About the Product
- Over-the-top Action-Shooter action
- Immersive storytelling ripe with humor
- A unique blend of high-powered gadgets and futuristic weaponry
- Powerful enemies
- 4-player co-op play option
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From the Manufacturer
Fuse is a multiplayer Action game in which players band together to fight a shadow organization using unique skills, co-op tactics and a range of character-specific skills and experimental weapons. Through effective teamwork, and mastery of the alien energy powering the Fuse-based progression system, players take down enemies, upgrade weapons, and unlock abilities. Whoever controls the power of Fuse, will have unlimited power at their disposal. Key features include: 2-player co-op locally, and 4-player co-op online, class-based operations and unique characters.
Co-op Play as All Four 'Overstrike 9' Team Members
What happens when humans gain access to powerful alien technology they were never meant to have? When a volatile energy source called Fuse falls into the wrong hands, the CIA calls in an elite contact team to retrieve it: Overstrike 9.
Join up to three friends in team-based co-op play as you take down the rogue paramilitary corporation behind the theft. Use lethal teamwork, coordinate devastating attacks, and provide cover for one another with fringe-tech weapons and gadgets. The unique LEAP feature lets you instantly shift from agent to agent during combat, allowing you to take advantage of each one's special arsenal. You'll need your teammates and their firepower to stop a global arms race from spinning out of control.
Key Game Features
- Lethal Teamwork - Coordinate and combine abilities for extraordinary results in this frenetic four-player tactical co-op. Work together as you take down enemies, upgrade weapons, and unlock abilities faster through the Fuse-based progression system.
- Secret Alien Tech - The volatile alien energy source known as Fuse can transform natural Earth-based materials in potent and catastrophic ways. Whoever controls it will have unlimited power at their disposal.
- Experimental Weapons - Overstrike 9 agents each wield upgradeable Fuse-powered weapons - combine them to trigger Fusion for greatly increased damage.
- Class-Based Operatives - Use the unique LEAP feature to switch between agents during combat and take full advantage of their distinct weapons and abilities. Discover all the possibilities for unique gameplay along a deep upgrade path as you play as the unstoppable Dalton Brooks, stealth master Naya Deveraux, expert sniper Jacob Kimble, and powerful healer Isabelle Sinclair.
Class based actions & abilities.
Online and offline multiplayer.
Top Customer Reviews
-Best graphic game for a full story 4 players coop game
-Enough different power upgrades to keep you engage throughout the game
-Different bosses that requires different strategy
-4 different playable characters that you can swap back and forth during the game. Each with their own unique abilities.
-Not the same experience if you play alone. The AIs partners are not smart enough.
-Not a strong single player game because it lacks a interesting story line.
There are plenty of reviews for the co-op play so I'll skip over that except to acknowledge that it is fun. Many of the reviews lead you to believe that the single player campaign is worthless but that is simply not the case. True, some of the enemies are bullet sponges but nothing that was impossible. The AI is decent and for the most part, they take out plenty of enemies on their own and I never felt like I had to babysit them. In fact, the AI revive system is extremely effective. You can also switch characters at any point, which is nice so you can try other characters or if you need use of a special weapon/skill for a particular section though honestly its not a requirement. There were only two times I can recall that the AI was an actual problem - early in the game there was a part where the team was to get on an elevator and I couldn't proceed because one team member was stuck behind a box just running in place, which was easily rectified by switching that character to get her moving again. The other time a character dropped down into a huge group of enemies and got killed immediately which restarts the mission. When the mission restarted, he stayed where he needed so again, problem solved.
If you are looking for a deep, philosophical game then look elsewhere.Read more ›
As the title states, "Fuse" does not feel like a game by Insomniac, which is one of my favorite developers of all time (I'm a huge fan of "Ratchet", "Resistance", and "Spyro"). It does cover-based stop and pop gunplay, climbing/platforming, and "witty" dialogue... just like "Uncharted" and countless other games. But unlike "Uncharted", everything just feels "off" in "Fuse", and slogging through its mundane, military campaign was generally painful.
Prior to this game's release, if you were to have told me that Insomniac was going to release a title that wasn't fun to play and that didn't have a good story, I would not have believed you. "Fuse" has made me a believer- a believer that even Insomniac can drop the ball. This should be a warning to all developers that if you're going to try to duplicate the success of "Uncharted" and "Gears", you had better get your formula to a level where it can stand side by side with those games. This game feels like it was developed by some fly-by-night rookie developer on a shoestring budget, with a plot cooked up by teenage boys.
Everyone is allowed to make mistakes, including heavyweights like Insomniac. I still root for them every day, and I just hope that this kind of tough guy nonsense is not the the new direction of the developer that brought us the wonderful universes of Spyro, Ratchet, and Nathan Hale.
Things that crawl on the ground and then jump at you (Leapers) - check
Occasional super-armored enemies with a weak spot on their back (Stalkers) - check
Unstable, explosive orbs stacked in threes that you can shoot and cause explosions (Power Orbs) - check
Other-world-tech powered weapons - check
Enemies that expand on the definition of 'bullet sponge' - check
Enemies behind mounted turrets that seem to hit you the second you stick your foot in the open - check
Power cores that you have to shoot out to take something down (like at the end of Resistance) - check
Enemies that can turn nearly invisible - check
As a single person game this ranks as pretty good. The aiming seems a little awkward. It's annoying that no matter what is happening your character runs at one speed when you're controlling them. Regardless of how much urgency you feel to get to cover, your character can't be made to respond accordingly. Your other 3 companions (who you can switch to at any time) are sometimes decent in helping to take out the swarms of enemies, and other times they are strangely incapable of hitting enemies right out in the open. This is especially annoying when you flank the soldiers with riot shields so that the other 3 characters have a free shot at them and somehow none of the soldiers are taken out.
The campaign is enjoyable in terms of giving you plenty of targets to shoot at, but having to sink 15-25 shots in common soldiers gets old pretty quick. It's amazing that all this cool Fuse-enhanced weaponry can't do more damage.Read more ›
Most Recent Customer Reviews
Fuse had the potential to be a really good game. The combat mechanics are sound, the ability to shift between party members in a split second makes controlling the flow of battle... Read morePublished 2 months ago by Jacob Sindic
Gameplay is limited to pressing a button to win. AI of your own party is very annoying and not very helpful since they do not contribute much more than staying in cover and... Read morePublished 9 months ago by Kevin Wallasky
This is a really fun shooter. The enemies are paramilitary and not aliens, but the shooting mechanics are really good. The game runs very smooth. I liked the music overall. Read morePublished 11 months ago by RJ the Great Cat Lover