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Folklore - Playstation 3

4.0 out of 5 stars 148 customer reviews
Rated: Teen
Metascore: 75 / 100
$ 55 00  $59.99 Save $4.99 (8%)
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Platform: PlayStation 3
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Comment: comes with box and manual - light scratches on disk
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About the Product

  • Battle monsters and creatures and ultimately collect their powers. As players harvest these powers, they in turn can use them against other monsters in battle, thus getting stronger with each monster they capture.
  • Play as both characters, Ellen and Keats, and watch as their separate tales intertwine. Each character has specific talents and gameplay styles: Keats uses traditional direct attacks while Ellen uses strategic methods to trap her enemies.
  • From the colorful Fairies to dark Spirits, each creature is painstakingly designed to inspire wonder and amazement.
  • Much like pulling fish out of the water with a fishing pole, the PLAYSTATION®3 SIXAXIS™ wireless controller lets players literally “shake” their enemies into submission and “yank” their powers from them.
  • Design custom Folklore dungeons and share with players online. Populate your levels with creatures you collect during your single player campaign!

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  • Folklore - Playstation 3
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Total price: $91.23
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Product Description

Exclusively for the PLAYSTATION®3 comes a new dark adventure full of wonder and mystery. Two strangers are drawn to the mysterious town of Doolin, where it is said that the living can speak to the dead. They soon learn the town serves as a gateway to fantastic worlds that exis beyond our own, realms full of creatures, fairies, spirits and monsters. In order to solve the mystery of the dark, foreboding lighthouse that stands at the town’s edge, the pair must journey through these worlds to discover their secrets.

Product Information

Release date October 9, 2007
Customer Reviews
4.0 out of 5 stars 148 customer reviews

4.0 out of 5 stars
Best Sellers Rank #9,640 in videogames
#638 in Video Games > PlayStation 3 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 6.8 x 5.2 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By Brian Klein VINE VOICE on October 30, 2007
Wow! That pretty much describes this game. Where to begin ...

Visuals: The first thing that will strike you is just how beautiful this game is. Every visual aspect of the game has been lovingly constructed, and it shows. There is a lot of great lighting, and the visuals really set the mood for the game.

Sound: Amazing! The alternates between haunting, wistful, and hectic (battle music) - but its always beautiful. Never overbearing, always setting the mood ... its been a long time since I've heard game music this beautiful. Really, words cannot describe how good some of the songs are.

Plot: Great! Wow, finally a game with a GREAT plot. And I do mean great plot. It advances at an appropriate pace, and the 'chapters' that the game is broken up to make the experience of playing the game like reading a good book ... especially towards the end. I read some reviewers blasting the game for gratuitous text - and while there is a lot of text, I found it to be the best part of the game. It really was like I was reading a book at points, except the book happens to have beautiful graphics and visuals to go along with it. And this is not a bad thing; in facts its a very good thing. That I can compare the experience of playing this game to reading a good book speaks volumes (ha, pun) to the depth and intricacy of the plot. This isn't just a pretty looking button masher - this is a game with soul.

Action: Lots of action if thats your thing ... I actually found myself wishing there was less of it, so I could progress the plot quicker. That said, I do like collecting things in game, so I did get all of the special items, which slowed me down a bit. The action in the game is fun, and fast-paced.
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4 Comments 130 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Okay. I Love this game!!! The fighting sequences are not complicated in any way. Sometimes (always with the boss fights) you have to figure out how to beat the enemies by evaluating a picture. But this is also an easy task.

I have to say whoever made this has a wonderful immagination! I am always interested to find out what the next foe looks like! And the story lines are fun to solve. My attention is never lost.

This is the perspective of a 15 year old I dunno how this will fare with others.
4 Comments 69 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Folklore is truly a sight for sore eyes. Its a brilliantly told story about a girl named Ellen and a guy named Keatz. You can play both sides of their tale.

The cut scenes are shown in several different ways. One of which is a very interesting comic-book style. Each and ever cut scene is well done and tells the part of the story they are telling very well.

In story, theres a murder in Doolin, the town of the dead, and you must find out why there was a murder while finding out about your past.

Gameplay-wise the game plays well both as an action adventure game with RPG elements tacked on which work great. Only problem is that whenever you switch out your powers there's about a 5 second pause in the action.

If you are wondering about the game download or find someone with the demo on their PlayStation 3.
2 Comments 28 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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While the big heavyweights tend to have legions of fans ready to pick up the game as soon as it's released, or at least till you've heard about it anyway, some games might have a smaller appeal and it becomes a classic case of "it might not be for everyone". One game that I had read about a lot prior to buying a Playstation 3 was Folklore, an RPG with a different battle system than selecting Attack or Item and a great visual style. So it naturally became one of the first few games that I played and while I'll admit the game has some pluses, the game also has its share of flaws that prevented me from being completely immersed into the experience which was disheartening because I wanted to like it but the game did things where I just couldn't.

Story: You play as 2 characters: Ellen, a soft-spoken young woman who receives a letter from her mother who's supposed to be dead and wants her to come to the village of Doolin and Keats, a writer for Unknown Realms, a magazine dealing in the paranormal who receives a strange phone call requesting he come to the village as well. When the 2 meet, they become investigators into the village's past and the many mysteries that lay in its home and roads.

The story is essentially a murder mystery so it's hard to tell whether the limited replay value will be an issue but my biggest concern is that in order to progress through the game, Ellen and Keats both have to finish each chapter separately which basically means going through the same paths, potentially picking up the same abilities (though slight deviations are found) and finishing the same boss fight with a different strategy than the other.
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After hearing great things about it, I finally decided to jump and buy the game. To my surprise, it is now one of my most favorite games of all time.

Gameplay: The game is an action RPG, about as fast paced as Kingdom Hearts and Zelda, and unique from any other game. In this game, you face enemies called Folks, and when they're weakened, you can absorb their "Id" and gain their abilities. To collect the id, you hold R1 and jerk the controller up. I've always hated sixaxis, but this is the first time that I've ever found the SixAxis very fun and invigorating. Certain enemies require different types of "Id capturing". For instance, one Id may require you to shake your controller, another may require timing, etc. Anyway, you assign these folks to the four buttons: X, Circle, Triangle, and Square using the L2 button so customization of connecting deadly combos will be at the touch of a button. Another cool thing is that there are 100 folks total that you can level up, which adds a lot of variety to the game.
Graphics: While the graphics aren't the best, the art design for the levels and folks are definitely worth remembering.
Sound: The music is FANTASTIC! Beautifully composed, the music certainly is one of the game's strong points. I've never bought a soundtrack for a video game before, but the music was so beautiful that I just had to buy it. It cost me $41.99 off this site, which is almost the price of this game, and was definitely worth every penny. Anyway, the voice acting is lacking in here, but an upside is that background music is heavily emphasized, conveying certain emotions.
Story: Excellent story. Not the average, generic, RPG where the main character is off to save the world.
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