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About the product
- More action oriented instead of the traditional turn based or active time battle system that Final Fantasy is known for
- Characters can perform actions like double jumps according to player input and move with great speed
- Open environment that player is free to explore and roam about via a car, an airship, or a famed Chocobo
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From the manufacturer
Reclaim Your Throne
As the Crown Prince Noctis and his three best friends set out on a journey to wed his fiancée Luna, a terrible tragedy befalls his country. Under the guise of peace, the neighboring Niflheim Empire invades the kingdom of Lucis, severing his connection to his father King Regis and Luna.
Season Pass - (Sold Separately)
The Final Fantasy XV Season PASS gives you access to three original episodes and an online co-op multiplayer mode. Gladio, Ignis and Prompto will become playable characters for the first time ever and a new play mode for up to 4 players will be added to the game.
Massive Open World
Experience a vast open world with a variety of different landscapes that resemble real world locations.
Craft, combine, and obtain elements from around the world to create devastating magic.
Ready yourself with a variety of different weapons never before experienced in Final Fantasy.
The universe of Eos is rich with diverse landscapes, mysterious dungeons, and intimidating beasts to battle.
Get ready to be at the centre of the ultimate fantasy adventure. Enter the world of FINAL FANTASY XV, and experience epic action-packed battles along your journey of discovery. You are Noctis, the Crown Prince of the Kingdom of Lucis, and your quest is to reclaim your homeland from the clutches of the imperial army. Joined by your closest friends, you will take the wheel and experience a voyage like no other, travelling through the breath-taking world of Eos encountering larger-than-life beasts and unforgiving enemies. You will learn to master the skills of weaponry and magic, channelling the power of your ancestors allowing you to effortlessly warp through the air in thrilling combat. Fresh faces and long-time fans, fulfil your destiny and experience a brand new kind of fantasy.
Top customer reviews
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The download/install took a while (51GB; 41GB on Disc, 10GB over network) but not as bad as something like GTA-V. Once downloaded it still had to install. It let me start the game at ~50% installed, and never had a problem after that.
Once installed, I started my adventure. The combat was a LITTLE hard to get used to for the first 5-10 minutes (I Highly recommend doing the 5-10 minute tutorial in the beginning, makes the start of the game go much smoother) as the controls aren't super "common" for combat games, but before I knew it, I wasn't even thinking about it anymore, and was pulling off nasty full-team combos on mobs and rares/bosses.
The story seems a little "off" to start with, but after about 1-2 hours it gets back on the rails and I found myself fully invested, and making conspiracies of my own on who's doing what and where and why...etc. I am excited to see where the story takes me next!
Ok, I'll start by saying, I'm playing on an XBOX One-S, on a 70" 4K TV. This game is beyond gorgeous. The cutscenes alone had me like "Holy sh*t, this is where we are with technology now?" Every little detail in the world is built with TLC, and it shows (Even the burn pattern on a piece of toast...seriously). I'm blown away. Whoever said this looks like PS2 graphics needs to go see an Optometrist and get their eyes checked and stop playing on a 90's Tube TV.
I'm about 9 hours in, and I'm enjoying every minute of it. If you're feeling on the fence about this, I hope my review has helped shine some light for you on this wonderful game and put to bed any doubts you may have. If it wasn't for me being at work today, I 100% would be hunkered down at home playing till I couldn't keep my eyes open anymore.
First off, to put things into perspective, the only JRPGs I've enjoyed recently are the two Xenoblade Chronicles games. I found FF XIII and its sequel terrible, and Lightning Returns passable from a gameplay perspective. I hated X as well for the exact same reasons I hated XIII, loved XII-if I ignore Vaan-and thought VIII was the best game in the series. IV was my first FF, and it and VI hold a special place in my heart. VII was the FF that came with me purchasing my own console as an adult, so it holds that nostalgic place as well.
So, overall, I enjoyed XV. But, I do so while willfully ignoring that the game had a 10 year development cycle, because if I dwell on the length of time in development, the game would seem like a massive failure.
1) The load times are insanely long on my Xbox. If I fast travel from one end of the map to the other, it sometimes takes over 2 minutes to load. Once I upgraded the Regalia's engines to a point where it was quite fast, it was almost better to just auto drive most times than deal with the loading screen (technically take more time, still, but you can gain AP, get minor conversation-based side quests, use the bathroom, etc).
2) Combat, once I got used to it, was very fluid. NOTHING at all like the terrible, terrible, terrible Platinum demo.
3) The open world portions were majestic. Now, if they ever made a fully open world FF game...oh my.
4) Because, only part of the game is open world. It's hard to peg exactly when it stops being open world, because you technically have the ability to keep doing side quests in the open world portion of the game, but by Chapter 8/9, the game has set its main story events into parts of the game that aren't open world.
5) The main story is super, super, super short. Possibly the shortest of any FF game ever (excluding the first two-three games in the series). There's 15 chapters, and some chapters were literally 1 minute long. That's not a typo. Obviously, others are longer, but I can't stress how little actual main story there is. It's very short.
6) The reason I finished at 54 hours was because of the ton of sidequests/hunts. If you don't enjoy doing sidequests/hunts, this game is going to be a massive, massive, massive disappointment.
7) The main story is...let's go with disjointed. It's odd to see such a barebones story, with such huge jumps and holes, considering they had ten years...but, there it is. Again, how much you enjoy this game is going to come down to how much you enjoy exploring the open world portions and doing sidequests/hunts.
8) The boyband bromance roadtrip angle....I ended up actually liking. I remember cringing when first hearing about the characters and premise, but it was endearingly cheesy, rather than cringe-worthy cheesy. That said, this is going to be very, very subjective, I'm sure.
9) The random photos one of your group members takes was a clever touch. I'd love to see something similar be done more often in other games. Of course, if Square Enix had had the time on their hands (harhar), they'd have integrated the sharing on the Xbox version to be shareable to your activity feed/messages/etc, rather than just Facebook/Twitter, but I suppose we should be happy we even got an Xbox port at all. You can still share by bringing up the photo then using the Xbox dvr to take a screenshot of the photo.
Edit: 9b) Do save as many photos as you can. There's a mechanic at the end of the game that ties back into your saved photos, and you may regret not saving any or just a very few.
10) Some of the dungeons and hunts were fantastic. Easily the best dungeons the series has ever offered. Right now, all I can think of is how much more I want on that front.
11) No idea why they highlighted changing clothing in the previews/trailers. That aspect is pretty much completely absent from the game.
12) Gear upgrades were a bit sparse. At one point, I was using the same weapons for 30+ levels.
13) The camping system was a nice idea, but too easily gamed, though at possible cost. On the surface, it's supposed to be a choice of camping and getting Ignis to cook for you to boost your stats, or paying to sleep at an inn/motel/hotel and getting an exp modifier. In practice, you should always sleep with the xp modifier, then camp for the food buff.
14) The possible cost I alluded to was that-and I've no direct evidence of this, this is just a hunch-because I pooled xp a lot to use a 2x and later a 3x xp modifier with, I didn't do much sleeping. I suspect the time passing aspect for quest purposes, etc, are tied into the days that pass sleeping, because I had some quests that required time to pass....take like the entire game to trigger. lol.
Edit: Oh, after experimenting in the post game, I was definitely right that if you're gaming the system or never camping and just using inns, you will definitely "screw up" some time triggered quests. So, if you are using inns mostly, go camp also, in order for the quests that are triggered by time passing to actually get triggered.
Edit: I wanted to briefly touch on Chapter 13, which is apparently becoming a hot button topic. I had no real issue with Chapter 13-and was so overleveled anyway that I largely ignored the style of gameplay they obviously were pushing you to do and just brute forced my way through, so that may color my perception of the chapter. In terms of length, it's probably almost 50% of the main story (I did say the main story elements are very short). Now, people are yelling about many things about Chapter 13, but I'm going to go ahead and just say that I think most of it is deflection, and that a number of people are really just not happy with the ambience/style of gameplay in it. Without spoiling anything, it's definitely...NOT chicken soup for the soul type of a Final Fantasy experience. I can definitely understand why that might rub some the wrong way, but I certainly wouldn't let that stop me from buying and playing the game if you are at all interested in Final Fantasy 15.
Anyways, I could go on and on. In summary, this is easily the shortest story in the FF franchise, but the open world gameplay is good enough to compensate. Though, if I think about what you get in this game, for a ten year development cycle, and then look at something like the Witcher 3....well, as I said before, I just don't think about how long the game was in development.
This is easily the best FF game when looking at things outside the main story. Best combat. Best dungeons. etc. So much of my nostalgia with the FF series is being enthralled-at the time-with those stories being told in IV, VI, etc, so the barebones effort on that front seems a bit strange for a series that's usually been the poster-child of story-driven, but I really can't stress how much fun I had doing everything else.
I wet myself sometimes thinking about the open world portions, and how much I'd love to see MMO-style updates to add more quests/dungeons/etc to it (which we probably won't get; their DLC plans don't appear to be skewing in that direction). It was fabulous, and here's hoping there's still things to discover in the post game. :)
Also, someone really needs to do a lets play or something where they avoid fast travel, chocobos, or the Regalia, and just hoof it on foot everywhere. lol. That'd be epic.
Edit: Oh, one last thing. Over the course of those 54 hours, I crashed 7 times back to the Xbox dashboard. They appear to be memory related, and all occurred after long stretches of game. All were prefaced by the game slowing way down, and getting laggy/choppy/stuttery, and by the time I had my 7th crash, I started to save and exit and then restart the game whenever the game started getting choppy again. Didn't deal with a crash after that.
Edit: I should mention that the Xbox DVR functionality is forced off during the end sequence of the game. This was a super lame decision on Square Enix's part, imo. So, there's no way to capture epic screenshots or gifs, etc, during the end part of the game. I honestly hadn't even realized games could disable the Xbox DVR functionality at all, so at first I thought my Xbox was breaking, lol. Anyway, SE does re-enable the functionality for one moment at the very end, as it was clear that that particular moment was one they absolutely did want you to be able to share, but I'm increasingly salty over their disabling for the rest of the ending sequence. Enough that I've re-adjusted my stars down from 4 to 3, because this type of behavior shouldn't even be allowed, let alone put up with. /sigh