward and linear. I mean, how can any secrets be hidden well in such a shallow game such as this in terms of its landscape. Like I said, I have only played it for a couple of days since I just ordered it from here like a couple of days ago, but I do not see it changing to a more vast landscape, say, like the timeless FF VI(III in the American version).
The gameplay does feel fresh and innovative. To me, so far, its as though they took FF X's "Grid System" and mixed it in with elements from FF Tactics and part 1 with the "Class System," which came out very fluidly. The actual battles are fast-paced and require your full attention to achieve victory. I love how "updated" it is, for example, "potion" heals EVERYONE, thank God.
This game, like most games, has its ups and downs, but more ups than downs for me.
Its worth a shot if you love FF, RPGs, and lengthy CGI scenes that seem like you are actually in it!^_^
The first 20 hours are very driven, absolutely on rails. There are as many cut scenes as there is game play. Basically the first 20 hours is a playable movie/tutorial. Then you reach a point that is more open world and VERY difficult. Unfortunately it's so difficult I lost interest a bit. Hoping I get back to this soon. I really want to after investing so much time.
The paradigm system used in fights now is very interesting. Since your party is only 3 members, but you have 6 to choose from, it gives you the ability to have characters with multiple roles that can change on the fly. The combo system is also fun. Over all it's a good game. I just hit a really hard section and got bored. The beginning had such a long ramp up I got easily frustrated. Also because of the way the early parts of the game worked, it was hard to do a lot of farming to beef up skill levels. Now I'm at a difficult section where I need to farm and can't win enough fights to make that useful.
I expect a full play through will be 40+ hours. I don't know if I have the free time anymore to invest in an RPG like that.