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GRID - Xbox 360

4.1 out of 5 stars 70 customer reviews
Rated: Everyone
Metascore: 87 / 100
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Condition: Used: Like New
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  • GRID - Xbox 360
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About the Product

  • Contains 3 distinct regions featuring US, Japan and Europe
  • 3 distinct racing styles that include Muscle cars, city racing, drift racing, traditional circuit racing
  • Progress and create your own race team, hire co-drivers, and attract real-life big sponsors
  • 20 car grids, bigger than any other racing game, fully licensed cars and tracks, all fully damageable
  • Slicker, sexier, presentation similar to a Hollywood film

Frequently Bought Together

  • GRID - Xbox 360
  • +
  • GRID 2 - Xbox 360
  • +
  • GRID Autosport - Xbox 360 Black Edition Edition
Total price: $85.19
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Platform: Xbox 360

Product Description

Platform: Xbox 360

GRID is all about 40 of the most incredible race cars ever created with the finest AI.  GRID is about revolutionary damage to vehicles and environments that affect your race and blow your mind.  GRID is about the most complete replay packages, letting you relive the moments of your glory or destruction in jaw-dropping hi-res slow-motion.

Product Information

Platform:Xbox 360
ASIN B00149Y1G0
Release date June 3, 2008
Customer Reviews
4.1 out of 5 stars 70 customer reviews

4.1 out of 5 stars
Best Sellers Rank #12,813 in videogames
#874 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.2 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By Strategos VINE VOICE on July 16, 2008
Platform for Display: Xbox 360
There are racing simulators, and then there are racing GAMES. I read a preview and an interview in two issues of Edge magazine discussing the new direction Codemasters was taking in this game, and by the time I finished the preview I was so exited I knew I had to preorder the game and make the first full-price purchase I've ever made of a 360 game. The reason is simple. As one of the game's creators said, the racing genre has become a collect-a-thon with very little to do with the joy of racing. We've come to invest massive amounts of time into things like Forza and Gran Turismo without actually enjoying the races, just trying to win enough money to buy that next car or rank high enough to unlock that next track. The Race Driver series, like the Colin McRae Rally series, has been trying to gain a foothold in the west for some time. Personally I have no problem with TOCA or Rally (I love every Colin McRae game I've played except, strangely, Dirt), but everyone else seems to need some convincing. Codemasters have been trying to do this for years by throwing all kinds of crazy modes at you in the Race Driver series. With Grid maybe they'll finally get your attention.

The first thing you will probably notice is the graphics engine that powers this game (the same one from Dirt). These are next next NEXT generation graphics. Flags wave in the breeze, crowds cheer and jump up and down, and huge clouds of smoke shoot from your tires when you spin your tires. At the starting line, there is a fog of exhaust from the idling cars. But when you start racing, you realize that everything is also faster than greased lightning, giving you that sense of speed previously only seen in the movies.
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Platform for Display: Xbox 360 Verified Purchase
After playing this game for several hours, I slipped Forza Motorsport III into my XBox 360 to compare. Forza seemed shockingly tame by comparison. Forza's visuals seem artificially pretty, and they seem to be locked to a rock-steady tripod. By contrast, GRID's visuals are gritty and realistic, and the cameras seems to be hand-held. Forza's cars look like they are made of shiny plastic. GRID's cars look like real cars.

Forza *is* a great game, of the type of game it tries to be: a classy racer.

But GRID is all about *racing excitement*. In fact, I haven't played it for days, and I'm getting excited just thinking about playing it. No other game has captured for me so well the sense of urgency in racing a car.

GRID, however, isn't your typical arcade racer. The driving model feels terribly realistic, even with all possible driving aids turned on. This is one game you must *learn* how to drive. Winning any race in GRID is an *achievement*. The very real possibility of serious car damage adds loads of excitement, while the "flashback" feature (the Omega-13 of racing games) gives you the ability to recover from serious errors (five or so errors per race). So you end up driving a bit more aggressively than you might otherwise.

The result is a level of excitement in racing that I've never found elsewhere. The cars feel real, and the AI feels real, and the graphics look real. Where the game cheats reality is where reality is *boring*.

There is no good reason this game is so cheap. It's a steal at under $20.
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Platform for Display: Xbox 360
Let me start out by saying that grid is an unbelievable game. the cars all look great, the tracks look amazing, and the game really gives a feeling that you have a race team. Being able to manage your team and sign sponsors and drivers adds to the realistic qualities. The controls are spot on, however the physics seem a little too forgiving sometimes. The ai makes up for the physics. Your competition will always race like real drivers and will try and win the race. An example of this would be that you hear over your intercom that a driver spun out trying to pass another driver. The intercom is one of the few small flaws. The intercom is mostly helpful but is sometimes deceptive. I've had the intercom tell me that my tires are toast and then five seconds later say everything is fine. Sometime when the car gets really messed up it doesn't say anything! The damage is very realistic and will have varied effects on the cars. Sometimes they will swerve to one side or just stop running or not go as fast. Another small flaw is that there are not that many tracks in each region so you have similar races alot. Bu thats not a big deal. The only thing that I really did not like about grid was the lack of mechanical customization. You cannot mechanically customize your cars whatsoever! Even with that flaw, there is a good variety of cars and they are all fun to drive. All three racing categories are enjoyable. I would say american muscle and japanese drift are easy and european touring is a lot harder. So if you are into racing games at all pick up grid, you won't regret it!
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Platform for Display: Xbox 360 Verified Purchase
From the demo, it was a little difficult and understandable why so many would give up on it. I really enjoy the graphic quality and response of the car. Wanting MORE! I bought the game and really would love to see a GRID 2 in the future. I believe CodeMasters developed this one but I kinda hang back on that and primarily judge each game on it's play. Sad but it is only multi player via net :( Don't get wrong I own Forza and will probably spring for #4 as well. GT was fun in it's day I really enjoy all of theirs as well. I was actually shopping for the NFS Hot Pursuit remake but they didn't have, it's my fav with NFS. Other than Halo, I race :P
I might get shot at for my review on this but oh'well. The person that shots probably doesn't know how to aim what they're using lol.
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