Fog of War, The Board Game (2 Player)
- Enter your model number to make sure this fits.
- 2 players ages 10+
- Plays in 90 to 120 minutes
- The game focuses on the planning and intelligence aspects of the War, not on tactical unit movements.
Customers who bought this item also bought
Customers who viewed this item also viewed
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
The fog of war is set in the European theater of WWII. Instead of moving units on the map, the focus is on the planning and intelligence gathering. Players have cards that represent their troops and actions. To plan an attack, players select cards and load them onto an innovative operation wheel that reflects mission readiness. As the operation wheel rotates, the forces prepare for attack. Launch too soon and face penalties; wait too long and your enemy may uncover critical details of your operation. Asymmetric win conditions and the uncertainty of good intel fuels the tension. Will you be able to see through the fog of war?
Compare to similar items
|Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping|
|Sold By||Amazon.com||Amazon.com||Bear Toys & More||Amazon.com||Amazon.com||American Closeouts|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||11.88 x 2.25 x 12.62 in||15.75 x 10.5 x 3 in||11.75 x 11.75 x 3 in||10 x 15 x 1 in||12.25 x 2.25 x 9.25 in||11.61 x 3.19 x 11.61 in|
|Item Weight||2 lbs||2.87 lbs||4.1 lbs||2 lbs||2 lbs||2.87 lbs|
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
Fog of War is a very fun game of bluff and counter-bluff, and really requires some deep strategy as you plot to take down your opponent, all while hoping he doesn't get wind of you plans. It also requires a balancing act, in which players must weight the needs of attack with their forces with defending territories in danger of falling to the enemy. This is one of the best systems in a two player game since GMT's Twilight Struggle. I love historical games like this that are not conventional wargames (thought I do love wargames). It does have some pretty big problems, however, especially after repeated play. The end of year book keeping is a bit fiddly and the game suffers from the cardinal sin of having a confusing and rulebook. Also, players can make moves early on in the game that the opposition will have a hard time coming back from, leading to long-term balance problems. The key here is for Germany to watch those home territories! The game can be a bit longer that one would like, as well. With this game, for all the cool mechanics and theme, the negatives do outweigh the positives. Maybe a second edition could fix these problems.
The Discriminating Gamer
The basic mechanic of Fog of War isn't that hard to describe: Players assign cards to the central board for territories they're defending and to their operation wheel (each player has one) for territories they're going to attack. The content on the cards is easy to understand. The operation wheel rotates each turn and players have to launch an operation (an attack) within 6 turns otherwise they're removed from the wheel. That is the core of the game. Now take that and add 20 pages of rules on top it to describe the game flow and all the exceptions. This is something any experienced war gamer will have encountered before. However, I do believe the designers of Fog of War were shooting for a wider audience. Although I can't speak for war gamers not being one, I suspect this game will be appreciated more by non-war gamers. They just have to get through the rulebook. And that's a real shame because this is a game full of intrigue and bluffing.
Fog of War is a worthy addition to any serious gamer's collection. It is NOT for casual gamers. Don't even think about it unless you're committed to putting the time into learning how to play. While the basic mechanic is easy to understand, digesting the rulebook requires real time and work. You're going to need an hour, maybe two, of prep before you're getting this to the table. I strongly recommend finding a video on youtube or boardgamegeek. That will give you a solid start for the rulebook which is going to be daunting and possibly overwhelming for some.
Despite my criticism of the rulebook, I consider Fog of War a keeper. Even with almost 400 games (mostly Euros), there's nothing really like this in my collection.
Most recent customer reviews
One would think the European theater of WWII would finally be an over-exploited genre some 70...Read more