About the Product
- Fast-paced action awaits as players battle enemies in concrete mazes of cities, frozen wastes of the Antarctic and a host of unique locations. Master speed, firepower and adaptability of the multi-purpose wanzer in order to ensure survival and success
- Players can choose from dozens of weapons, shoulder attachments, and wanzer parts to build a war machine that suits their play style
- Weapons range from standard-issue machine guns to high-powered rifles and heavy hitters like shoulder-mounted rocket launchers can also be fitted to cause widespread destruction
- Specialized wanzer leg parts are also available, granting the player optimal mobility on any type of terrain
- When done trashing enemies in-game, a whole new world of online play awaits where players can go it alone or in teams, testing their skills in battle against other players with their own, highly customized wanzers
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Top Customer Reviews
The story (about 10 hours in length), though cliched, is truly weakened by how forced it feels--a little more exposition and well-placed dialogue explaining some of the under-lying themes/plot holes would have improved the otherwise average story I felt like I was watching a new addition to the Gundam series with no fight choreography. However, since Motomu Toriyama, the lead writer for Final Fantasy XIII wrote the story, it should come to no surprise that it has all the same issues as FFXIII's story; that being a lack of exposition manifested in unspoken themes and massive plot-holes. Additionally, The Character development was predictable, but the voice-acting, produced by Hydrogen Whiskey Studios, wasn't too bad. However, the dialogue provided to record was terrible--thank you Toriyama. The Cutscenes, also outsourced to Hydrogen Whiskey Studios, were quite good and went a long way to enjoying the otherwise below-average story.
Gameplay mechanics are tight, (Double-Helix did a great job) and the additional modes: On foot infiltration and Gunship Defense are well thought out and fairly fun (except on hard in which case they're a nuisance). I was very pleased to find no bugs in either of my two playthroughs, and quite frankly, a little shocked. It was quite refreshing as it has been too long since I have been able to say that. The gameplay, though not anything revolutionary, is the highlight of the game and makes the game worth buying for Hardcore FM fans and Hardcore Mech fans alike.Read more ›
Front Mission Evolved is a mech combat game combining action-heavy gameplay with some customization features. Players pilot "wanzers" (short for "wanderpanzer", meaning "walking tank), which are similar to any number of human-shaped giant robots. These mechs can be equipped with different weapons, armor types, backpacks, and so on. Like in the older games, there is a balance of weight and power versus the amount of weapons and ammo carried. However, the core gameplay itself is much different than previous Front Mission games. While these were strategy role-playing games, Front Mission Evolved prefers to let the player pilot a mech themselves.
Each Wanzer has four weapon slots: The right hand is used to hold a gun (usually a machine gun or shotgun), the left hand is used for melee attacks, and the two shoulders are used to hold missile or rocket launchers. The backpack slot is by default used for a jetpack (which allows hovering) but can be replaced with repair gear, extra ammo, jamming equipment, and so on. The game's combat is good, but also sort of boring: you move the reticle over the target, you pull the trigger, you move on. There's not a lot you can do that differs from the basic model.
As far as combat goes, the only real things that stand out as being markedly different from other action games is the gliding mechanic and locational damage.Read more ›
You can customize the limbs and body of your mech as well as several weapons. The game progresses
your mech forward in a way that works well. You never get too far behind the power curve. The
storyline is a bit lacking. The time spent outside of your mech is horrible. No mechanics there.
On that note,
-Graphics were very well done and believable, lots of facial expression, bullet damage, impact, etc. were displayed, although some more detailed than others.
-Sound was to par, the soundtrack went with the game very well and helped with immersion at some moments. I never found myself annoyed with the music or sound effects.
-The gameplay was fast paced, responsive, and challenging (on the hardest difficulty) which required some tactical planning before heading in guns blazing. You really need to pay attention to your armor when in combat, enemies will tear through your limbs but luckily the core regenerates, so keep cover close. However, on foot (yes there are foot-soldier missions) it is practically impossible to die, just try not to run out of ammo.
-Probably one of the best things of FM, in my opinion, are customization. Much like Armored Core, you get to build and customize your own Wanzer (Huge Combat Robot, everyone loves giant robots). Though the campaign puts some limitations on your choice of weapon and mobility for some missions to mainly prepare for what's going to happen in the next mission.
-Story and characters were believable, except the protagonist, ANNOYING beyond belief...and slightly comical. The story is relatively short and not too many plot twist or points of extreme interest but the development of the main character is short and sweet, and the rest of the main cast are attractive and likable.Read more ›
Most Recent Customer Reviews
Item showed up with scratches all over the back. Never seen a game in that kind of condition. Put it in to play, surprise it did not work.Published 9 months ago by Calvin shriver
Here's the rundown
2171 AD. The struggles between the two global superpowers, the O.C.U. and the U.C.S., have amassed to a cold war. Read more
I think the game was a good game but needs to be updated and tweak a little but it is an good game for the money I paid for itPublished on May 27, 2014 by Joe M
While this game plays well, with good mechanics and, an engaging plot. This is not Front Mission, this is a rip off of armored core plain and simple. Read morePublished on September 5, 2013 by Geoffrey P. Hebel
Okay, first of all let me state, that I am a "mech" fan... If its a game that has mechs, I'll give it a shot if I can. Read morePublished on March 31, 2013 by Core
Sound effects and graphics are all I could hope for but I do miss the turned based game play. Call me 'old school'!Published on March 24, 2013 by DARRELL J. COOK