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Forza Motorsport 5
| List Price: | $59.99 Details The List Price is the suggested retail price of a new product as provided by a manufacturer, supplier, or seller. Except for books, Amazon will display a List Price if the product was purchased by customers on Amazon or offered by other retailers at or above the List Price in at least the past 90 days. List prices may not necessarily reflect the product's prevailing market price. Learn more |
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About this item
- Never Race Alone: By learning how you and your friends drive, the power of the cloud delivers real human behavior
- Your Ultimate Car Fantasy: Own and race the cars of your dreams
- Fast and Fair Multiplayer: With Smart Match and trade; matchmaking and Xbox Live dedicated servers, experience epic, fast and competitive multiplayer perfectly suited to your skill and style
- Unprecedented Visual Realism: A new graphics engine recreates thousands of physically-based materials at a level of precision never before possible; the play of light on a perfect coat of paint, the texture of handstitched leather and brushed metal, the history written onto scratched rotors and worn concrete. A world of speed, beauty and danger real enough to touch
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Product information
| ASIN | B00FM5IY4W |
|---|---|
| Release date | November 22, 2013 |
| Customer Reviews |
4.5 out of 5 stars |
| Best Sellers Rank | #24,710 in Video Games (See Top 100 in Video Games) #797 in Xbox One Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.8 x 5.31 x 0.49 inches; 2.56 Ounces |
| Binding | Video Game |
| Rated | Everyone |
| Item model number | V5D-00001 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.56 ounces |
| Manufacturer | Microsoft Software |
| Date First Available | April 28, 2017 |
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Product Description
Product description
*The DLC (Downloadable Content), Trials/Subscriptions may or may not be included and are not guaranteed to work*
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Where Dreams are Driven
Forza Motorsport 5 is a cinematic automotive journey starring the world’s greatest cars and tracks. Built from the ground up to take advantage of Xbox One and the vast power of the cloud, no game better delivers the wide-eyed thrill of racing.
Never Race Alone
By learning how you and your friends drive, the power of the cloud delivers real human behavior. Drivatar technology creates an ever-evolving network of opponents who are always ready to race. Real tendencies, real mistakes, real victories.
Unprecedented Visual Realism
A new graphics engine recreates thousands of physically-based materials at a level of precision never before possible; the play of light on a perfect coat of paint, the texture of hand-stitched leather and brushed metal, the history written onto scratched rotors and worn concrete. The definitive next-generation graphics engine delivers stunningly realistic visuals in 1080p resolution at 60 frames-per-second. A world of speed, beauty and danger real enough to touch.
Your Ultimate Car Fantasy
Own and race the cars of your dreams. Truly feel what it’s like to own the world’s most exclusive cars in an experience that brings you closer than ever to the history, craftsmanship, and potential of every car in the game. From purpose-built race cars to classic sports cars to modern tuners, every car features a customized career true to its heritage.
Fast and Fair Multiplayer
With Smart Match matchmaking and Xbox Live dedicated servers, experience epic, fast, and competitive multiplayer perfectly suited to your skill and style.
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Forza Motorsport 5 - Trailer
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonReviewed in the United States on December 31, 2013
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As soon as I received the game and installed it, I was blown away from the very start. The graphics are crazy! The feel of the road, acceleration, braking and power sliding on the controller are just amazing (unless the batteries in your controller are low, then you lose the vibration function). It may be true that there a lot of cars that you have to pay real money for but the game provides you with enough of a selection that purchasing a car pack isn't necessary; though you may buy one or two individual cars because sometimes there is one car that you feel drawn to. But as someone who rarely buys an add on, the game feels complete without the "micro transactions" that others complain about. Yeah, of course I wish we had 500+ cars and a few more tracks but for $39.99, I am completely satisfied.
There are a good number of tracks, depending on what you like, I feel there is enough variety to satisfy most racers. I prefer long tracks with a mix of open roads, tight sections and enough straight aways to open it up (but not get up to top speed) and there a few that meet that need for me. I really do enjoy that when I am going through my career mode, I can see the avatars of people on my friends list and it adds a more competitive feel to the race. I have one friend who races nothing but BMW's on the game and the majority of the time, if a BMW is available in the class that I'm running, the game puts his racing avatar in a BMW. That's a really nice feature that I like. I also like that it learns you driving techniques, so that when the driving avatars of your friends are in your game, they drive very similar to how they do when they play (hey bud, when driving into a curve, use your brakes, and not other cars to slow you down).
Overall, I find the game to a lot of fun. My wife has even picked up the controller and played herself (first time she has ever done that). The controls make it that simple for anyone to pick up and play but it also let's you customize your driving experience too. One example is the option to drive manual with a clutch, which I loved in Forza 4. You'll find the majority of online racers drive with an automatic and that might be fine and all but to get more out of your engine, you should use a manual. I prefer using the manual with clutch because it allows you to feel your car and you develop more of a connection to what's going on under the hood.
So I guess, if you're the type of person who purchases a lot of the DLC, yeah, I could see how this game might sting a little but if you're like me, a casual game who isn't that involved to drop more money just to have everything, then this game is definitely a good one. I love racing regular cars (I have no use for the exotic cars) and this provides plenty of that.
I have not owned other racing games, so I am not complaining about the game in comparison to anything else.
I like the car nostalgia that went into it, and the fact that I can tech my son about classic car history a bit (and get him interested into it). I think they have done a good job on the graphics of the cars and the tracks, but the scenery might as well be from an Atari game. Also, it is annoying that each track has static weather and time of day. So at Bathurst, you are always driving at dusk, so at some point you have the sun right into your eyes. That's kind of a stupid thing to simulate and leave you stuck with.
The graphics are not good enough to see the contour and texture of the road or sidings. You have to just memorize everything, which I have not done yet. Very frustrating if you try to cut the corner and you hit something you had not idea was gravel or sand. Also, speaking of Bathurst, a section of the long straightaway is apparently crowned, but you can't tell this at all. It makes control a major challenge.
Other major problems: Speedo is always on the bottom right of the screen. If there is a way to change this, please let me know. Even if you've got a view that shows the dashboard, that speedo is in not way visible or true. I have a fairly big TV, so having to glance away from the center of the road to look at my speed to help me adjust negotiating a curve (the graphics depth is not good enough for you to have a feel for how fast you are going) messes me up big time.
I'd like to have more tracks. It looks like there is more space for them, so I am assuming they will be added, you can earn them, or you can buy them at some point. Dunno. Weather would be good, too.
Other places this fails as a real simulation is that the AI drivers are homicidal. As far as I can tell, if you turn on the realistic damage option, your competitors do not have it, or else we'd all be dead after the first turn. Irrespective of my own poor driving, the AI drivers would all be disqualified after the first turn if these were real races.
Also, when you have any kind of cockpit view, there is no body roll at all. Even though I would not be able to "feel" it on the couch, being able to see it would help me control the vehicle better. A Beetle careening around a hairpin turn at 80 MPH stays as flat as an F1 car. Also, the brake and throttle are a bit too linear in my opinion. It's a video game, so you don't get any feedback, but it's generally hard to feather the brake or throttle. It has been very challenging to master, and in no way realistic. Some kind of visual "jerk" (not just the rumble) under hard acceleration would help. Minding the sound of the revs is about the only thing that helps.
I am still trying to tinker with everything to get it the way I want, but I think there will be no amount of tinkering that will correct some of these major issues.
At its core, it is a fun racing game. But I felt like this game was sort of marketed as a great leap forward in racing games, and that the XBox One was a great advancement. Compare to past racing games I remember, I don't really notice any great improvements besides the graphics to some extent, and Turn 10 has to be greatly under utilizing the power of the game system. To call some of the driver options "simulation" is also a joke. That means a specific thing, and they are not even close.
Top reviews from other countries
・フォルツァビスタ 1994年式のセリカやランサー・シビック・インプレッサなど、昔の国産なんてどうせ手抜きだろ! と思っていましたが、ステアリングのグリップ、エンブレムの光沢、シートのステッチはもちろん、カーオーディオ、スピーカー、エアコン、シガーライター、ウォッシャーマークまでもが精密に再現されています。年式の古い車だとCDすらないのか!! みたいなw
シロッコがMTシフトだったり多少の誤差はありますが、全車ほぼ完全移植でドアの音までリアルです。( 開ける音、閉める音、もちろん車種によって違います。) ナレーションは英語なのでサッパリですが、店員さんに気を使わず試乗気分が味わえます。
どんなに綺麗なグラフィックでも拡大するとドットが目立つのは当然ですが、アップで更に美しく見えるのには理解不能です。車内視点のクオリティーは他社とは別格で地球で一番美しいレースゲームであることは間違いないでしょう。
・車内視点 YouTubeでGT6とFORZA5を比較した動画があり、ハンドルの位置でGT6の方が見やすいのでは? と思うかもしれませんが、抜き返される事の多いFORZA5ではミラーとサイドミラーの位置が絶妙で、前方に集中しながら後方も見える計算されたポジションなんです・・・よ。
・車種数 前作に比べて少ないです・・・が、エアロのカスタムが出来るので、セリカでもフェラーリよりカッコよくなります。ちなみにBRZのフロントバンパーだけでも7種類あり、スプリングダンパーの調整で車高を下げることも可能です。
・操作性 話題の(4個の振動モーター内臓)コントローラーは、繊細な動きはしていますが電圧が4等分されてますので( 振動弱 ) あまり感動はしませんでした・・・と言いたい所ですが、2012pagani Huayraの振動は突出してます。 F1だからといって振動が強いわけではありません。ブレーキよりシフトロックの方が強かったりと車種によって様々です。
・ローディング YouTubeで見るとロード時間が長く感じますが、実際プレイするとそれほど気になりません。リスタート・リワインドも健在でローディングでストレスが溜まる事はないでしょう。 ロード時間を感じるのは車を購入する時にカスタムされたペイント車20台がピックアップされる時ぐらいですかね。
・フリープレイ 前作のFORZA3・4では90%以上の車を使用できましたが、今回はレンタカーとして24車しか選べません・・・が、R8・ベルリネッタ・シェルビーGT500・アヴェンタドール・マクラーレンP1・ウアイラといった大物も含まれており、スペック ( 視点・エンジン音・振動 ) すべてが違うので個性を堪能できます。
・音 BGMはOFF 音量MAXの状態でプレイしていますが、FORZA4よりエンジン音は小さく、クラッシュ音が極端に大きくなった印象です。ボーリングのピンを倒すときの音がリアルで爽快ですよ。
コックピット視点だと車内にこもるエンジン音が強化され、バンパー視点だと観客の歓声やブレーキ音が響き渡ります。
トンネル、建築物、観客席など、エンジン音の反響表現は素晴らしく、サーキットの臨場感が伝わってきます。
個人的なお勧めなんですけど音量MAXで1997Skyline GT-R V-Spec ( アップグレードしない状態の車内視点 ) で走ってもらいたいです。
アクセルを離す時にダースベーダーの呼吸 ( みたいな ) 音がするので、こっ! この車、生きてる!! 魂が宿っている! みたいな生々しさを体感できます。くどいですけどTVの音量大で・・・TURN10の音へのこだわりは本当に神化しすぎてます。
・欠点 フォルツァビスタに力を入れすぎたためコース数が激減してしまった。 FORZA4の富士見街道は永久保存版と化しました。
グラフィックがクリアで、スクロールが滑らかで、エンジン音が心地よ過ぎるため、プレイ中に催眠術にかかる。・・・マジです。 音量MAXでプレイしているにもかかわらず、途中で寝ますw
・結論 やはりFORZAの醍醐味は、自分好みの車が作れ、実車収録のエンジン音、リアルな挙動で飲酒運転ができる・・・リプレイで更に酒がうまい!!
車好きはFORZA5、ゲーム好きは360のホライゾンといった所でしょうか。
低脳な文章でいろいろ書きましたが、フォルツァビスタ、リメイクされたサーキット、ボディーのダメージ表現は必見です。フォルツァ信者で購入を迷っている方はためらう必要はありません。











