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Fuel - Xbox 360

3.4 out of 5 stars 29 customer reviews
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Rated: Everyone
Metascore: 66 / 100
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About the Product

  • Multiplayer support including 2-16 player online support via Xbox LIVE and the ability to compete against friends online in all 70 career races, as well as online free rides.
  • Open-world racing across 14,000 square km of streaming game world and 100,000 miles of trails.
  • Over 70 unique vehicles, each with GPS support, in six different classes including: bikes, ATVs, muscle cars, SUVs, buggies and trucks.
  • Extreme weather effects and conditions ranging from rain to snow to sandstorms and destructive tornadoes, that affect and add to the challenge of the race.
  • A wide variety of race types and challenges including: time trials, checkpoint races, circuit races and raid races.

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Platform: Xbox 360

Product Description

Platform: Xbox 360

Product Description

Set to revolutionise multi-terrain racing with the largest environment ever created in race gaming, FUEL will present players with an astonishing no-boundaries playfield that's over 5,000 square miles (14,000+ km²) in size. Creating the ultimate competitive go-anywhere racing experience, FUEL will have players competing across wildly different terrain and executing spectacular death-defying stunts as they race dozens of varied two and four-wheeled rides and explore this epic world on an unprecedented scale. FUEL is set in an alternate present in which whole swathes of the globe have been ravaged by the effects of climate change brought on by decades of environmental abuse. Here oil prices have rocketed and yet a new breed of racing junkie takes to the wastelands, pitting their grungy home-tuned vehicles against each other in an all-new extreme sport as they compete to win fuel supplies. To triumph means travelling the wastelands to challenge the best; from the tsunami-wrecked pacific coast through the Nevada wastelands, including the Grand Canyon, up treacherous snow-capped mountains, thick forests, arid deserts, abandoned lakeside resorts and much more. Bringing this vast, open ended landscape to life is a dynamic weather system with full day and night transitions, brilliant sunshine, torrential rain and everything in between, plus destructive tornados, sandstorms, thunderstorms, lightning strikes, and blizzards requiring mid-race strategy changes. Complete with the ability to go online to explore this massive world and compete in hundreds of multiplayer challenges.

Amazon.com

In FUEL players race across and explore the world’s largest racing environment – over 5,000 square miles of spectacular wilderness. Set to revolutionize multi-terrain, multi-vehicle racing, FUEL is a fiercely competitive, open-world game without boundaries. On and off-road, two and four-wheeled vehicles race a massively diverse environment, from scaling the highest snowcapped mountain to racing the deepest arid canyon.

'FUEL' game logo
ATV rider overlooking and expansive canyon in 'FUEL'
Expansive open-world environments.
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Forked lightening in the distance in 'FUEL'
Dramatic weather effects
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Multiple vehicle classes in a race in 'FUEL'
In-game mixing of vehicle classes.
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ATV catching air up a hill in 'FUEL'
Extreme off-road action.
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Muscle cars racing on the road in 'FUEL'
Smoking road racing.
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Story
In an alternate present, vast stretches of America have become no-go areas as the devastating effects of global warming ravage the continent. Floods, storms, brush fires, tornadoes and hurricanes have driven people from towns and cities into safe zones as extreme weather wreaks havoc, creating thousands of square miles of dangerous uninhabitable areas. People turn to renewable energy in the face of the destruction caused by this catastrophe. But these danger zones have also become a playground for a new breed of racer. With a stockpile of fuel to be burned, adrenaline junkies head into the wilderness to compete against each other in spectacular races against themselves and the elements.

Vehicles
FUEL features 70 different unlockable vehicles designed to support pick up and play arcade style fun. Each of these feature aggressive styling, unique performance and surface specific handling and can compete with each other no matter how or where they are united. The six different vehicle classes include:

Bike vehicle class from 'FUEL' Bikes
Bikes are fast, quick and easy to handle, but what they have in speed they lack in durability, so ride around trees, not into them.
ATV vehicle class from 'FUEL' ATVs
ATV's four wheels offer more stability than bikes and their size allows them to be able to sneak in very narrow spaces.
Muscle Car vehicle class from 'FUEL' Muscle Cars
Muscle cars have enough speed and strength to face extreme conditions, making them a good choice for any kind of racer.
SUV vehicle class from 'FUEL' SUVs
Powerful, stout and durable, SUVs make up for their lack of speed with all the hit that they can take before breaking down.
Buggy vehicle class from 'FUEL' Buggies
The smallest of cars and the easiest to handle, buggies are definitely fast, but durability can be an issue with them.
Truck vehicle class from 'FUEL' Trucks
The largest and strongest vehicles, trucks will not daze you with speed, but they'll knock you out for sure with power.

Race Types and Challenges
FUEL features a wealth of race types and challenges. Races include A2B Time Trials, Checkpoint Races, Circuit Races and Raid Races; while some of the additional challenges include 'Long Raids'--races that can last for hours--and 'Knock Out' events, which are checkpoint races where the last racer to cross the line is eliminated.

Never Get Lost With GPS
Each vehicle in the game comes equipped with a unique GPs system. Showing up on the game screen's heads-up display (HUD), arrows display a route that will take advantage of the distinctive capabilities of that vehicle, always indicating that fastest, most appropriate route. Race well and players are alerted to an extra route--one that is riskier, more hazardous--but potentially quicker. Of course, you can always choose to switch the GPs off and forge your own way through the wilderness.

Key Features

  • Open-world racing - The largest open-world racing arena ever, with 14,000 square km of streaming game world and 100,000 miles of trails.
  • Vehicles Galore - Drive over 70 unique vehicles in six different classes including: bikes, ATVs, muscle cars, SUVs, buggies and trucks.
  • Weather Effects - Experience how extreme weather conditions affect the race from rain to snow to sandstorms and destructive tornadoes.
  • Race Types - Compete in multiple categories of race types including: time trials, checkpoint races, circuit races and raid races.
  • Multiplayer Support - FUEL features 2-16 player online support via Xbox LIVE.
  • Online Racing - Compete against friends online in all 70 career races as well as online free rides.
  • GPs Technology - Each vehicle in FUEL features onboard GPs functionality ensuring you will never be lost.
Online Support
FUEL is a seamlessly integrated offline and online gameworld featuring hundreds of challenges across countless locations. Players can compete against friends in all of the game's 70 career races, as well as online free rides via Xbox LIVE. In addition, to these pre-designed events players can use the powerful route editor to create their own challenges set anywhere in FUEL's world and share them online.

Product Information

Platform:Xbox 360
ASIN B001OAKUZU
Release date June 2, 2009
Customer Reviews
3.4 out of 5 stars 29 customer reviews

3.4 out of 5 stars
Best Sellers Rank #25,659 in videogames
#1,489 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.5 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

Warranty & Support

Product Warranty: For warranty information about this product, please click here

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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360
FUEL quick Review (progress: 2nd base unlocked)

VEHICLES: 8/10 The handling is good, but the motorcycles are the most responsive. The emergency brake is effective and useful. When the stats show a vehicle is meant for offroad or asphalt, it's true. A road vehicle will struggle offroad, but as soon as it hits the road, acceleration kicks in as well as better handling. As you continue to unlock and buy more vehicles with Fuel points, you'll notice faster, better handling vehicles start showing up compared to the slow ones at the start. Overall, responsive controls, nice enough physics and plenty of interaction with the environment with varying terrain and jumps. You start the game with a free ride choice of a buggie or a dirtbike, and can quickly earn an ATV and car on the first zone. Finish the first zone, and 21 vehicles or so will be available to buy with your Fuel dollars, including Monster trucks, new motorcycles, buggies, ATV's and cars. Very nice.

GAMEPLAY: 7/10 For the fastest progress, use the MENU and win the 3 races on Rookie, then jump into the Challenges and complete them. Each time you win first, you get Fuel Credits (and Fuel dollars). The credits offer access to the next Shack Base on the giant map. Unlocking new rides is a highlight of the game.

RACES: 8/10 So far, they're the most enjoyable part of the game. The competition does seem to get a fast start, but you'll catch up fairly quickly, where after that, you can take the lead. Rookie mode is very forgiving, Expert is average difficulty and Pro is tough. The guide arrows are a big help. The biggest complaint? You can't pick your ride (so far anyway).
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Platform for Display: Xbox 360
From what was portrayed in the cinimatic teasers for fuel, was deception of what the game really possesses. Though the size of the play area is one for video game record books, it doesn't have the capability to carry this lackluster of a game. In my perspective, codemasters devoted entirely too much time in the shaping and molding the map, and not nearly as much time on the cars and sounds. There'S absolutely no phyics in driveabilty whats-so-ever. This is a dissapointment in following a great game like Grid. This make believe enviroment might have actually felt somewhat real, if the cars, buggy's, trucks, and bikes actually drove with just a little bit realism. I'm not asking for a complete simulation, but couldn't you have given codemaster fans something similar to grid?

Which brings me to my next point. The sounds on this game are so horrible that it will seriously remind you of a PS2 video game sound. There are no distintive sounds, and you will most definitely hear the same exact sound everytime your bike or car cathces some air. I was hoping the muscle cars would at least sound like "a muscle car", nope I was wrong and very let down. It's funny how ever single ride makes the same ticking sound when revving your engine. Also, all the rides just seem slow, it says your hitting a 100, but it feels like 40 miles per hour.

The weather was somewhat satisfying, I can't really complain about the day and night cycle with weather changes. But as it was shown in the trailer... I have yet to see a tornado swarn down on side of the road in the middle of a race. I have yet to see any explosions from cars flippig and blowing up.
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Platform for Display: Xbox 360
I received this game several weeks back from a friend of mine who didn't want it -- he hadn't even unwrapped the box due to his total disdain for any kind of game that doesn't allow the player to kill others.

So I took it off his hands and gave it a whirl. I had absolutely no idea how good or bad the game was, so I was as open to it as a very liberal teenaged political activist of some sort. Immediately I noticed early on the complete lack of any story per se. All you know is that global warming has somehow totally destroyed society, and has scorched the earth. Leaving the planet in a state of chaos with constantly shifting weather patterns, dried lake beds, and cities that have been nearly totally destroyed by the sheer awfulness of Al Gore's prophecies. Luckily for the off-road crowd, it left the planets supply of all-terrain vehicles intact, so let's go racing!

You begin the game with no money and only a small handful of slow, poorly-controllable vehicles. I noticed in my very first race how utterly bland the racing is. There are no turbo boosts, no powerups, nothing to modify or change the racing scheme. You glide to the end of the race with very little, if anything at all except trees and other trees to get in the way. And as the game went on, and I amassed more money, cars, and territory to race in, nothing really changed to any discernible degree. Sure, the vehicles I had were a wee bit faster, but they all retained the slimy controls. This game sits in this extremely awkward and weird gray area in between smooth arcade racing and complex racing sim, but it fits to neither very well and only feels slimy and unnatural to drive; like some mischeivious chef smeared cooking oil over everyones cars while they tasted his cupcakes.
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