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Finite and Infinite Games: A Vision of Life as Play and Possibility Paperback – January 1, 1987
Finite games are the familiar contests of everyday life, the games we play in business and politics, in the bedroom and on the battlefied -- games with winners and losers, a beginning and an end. Infinite games are more mysterious -- and ultimately more rewarding. They are unscripted and unpredictable; they are the source of true freedom.
In this elegant and compelling work, James Carse explores what these games mean, and what they can mean to you. He offers stunning new insights into the nature of property and power, of culture and community, of sexuality and self-discovery, opening the door to a world of infinite delight and possibility.
"An extraordinary little book . . . a wise and intimate companion, an elegant reminder of the real."
-- Brain/Mind Bulletin
- Print length180 pages
- LanguageEnglish
- PublisherBallantine
- Publication dateJanuary 1, 1987
- Dimensions4.25 x 0.75 x 7 inches
- ISBN-100345341848
- ISBN-13978-0345341846
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Finite games are the familiar contests of everyday life, the games we play in business and politics, in the bedroom and on the battlefied -- games with winners and losers, a beginning and an end. Infinite games are more mysterious -- and ultimately more rewarding. They are unscripted and unpredictable; they are the source of true freedom.
In this elegant and compelling work, James Carse explores what these games mean, and what they can mean to you. He offers stunning new insights into the nature of property and power, of culture and community, of sexuality and self-discovery, opening the door to a world of infinite delight and possibility.
"An extraordinary little book . . . a wise and intimate companion, an elegant reminder of the real."
-- Brain/Mind Bulletin
Product details
- Publisher : Ballantine; First Edition (January 1, 1987)
- Language : English
- Paperback : 180 pages
- ISBN-10 : 0345341848
- ISBN-13 : 978-0345341846
- Item Weight : 3.2 ounces
- Dimensions : 4.25 x 0.75 x 7 inches
- Best Sellers Rank: #557,691 in Books (See Top 100 in Books)
- #396 in Philosophy of Logic & Language
- #883 in Philosophy Metaphysics
- #938 in Modern Western Philosophy
- Customer Reviews:
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As the title suggests, this is a work on finite and infinite games that purports "a vision of life as play and possibility." So if life is a game you should play it and if you play it you should follow the rules. Right, but what are the rules. Well, here enters Carse, who in seven chapters defines the game and unfolds and explains the rules.
The seven chapters are named in a very sportive (and even poetic) manner: There are at least to kind of games; No one can play a game alone; I am the genius of myself; A finite game occurs within a world; Nature is the realm of the unspeakable; We control nature for societal reasons; Myth provokes explanation but accepts none of it.
And there you are. As I said, the book is written in an aphoristic mode, as in Also sprach Zarathustra/Thus Spoke Zarathustra: German/English Bilingual Text (German Edition) , but with much more sense than that Nietzsche's brick. "Finite and Infinite..." is not a wanton sum of sayings more or less wise. So please do not confound games with lightness or pastime. At least not in this book. So you have to keep in mind, as long as you read, that this is a book about life ("A vision of life..."), not about playing games as a part of your life.
Then, what are the rules? The rules are simple but full of derivatives or branches that have no limit. Like life itself that starts with a very simple origin and grows up in complexity and variety. That's why the first paragraph says that "There are at least two kinds of games. One could be called finite; the other infinite." As long as this rule begins to increase in complexity is very helpful to keep that definition in mind. Carse says that a game can be won, so the game ends, which is the finite case. Or the game is playing continuously because the purpose is not winning but to follow up the game, which is the infinite case.
Let's quote Carse: "Infinite players cannot say when their game began, nor do they care. They do not care for the reason that their game in not bounded by time. Indeed, the only purpose of the game is to prevent it from coming to an end, to keep everyone in play." Sounds mysterious? It is. We play infinite games as long as we live, and the finite games we play are there not only to compensate (or to maintain under control the anxiety and) our ignorance of who wins at last in the infinite version, but also to be prepared against, and to be educated for the surprises and twists that life put in front of us: "To be prepared against surprise is to be 'trained.' To be prepared for surprise is to be 'educated.'"
The probe of this work descends very deep. That's the reason why the last chapter is dedicated to the myth issue. For several years I've been studying the singularities of a myth, the purpose they have, why they appeared, why they are here with us in spite of the exponential growing of knowledge through science and the technological development associated with it. And Carse offers here one of the most astounding answers to my search, which is presented in the very title of the chapter: "Myth provokes explanations but accepts none of it." It is as if finite and infinite games collide in this final movement of the play, remembering us what the author told us at the beginning of the book: "Infinite players cannot say when their game began, nor do they care. They do not care for the reason that their game is not bounded by time. Indeed the only purpose of the game is to prevent it from coming to an end, to keep everyone in play." If that is not the very source of a myth, then what.
Insofar as this book (a very brief book indeed, with 149 pages) is about games, we as a readers are players also, so maybe there are as many readings as readers. Or almost. Yet, it remains (or let) something that to me is unequivocal: life can be seen as a game so it has rules. This book propose that rules in a temporal basis (finite vs. infinite). If you look for, you could find others, but to me this book offers the most amazing explanation to the philosophical question that beats under our skins all the time: what is life?
A game. "There are at least to kind of games..."
Highly recommended.
Reviewed in the United States on June 12, 2016
As the title suggests, this is a work on finite and infinite games that purports "a vision of life as play and possibility." So if life is a game you should play it and if you play it you should follow the rules. Right, but what are the rules. Well, here enters Carse, who in seven chapters defines the game and unfolds and explains the rules.
The seven chapters are named in a very sportive (and even poetic) manner: There are at least to kind of games; No one can play a game alone; I am the genius of myself; A finite game occurs within a world; Nature is the realm of the unspeakable; We control nature for societal reasons; Myth provokes explanation but accepts none of it.
And there you are. As I said, the book is written in an aphoristic mode, as in [[ASIN:1909669792 Also sprach Zarathustra/Thus Spoke Zarathustra: German/English Bilingual Text (German Edition)]], but with much more sense than that Nietzsche's brick. "Finite and Infinite..." is not a wanton sum of sayings more or less wise. So please do not confound games with lightness or pastime. At least not in this book. So you have to keep in mind, as long as you read, that this is a book about life ("A vision of life..."), not about playing games as a part of your life.
Then, what are the rules? The rules are simple but full of derivatives or branches that have no limit. Like life itself that starts with a very simple origin and grows up in complexity and variety. That's why the first paragraph says that "There are at least two kinds of games. One could be called finite; the other infinite." As long as this rule begins to increase in complexity is very helpful to keep that definition in mind. Carse says that a game can be won, so the game ends, which is the finite case. Or the game is playing continuously because the purpose is not winning but to follow up the game, which is the infinite case.
Let's quote Carse: "Infinite players cannot say when their game began, nor do they care. They do not care for the reason that their game in not bounded by time. Indeed, the only purpose of the game is to prevent it from coming to an end, to keep everyone in play." Sounds mysterious? It is. We play infinite games as long as we live, and the finite games we play are there not only to compensate (or to maintain under control the anxiety and) our ignorance of who wins at last in the infinite version, but also to be prepared against, and to be educated for the surprises and twists that life put in front of us: "To be prepared against surprise is to be 'trained.' To be prepared for surprise is to be 'educated.'"
The probe of this work descends very deep. That's the reason why the last chapter is dedicated to the myth issue. For several years I've been studying the singularities of a myth, the purpose they have, why they appeared, why they are here with us in spite of the exponential growing of knowledge through science and the technological development associated with it. And Carse offers here one of the most astounding answers to my search, which is presented in the very title of the chapter: "Myth provokes explanations but accepts none of it." It is as if finite and infinite games collide in this final movement of the play, remembering us what the author told us at the beginning of the book: "Infinite players cannot say when their game began, nor do they care. They do not care for the reason that their game is not bounded by time. Indeed the only purpose of the game is to prevent it from coming to an end, to keep everyone in play." If that is not the very source of a myth, then what.
Insofar as this book (a very brief book indeed, with 149 pages) is about games, we as a readers are players also, so maybe there are as many readings as readers. Or almost. Yet, it remains (or let) something that to me is unequivocal: life can be seen as a game so it has rules. This book propose that rules in a temporal basis (finite vs. infinite). If you look for, you could find others, but to me this book offers the most amazing explanation to the philosophical question that beats under our skins all the time: what is life?
A game. "There are at least to kind of games..."
Highly recommended.
I don’t know what else to say. It makes my brain hurt a little bit, but in a good way? Is that a thing? Yes. That is a thing. It is stunning.
For me, this was a case of the absolute right book at the absolute right time, so maybe it’s not the right time and you’ll look at it and think, Meh, but maybe it is the right time for you, so at least give it a try.
The idea of wearing masks, or playing roles, is one that keeps coming up for me. Must be something I need to learn here.
Jung mentions that the individuated person can step in and out of roles at will.
Carse echoes with the statement that finite play isn’t possible without “self-veiling” of some kind, which means stepping into a role, performing, acting a part, wearing a mask in one sense or another. There’s a naïve view that says, “Let’s all be perfectly honest and completely real all the time with each other and drop all the masks and the roles.”
Perhaps that’s the ultimate goal, but getting there is a process. Getting there requires first being completely honest with ourselves, and that’s not easy. There’s no deception like self-deception.
The important distinction between infinite players and finite players is not that finite players wear masks, and infinite players do not. Rather, it’s that infinite players realize consciously what they are doing; they don’t take it seriously.
Finite players, on the other hand, forget that the role is a role, that the mask is not the face behind the mask. They get lost in the parts they play. They forget that they can unmask, that they can step out of any role, or change it at will. They forget that their identity, or self, is not contained in a role but that a role is simply a way to play with other selves.
Carse extends these basic concepts of finite and infinite play into all the big areas of life, and that’s where it gets really interesting. Relationships, politics, economics, property, patriotism, sexuality, health, all these games we play with ourselves and each other: understanding them in terms of finite and infinite play is eye-opening.
There’s a path here towards that ideal of openness, honesty, realness. I like how Carse describes openness as vulnerability, as an ongoing process of growth and play with others.
It is about getting to your own core, and then operating from that core. It’s about seeing that the limitations of finite play (thus: any system, any role, any mask) are all self-limitations. Then choosing freely how to play with those limitations, put on and off those masks, step in and out of the roles, and use those games as opportunities—not to win, not to defeat, not to manipulate or control or hide or deceive, but to play.
If ever the contradiction of the word, that what is simple is profound, ever held true in words, it would be exemplified in this book.
Thank you for opening my eyes to this wonderful book.
It solidified the notion that thinking as a contrarian is the key to wisdom.
Top reviews from other countries
The fundamental differentiation between ‘finite’ and ‘infinite’ games is exemplified by various situations we find ourselves in our lives. ‘Infinite’ goals can be conceived as ones without the need of attaining something concrete or final. Infinite exercises are meant to be performed continuously as a virtue in itself. It seems worthwhile and helpful to apply this distinction actively, making this book an example of practical philosophy at its best.







