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About the Product
- Cocoon, a human paradise, floats above the world of Pulse
- When an ancient entity of Pulse origin awakens on the outskirts of a Cocoon city, paradise is threatened from within
- Choosen by destiny, six must choose between saving mankind and saving themselves
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From the Manufacturer
Cocoon — a utopia in the sky. Its inhabitants believed their world a paradise.
Under the Sanctum's rule, Cocoon had long known peace and prosperity.
Mankind was blessed by its protectors, the benevolent fal'Cie, and believed that tranquil days would continue forever.
Their tranquility was shattered with the discovery of one hostile fal'Cie.
The moment that fal'Cie from Pulse — the feared and detested lowerworld — awoke from its slumber, peace on Cocoon came to an end.
Fal'Cie curse humans, turning them into magic-wielding servants.
They become l'Cie — chosen of the fal'Cie.
Those branded with the mark of a l'Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself.
A prayer for redemption.
A wish to protect the world.
A promise to challenge destiny.
After thirteen days of fates intertwined, the battle begins.
- Take Part in a Gaming Experience that Sets New Standards – The first in the series developed for a simultaneous release on multiple high-definition consoles, FINAL FANTASY XIII pushes new boundaries in cinematic presentation, sound and gameplay.
- Experience the Unity of Speed and Strategy with the Ultimate Active Time Battle system – The familiar system has evolved, granting players the freedom of executing numerous commands in a single turn with the multi-slot ATB gauge. Whether inputting singular commands in each slot for consecutive attacks, or expending multiple slots at once to activate a devastating blow, it’s up to the players to respond effectively to the battle conditions at hand.
- Adapt to the Ever-Changing Tide of Battle with Paradigms – A brand-new game mechanic enabling players to assign roles to their party members at any time during battle, shifting between combat paradigms. Consisting of various combinations of the game’s six roles, ranging from Commando, the offensive specialist, to Medic, the quintessential healer, paradigms allow players to respond and adapt instantly to any given situation to turn the tide and seize victory.
- Witness the Battle Scene Transform with an All-New Summon System – Introducing Gestalt Mode, a powerful dimension of the summon system that elevates the action to a whole new level. In Gestalt Mode, characters and their transformed Eidolons fight as one, dealing massive damage to enemies through simple button commands.
- Delve into an Emotional Experience – An immersive storyline connects players to an intriguing cast of characters. Will they have the strength to confront their cursed fates, or will destiny prevail over all that they believe in?
This solitary young woman speaks little of herself – even her true name is a mystery. She is known to others simply as "Lightning."
An irrepressible, fiery young man, Snow dives headfirst into danger using nothing but his powerful physique as a weapon.
Vanille is an endearing young woman with a relentlessly sunny disposition. Her bright personality gives no hint of the dark resolve that lies within.
Sazh is a friendly, cheerful man who is never without his curious companions – a chocobo chick and a pair of pistols. He is quick to banter, but also keeps a mature perspective on matters.
Hope has enjoyed a markedly uneventful youth on humankind's haven of Cocoon. His life is turned upside down at the hands of the Sanctum's Purge.
Sera is Lightning's younger sister and Snow's fiancee. Always showing concern for Lightning, she has an inner fortitude that allows her to make her own decisions without relying on her older sister.
Fang is a mysterious woman who is working with the Sanctum military despite bearing the mark of the detested l'Cie. She has a strong-minded personality and is unconcerned with trivialities.
Top Customer Reviews
Playstation 3 owners are very disappointed that Square-Enix has given so much support to Microsoft lately, and FFXIII going multiplatform was to many an abomination to God. I get it. Really, I do. This happened about fifteen years ago when Squaresoft shifted support from Nintendo to Sony after giving us Final Fantasy I, II(US), III(US), Chrono Trigger, and Secret of Mana, all of which I played and loved as they were released. Nintendo was THE Square system back then, just as many feel Playstation is today. But times change. Instead of being grateful that FFXIII is MULTIplatform instead of a Microsoft exclusive, many Sony fans and professional critics have started a smear campaign against the 360 version that has gotten way out of hand.
The Final Fantasy XIII graphics for the Xbox 360 are inferior to the Playstation version. The CGI video is compressed and the in game graphics are of a lower resolution. The framerate and loading times on the Xbox 360 version are better than on the Playstation. HOWEVER, if you are running the game on a reasonable sized television, the graphical difference is NEGLIGIBLE. The game looks absolutely fantastic to me on my modest 36" LCD screen.Read more ›
So far, I've played 5 FF games (1 4 6 12 13). And I think all of them are good games. So Square tried something different this time. Honestly, I liked most of the changes they made.
-Everyone talks about the linearity. I liked it. I hate running around like a fool not knowing where to go next. Not a problem in this game!
-Loved the fact that your health is automatically replenished after every battle. What's more, all negative status effects are removed once the battle is done. And on top of that, you can use regular magic to your hearts content. There is no MP meter. Only special techniques have a limit.
-You only have to worry about equipping weapons and accessories. No shields or armor.
-Liked that you only have to control 1 character. The battles are too crazy. If I had to control all my characters, the battles would have to go a lot slower in order to compensate.
-People say there are no towns. But there are! They are just presented in a nontraditional way.
-Of course the graphics are wonderful. Can't complain there.
-Didn't like the most of the music. It's way too light and "airy" for me. Would have liked something with more "weight".
-Wasn't crazy about the story, but it's the rare video game story that I like, so I wont hold that against it. But it's typical JRPG melodrama.
-For FF15 I really hope they do not try to make the gameplay even more complex.Read more ›
I can tell Square-Enix was trying something new here. The new system they have made is quite "different", if I had to say anything, from all of the other games. It does take a little while to get used to it, but after you get the hang of it, it becomes second nature to play. I do frown on Square-Enix on making you not able to control all of your characters in battle, and having most of the battles take almost forever to complete (and I'm not talking about boss battles). I really do like the new Crystarium system. It really does feel like the Sphere System from Final Fantasy X, but a bit more tedious to level up. Instead of gaining levels to move your pointer and use a sphere to level up a certain stat, you have to collect Crystal Points to progress to the next stat upgrade (HP, Strength, Magic or Abilities). At first, it's very easy to level up, but as you get farther into the game, it gets even harder to level up your characters' stats when you only get about 120 CP per battle (depending on who you fight). I also really like how you don't require MP anymore while casting spells. Now that's a big improvement in difficulty in my book. Another really great thing about gameplay is when you finish a battle, you are fully restored to full HP on everyone.Read more ›
Most Recent Customer Reviews
A solid and truly underrated Final Fantasy experience. Yes it is a bit linear. But the combat is the best to date in my opinion. The characters were fantastic. Read morePublished 3 months ago by Doc
Fantastic game with all three CD disk in tact and working!Published 5 months ago by LaShonna Goodman
Daughter says that it was actually really really good. She really enjoyed it.
Highlights: Great graphics, design, character introduction, fighting
Downfalls: it does get... Read more