- Paperback: 362 pages
- Publisher: Sybex; 1 edition (July 2, 2007)
- Language: English
- ISBN-10: 0470131136
- ISBN-13: 978-0470131138
- Product Dimensions: 7.4 x 0.7 x 9.2 inches
- Shipping Weight: 1.6 pounds (View shipping rates and policies)
- Average Customer Review: 12 customer reviews
- Amazon Best Sellers Rank: #4,537,816 in Books (See Top 100 in Books)
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Flash Video for Professionals: Expert Techniques for Integrating Video on the Web 1st Edition
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From the Back Cover
If your site needs video, you need this book
Now there's a single definitive source for everything Flash developers need to know to integrate cutting-edge video into a website—seamlessly. Whether your Flash skills focus on design or programming, this guide helps you with every phase from writing the project proposal to deploying finished applications. A step-by-step workflow directs you through setting up a work environment, designing applications, using ActionScript 2 and 3, Flash® Media Server 2, and every stage in between. Packed with tried-and-true solutions and detailed code examples, it's exactly what you need to deliver interactive video to your clients.
- Understand your clients' needs and ask the right questions to determine the scope of their projects
Obtain source video and optimize it for Web-based playback
Develop a site or Web application that incorporates video
Create and skin a player with Flash in both ActionScript 2 and ActionScript 3
Explore hosting requirements, server options, and streaming vs. progressive download delivery
Publish your site and enable the client to update it with automated tools
Learn how to create full-featured video players with custom-designed skins
Develop professional interactive video applications that utilize the power of ActionScript 2 and 3
About the Author
Lisa Larson and Renée Costantini are cofounders of the digital media firm go:toGroup Inc. As technical director, Larson specializes in Flash video development and was featured as one of ten established developers in Adobe's "Flash: Ten Years, Ten Perspectives." Creative director Costantini is an expert in user interface design and usability. go:toGroup has worked with many start-ups as well as companies like Adobe, L'Oreal, and Microsoft.
Top customer reviews
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The authors offer a strong argument against using the stock FLVPlayback components of CS3, and if you adopt their methodology (even if you skip Chapter 5 at first), you'll get plenty out of this book. You're sure to find some useful information, even if you don't drink all the design-pattern Kool-Aid.
The materials covered range from project planning to using bitmaps to create special effects and everything in between. One of my favorite gems in this book (in addition to all of the great graphics) is Jim Kremens contribution of a hand-built player using a Model View Controller design. It is a delight to behold and kicks up everyone's skills a notch or two. Also, it gives the reader and excellent player for customized player design. The examples are written in both ActionScript 2.0 and 3.0 so that in this period of transition between the two versions, you not only pick up techniques for writing Flash Media Server code but some ActionScript 3.0 to boot.
So if you're looking to start doing Flash video professionally, this is going to be an important step to take. Besides, it's clear and well-written; so that always helps. If you like this stuff like I do, you'll have a lot of fun as well.
Far too often people who write technical manuals think that is all the learner requires in order to retain knowledge.
Thank goodness this book doesn't stop there. It tells you WHY things should be done this way in addition to the HOW. I've found this process much more reliable as a means to transmit information in a sticky format.
I've been working with Flash video for years and have found through trial and error how to get videos to work properly.
This book finally explains in plain english things like keyframes, interlacing for web, exactly how the new CODEC works.
Ultimately, every new thing this book taught me was set in cement by the logical explanation of the why.
One thing that might help is if the author explained the concepts behind what the code is doing. These general concepts, however, are glossed over in lieu of practical examples. If you want to learn how to get different results from what the author does, you are left to infer how the code works from the examples and must consult other sources. And since the code is flawed to begin with, this is difficult.
On the other hand, this is the only book I know of that covers these topics. Maybe it will be improved with another edition.