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Fire Emblem: Three Houses
About this item
- Here, order is maintained by the Church of Seiros from its headquarters at Garreg Mach Monastery, home to the Officers Academy, where you’re invited to teach one of its three mighty houses: The Black Eagles, The Blue Lions, and The Golden Deer.
- Which house will you choose?
- As its professor, you must lead your students in class and in tactical RPG battles wrought with strategic, new twists to overcome.
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Product information
| Computer Platform | Nintendo Switch |
|---|---|
| UPC | 045496593858 |
| Compatible Video Game Console Models | Nintendo Switch |
| ASIN | B07DK13HKX |
| Release date | July 26, 2019 |
| Customer Reviews |
4.8 out of 5 stars |
| Best Sellers Rank | #8,942 in Video Games (See Top 100 in Video Games) #764 in Nintendo Switch Games |
| Product Dimensions | 6.69 x 4.13 x 0.47 inches; 1.76 ounces |
| Type of item | Video Game |
| Rated | Teen |
| Item model number | HACPANVYA |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.76 ounces |
| Manufacturer | Nintendo |
| Date First Available | June 12, 2018 |
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Product Description
War is coming to the continent of Fódlan.
From the manufacturer
War is coming to the continent of Fódlan. Here, order is maintained by the Church of Seiros, which hosts the prestigious Officer’s Academy within its headquarters. You are invited to teach one of its three mighty houses, each comprised of students brimming with personality and represented by a royal from one of three territories. As their professor, you must lead your students in their academic lives and in turn-based, tactical RPG battles wrought with strategic, new twists to overcome. Which house, and which path, will you choose?
The game features the refined gameplay the Fire Emblem™ franchise is known for. Command a party of warriors to move and fight on a grid-based battlefield and, for the first time in the series history, assign battalions of troops to support individual units in battle. As a professor, you are responsible for teaching your students and improving their skills in their academic lives and in battle. These may be school assignments, but the stakes are very real. Your students’ lives depend on your leadership. It’s up to you to guide each of them, so that they may wield a variety of weapons, master the study of magic, and acquire special skills such as horsemanship. But there’s more to being a professor than commanding armies. Freely roam Garreg Mach Monastery and the academy within it, while interacting with talented students to build relationships and gather intel. After meeting one enigmatic girl named Sothis…you’ll come to realize that she appears only within your mind. What other mysteries await?
The Officer's Academy is home to three houses: The Black Eagles, The Blue Lions, and The Golden Deer...Which house will you choose?
A turn-based, tactical RPG that puts new twists on strategic battling.
Freely roam Garreg Mach Monastery and interact with students in a variety of ways--over lunch, even--to bond and gather intel.
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Customer Review: The best game i've ever played!!!!
Cinnamon

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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the gameplay great and fun. They also say the storyline is compelling, full of intrigue, and hidden depths. Customers appreciate the well-developed, dynamic, and loveable characters. They describe the game as solid and well-made. Customers are happy with the value for money and diversity. However, some find the basic mechanics monotonous after a while.
AI-generated from the text of customer reviews
Customers find the gameplay great, fun, and interesting. They say the acting is impeccable and brings life to the game. They also appreciate the maps and how the battles are set up. Overall, customers say the game rewards multiple playthroughs and is worth the wait.
"...+ Big Maps (but not too big): the maps and how the battles are set up are quite interesting...." Read more
"...At first glance (or first couple hours of play time) the game seems straightforward enough. It's a turn based RPG...." Read more
"...Animation: 9/10. Again, same thing. Beautiful. I was very happy to see things that were not previously animated, being animated...." Read more
"...hottiesForAllI find the battles strangely engrossing; I tend to watch the combat animations--although sped up--whereas I'd turned them..." Read more
Customers find the storyline compelling, fun, and full of intrigue. They mention it addresses relevant issues such as xenophobia, religious hypocrisy, and the overall plot is interesting.
"...+++ Pros ++++ Story: it is full of intrigue and hidden depths especially when you build supports from various students and faculty...." Read more
"...NOT tell me how many hours with these characters, the game actually generates a little ending for each and every single character you have gotten to..." Read more
"...However, the storyline does address some relevant issues such as xenophobia, religious hypocrisy, and the moral ambiguity of war...." Read more
"...Buried under it all though is an actual interesting story that mixes way-too-obvious-from-a-mile-away "reveals" to some reveals that are actually..." Read more
Customers find the characters well-developed, dynamic, and loveable. They appreciate the great voice acting and that all characters can use any sort of weapon. Additionally, they mention the Japanese voices are a large improvement from the 3DS titles.
"...+ Voice Acting: everything (except protagonist) is voiced. EVERYTHING. English AND Japanese. Wow. And the acting is fantastic...." Read more
"...You want to wander through a great story with interesting characters and excellent acting though?Yeah...." Read more
"...may seem like a minor nitpick to some, but when the story and the characters are this good, I just want to enjoy them like a movie, not continuously..." Read more
"...s is a new aspect to the game that I like and that is weapon skills have more personality and allows more diversity in what you want to use and who..." Read more
Customers like the durability of the game. They mention it's well-made, solid, and has no glitches or problems. Customers also appreciate the solid characterwork and new mechanics such as Divine Pulse.
"...Honestly, FE3H feels as great as FE always has. They brought back weapon durability, which adds some busy work, in my opinion, but the classic..." Read more
"...The one with great defense, great resistance, lethal and accurate attacks in a huge range, and counters to everything except for Gambits.)..." Read more
"...The quality is there at least with very few bad performances and I was quite surprised that some of the characters share the same voice actors..." Read more
"...Some people don't like that the weapons break. If you can get past that one aspect, It's just an absolutely fantastic game." Read more
Customers appreciate the value for money of the product. They mention it has enough play time to make it worth the money and has good replay value.
"...Good bang for your buck...." Read more
"...multiple playthroughs to get them all, so again, plenty of content here for your money...." Read more
"...Everyone has gone over how great this game is. It is great. It is worth every penny...." Read more
"...Strange I know. On another note I feel it has great replay value...." Read more
Customers find the game's diversity to be great. They mention it gives more customizability to a unit, has many class options, and different plots for each house. Additionally, they appreciate the captivating stories, intricate setting, and exciting strategy combat.
"...For one, it gives more customizability to a unit, and having battalions on a battlefield, makes the map more of a battlefield like FE has us to..." Read more
"...Every single student has the ability to become so many different classes. It is your responsibility to see to it that they achieve their goals, true...." Read more
"...I like and that is weapon skills have more personality and allows more diversity in what you want to use and who you should use...." Read more
"...attention through each 40-50 hour campaign, and I greatly enjoyed the level of customization available to the player and their rag-tag group of..." Read more
Customers find the game tedious and boring. They say it takes a lot of patience to learn the ropes and requires quite a bit of thinking. Some customers also mention that the basic mechanics get pretty monotonous after a while.
"...I will agree with the general consensus that the menu system can be hella clunky and unintuitive..." Read more
"...My only real complaints involve how repetitive the game is and how everyone is apparently bisexual and horny for everyone else...." Read more
"...Interface: The menus in this game are frustrating at first and non-intuitive...." Read more
"...system they have as the passage of time is at best monotonous and at worst tedious. Much of the game outside combat takes place in the monastery...." Read more
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Top reviews from the United States
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FE3H is very much an amalgamation of all the Fire Emblem game that came before; it has the ambitious story scope and character roster of Fates, some maps are challenging akin to Radiant Dawn, great detailed world-building. But it stands alone unique and on its own merit, not a mere copy-paste.
=============================================================================================
+++ Pros +++
+ Story: it is full of intrigue and hidden depths especially when you build supports from various students and faculty. You can just skim through the main story, but the details in the profiles and interactions between characters greatly adds to worldbuilding and understanding of the overall story. One playthrough will not be enough to understand what is happening in Fodlan. The story is gripping and sucks you in.
+ Unit customization: FE3H maybe the most customizable FE game yet in terms of class, abilities, and weapons (rank and type). While Fates does have relatively more, but I thought FE3H balances it quite well. The game makes it much easier to have certain units catch up to a certain rank for them to class in something to be effective like you want them to.
+ Big Maps (but not too big): the maps and how the battles are set up are quite interesting. While many of them are "defeat all enemy commanders", there are couple of maps with sub-objectives that gives bonus at the end. Although I had a hard time navigating on the zoomed-in-on-the-ground view, I appreciate the feature of seeing units as if they are truly on the battlefield. The perspective adds to the huge scope. It is a nice feature albeit it cuts into the frame rate.
+ Characters: while a couple do follow some of the trope you see in anime and previous FE, there are nuances added to give them some depth. But that depends on how much supports (not just protagonist's) you are willing to put in the work. There are various ways within the game to get those support points, not just on the battlefield. Choir practice, dining hall, group goals. Find ways to pair them together and build support points.
+ Art and art direction: I especially liked the art work from when the chapters begin. The style is so much different from previous FE titles. It looks straight out of a medieval history book. Or it has that style.
+ Battle system: FE3H took out the weapon triangle, but has the weapon durability. Battle system is in similar veins as Shadows of Valentia, and I'm not complaining. It's fun to play. Gambit is the new feature, and it's different. For one, it gives more customizability to a unit, and having battalions on a battlefield, makes the map more of a battlefield like FE has us to believe. It took some getting used to, but can be an effective tool.
+ Voice Acting: everything (except protagonist) is voiced. EVERYTHING. English AND Japanese. Wow. And the acting is fantastic. I played with dubbed voice cast the first time, and I had a blast being with these characters.
--- Cons ---
- Small texts on the big screen: the texts are so tiny on my TV and I could not find an option to change the font size. It was so frustrating.
- Drains Switch's battery: fiddle with brightness to save the battery or carry the charger with you.
- Lip flaps: talking audio and lip flats doesn't match. I got used to it, but it was jarring the first time.
- Cutscenes, or its style: I thought there was relatively more smoothness compared to how it was in Valentia. But there's certain edge and sharpness to the animation. Personally, I am not a hug fan of such a style especially in tender moments, but it works well during action sequences.
=============================================================================================
There's no another blue-haired Lord character. So, that's a big change already. There were a couple of story beats that had me scratching my head like troops traveling too fast, too easily across the continent without opposition or monsters. Or how the protagonist has too much special-ness like Corrin from Fates where everyone likes him or her out the gate.
Overall, I really like the game and recommend it to those who like FE or strategy games. Even to those who like Visual Novels because FE3H has those elements as well. There is a casual mode and time-undo feature (Divine Pulse) to redo certain moves. The game balances out difficulty for both veterans and newcomers.
FE3H has a lot of replay value. Highly recommended.
Not the critics, the PLAYERS voted for it so, yeah, it wasn't an award they bought.
From what I understand, this is the first Fire Emblem title to hit it big anywhere outside of Japan and, having played it, I'm glad the devs got some recognition.
At first glance (or first couple hours of play time) the game seems straightforward enough. It's a turn based RPG. Pretty much 'nough said in most cases. You either like them or you don't.
But.
When you're "released" from the normal and necessary exposition and tutorial that always comes with starting an RPG, and you can wander around you meet all the usual characters. Of course you do. It's an RPG.
Yeah, this time the premise seems interesting and the "downtime" activities might be a little unusual-- voice acting is certainly a solid notch above what you usually get in an RPG but it's still an RPG though. I mean, you even have the standard archtypes (if quite a few more than usual): the jock, the socially awkward girl, medieval cheerleaders, geek with the glasses in the back.... They're all there.
At least, that's how it STARTS...
As you start playing though, between managing inventory, leveling, combat, and, of course, unraveling the main plot etc, etc, etc-- something starts to happen.
The One Dimensional archtypes that you've written off actually start taking on... well, DEPTH.
And the STORY actually starts getting interesting too!!!!
I won't front, it had been SO LONG since I had seen this level of good writing that I had honestly forgotten that it was even possible in an RPG. And the acting is just... WOW.
Ok. Yeah. Graphics won't make you weep at the beauty and magesty of realistic 4k as you count the individual hairs on the back of your character's head but... that story and that acting more than make up for it.
First off you canNOT hope to get through everything on just one playthrough. Forget multiple ENDINGS, this game has MULTIPLE PLOTS. No joke. The WHOLE STORY is different depending on what you pick in the first few hours.
Now, you want multiple endings? OMFG!!!
Apparently, after spending do NOT tell me how many hours with these characters, the game actually generates a little ending for each and every single character you have gotten to know based on what YOU were doing during your playthrough.
Computer-wise, it probably didn't take that long but the writing chops to go through and figure out what would happen to every single possible pairing of 40 characters and never miss a single beat...
Wow. Just. Wow. You have REALLY got to have a definitive idea of who these characters are in your head and remain true to that idea in order to do that- I mean, Hollywood has a hard time doing that with less than FIVE over 90 minutes a lotta times. So, yeah, hat's off there. Lol.
So, the writing and the acting rocks but, this is a GAME, how's that gameplay, you're asking...
I haven't had this much fun with a turned based in a long, long time.
The loads of menus IS a little intimidating at first but it's honestly not that difficult to get the hang of things. Tiny touches and flourishes make things both a little easier to pick up and a little rewarding as you do. I love the real time prediction mechanic that shows you how much damage a character can make to an enemy and how much damage they can do back so you can experiment a bit BEFORE you confirm a command. Another nice touch is the little action cutscenes when an attack is made. You CAN turn them off if you want but I left them on because they actually seemed to add a little more drama to the fights.
Now, I will admit that this game is a Completionist's NIGHTMARE. Because of all of the different characters and all of the different details and all of the different plots. I tried to do my normal grinding for levels, etc but eventually learned that that's NOT how you're supposed to play this game. You're supposed to just play the game and pretty much let the cards fall where they may when it comes to the details. And that is how I recommend playing it.
Also, folks who gots ta has their eye-candy and/or looove that space bar when it comes to playing on the computer (skip cut scenes alot) will NOT find any fun here. Nor is this a good game for action junkies. Y'all got Devil May Cry, etc for that. Go enjoy Astral Chain. Great game too and far more enjoyable for button mashing.
You want to wander through a great story with interesting characters and excellent acting though?
Yeah. Stop debating, just hit that buy button and-- well, cancel any future plans you got for the next few months. U gon b buzy.
:D
Top reviews from other countries
Desde el lanzamiento de Fire emblem Radiant Dawn la franquicia de la gran N, no había lanzado titulos para sus consolas de sobre mesa y en esta ocasión regresa de una forma espectacular, es uno de los juegos que mejor aspecto visual maneja en la Switch.
La historia es bastante extensa ya que cuenta con 3 camapañas, los Golden Deer, black eagles y los blue lions pudiendo el jugador elegir que campaña recorrera, y cada campaña cuenta con sus finales por lo que si quieren completar el juego les llevara una buena cantidad de tiempo.
El gameplay ha cambiado muy poco ya que antes el sistema de juego empleaba el sistema de piedra papel y tijeras, es decir la espada era efectiva contra unidades que usabam hacha, las unidades con hacha contra las de lanza y las de lanza contra las unidades con espadas, se cambio un poco este sistema para agregar un poco mas de reto al juego. Sigue manteniendose el sistema por turnos en el cual nos movemos por el tablero como si de un juego de ajedrez se tratara por lo que deberas moverte con cuidado si es que no quieres perder a tus unidades, ya que recordemos que la saga cuenta con la opción en la que si matan a alguna de tus unidades esta muere de forma permanente.
El juego se siente muy bien en switch es de los pocos juegos que tanto en modo portatil, como en modo tv se puedem disfrutar ya que se ve muy bien en ambos modos, el cambio de equipo siendo antes intelligent system y ahora Koei Tecmo es que le sento bastante bien, el juego en general es muy bueno, ampliamente recomendado, un must have en la biblioteca de juegos de todos los poseedores de una Switch.













