Game Addiction: The Experience and the Effects
by
Neils Clark
(Author),
P. Shavaun Scott
(Author)
|
Neils Clark
(Author)
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P. Shavaun Scott
(Author)
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ISBN-13:
978-0786443642
ISBN-10:
0786443642
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Editorial Reviews
Review
"A uniquely interactive/connective form of art and mediation...most stimulating...comprehensive, intricate, yet accessible survey will appeal to and engage all readers...highly recommended" --Choice<br \><br \>"Clark and Scott have blasted out a reasoned, hard-hitting account of video gaming that is both authoritative and non-judgmental. Their first-hand perspective yields useful information along with a powerful message about the potential and the peril inherent in our--and our children's--growing dependence on the satisfactions of virtual worlds. Anyone who can still think deeply will do so after reading this book!" --Jane M. Healy, Ph.D. Educational psychologist and author of Failure to Connect: How Computers Affect Our Children's Minds and What We Can Do About It<br \><br \>"Should definitely be read by a wide range of folks who are interested in knowing a bit more about where gaming now sits amid general electronic cultureâ¦probably the most important work yet written on the subject of habitual gaming...a wealth of information...straight-forward, well-constructed...points out that the problems of excessive gaming...probably the best set of resources on this topic that is available to us at the moment...pick up this book, arm yourselves with Clark and Scott's research...a practical and sensible starting point to understanding a subject that is going to loom ever larger in all our lives." --RockPaperShotgun
"Clark and Scott have blasted out a reasoned, hard-hitting account of video gaming that is both authoritative and non-judgmental. Their first-hand perspective yields useful information along with a powerful message about the potential and the peril inherent in our--and our children's--growing dependence on the satisfactions of virtual worlds. Anyone who can still think deeply will do so after reading this book!" --Jane M. Healy, Ph.D. Educational psychologist and author of Failure to Connect: How Computers Affect Our Children's Minds and What We Can Do About It
"Should definitely be read by a wide range of folks who are interested in knowing a bit more about where gaming now sits amid general electronic culture…probably the most important work yet written on the subject of habitual gaming...a wealth of information...straight-forward, well-constructed...points out that the problems of excessive gaming...probably the best set of resources on this topic that is available to us at the moment...pick up this book, arm yourselves with Clark and Scott's research...a practical and sensible starting point to understanding a subject that is going to loom ever larger in all our lives." --RockPaperShotgun
"Clark and Scott have blasted out a reasoned, hard-hitting account of video gaming that is both authoritative and non-judgmental. Their first-hand perspective yields useful information along with a powerful message about the potential and the peril inherent in our--and our children's--growing dependence on the satisfactions of virtual worlds. Anyone who can still think deeply will do so after reading this book!" --Jane M. Healy, Ph.D. Educational psychologist and author of Failure to Connect: How Computers Affect Our Children's Minds and What We Can Do About It
"Should definitely be read by a wide range of folks who are interested in knowing a bit more about where gaming now sits amid general electronic culture…probably the most important work yet written on the subject of habitual gaming...a wealth of information...straight-forward, well-constructed...points out that the problems of excessive gaming...probably the best set of resources on this topic that is available to us at the moment...pick up this book, arm yourselves with Clark and Scott's research...a practical and sensible starting point to understanding a subject that is going to loom ever larger in all our lives." --RockPaperShotgun
About the Author
Neils Clark lives in Gig Harbor and works in Redmond, Washington. He has lectured at DigiPen, and his work has appeared in BusinessWeek and PC Gamer Magazine. He was an invited speaker at the 2008 Games for Health conference in Baltimore.
P. Shavaun Scott is a practicing psychotherapist and has been active in the treatment of game addiction for more than a decade. She has been a guest on NPR and BBC Canada, interviewed by PC Gamer Magazine and MSNBC Online, and has written for numerous clinical publications.
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Product details
- Publisher : McFarland & Company (May 13, 2009)
- Language : English
- Paperback : 211 pages
- ISBN-10 : 0786443642
- ISBN-13 : 978-0786443642
- Item Weight : 10.4 ounces
- Dimensions : 5.9 x 0.6 x 8.9 inches
-
Best Sellers Rank:
#1,535,555 in Books (See Top 100 in Books)
- #482 in Popular Psychology Mental Illness Books
- #1,963 in Psychopathology
- #3,414 in Substance Abuse Recovery
- Customer Reviews:
Customer reviews
3.9 out of 5 stars
3.9 out of 5
8 global ratings
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To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzes reviews to verify trustworthiness.
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Reviewed in the United States on August 22, 2013
Verified Purchase
My son did a report on the ever growing number of online gamers in his school. We where all shocked by the information that was in this book. Now informed with the proper knowledge, my children will never be allowed to play an endless game. The addiction is too easy for such young minds. Short time Play Great, Long term Play DAMAGING!
3 people found this helpful
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Reviewed in the United States on February 15, 2018
Verified Purchase
I appreciated what the authors were trying to do. Unfortunately, the writing is inept.
Reviewed in the United States on May 12, 2015
The book shows the horror of what gaming can do to a person. I have gamed and well over went a couple of hours, but people play a lot longer. The book tries to persuade the people to stop and opens their eyes. The book talks about how long video gaming sessions can affect the person playing greatly. It tries to show the signs of the people that they are very much addicted to the system that they play. The facts in the book are very strong and will encourage people to keep their children away from video games. This book will help with the needed information if someone is in someway getting addicted to gaming.
One person found this helpful
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5.0 out of 5 stars
Truly captures the world of someone who plays excessively, and what to do about it.
Reviewed in the United States on May 7, 2009
Finally a book about video game addiction that is not just about statistics and research, but from the minds of those who realized that they have played a little more than they have liked. With their motivation to find out why, I found the books relevance to the subject to be that much more heartfelt; with data to support that yes you can show all the signs of someone who is addicted, but not condemn game playing. I never felt like I was being lectured to, but given the facts to how to handle excessive game play and prevent it in children before it can become a problem.
7 people found this helpful
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4.0 out of 5 stars
informative mix of perspective of a gamer, anatomy of a gamer, and thoughts about moving forward.
Reviewed in the United States on October 12, 2014
As a therapist I appreciated the thoughtfulness the author took to discuss gaming from the gamers perspective as well as an introduction to gaming lingo and thought content. I recommend this to gamers, parents, and clinicians alike.
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Reviewed in the United States on May 30, 2012
It was a supple read, menacing with words of enlightenment. Not only did it provide practical ideas for coping with fragrant, flagrant, frightening addictions to electronic media, it gave everyday thoughts for how to hide corpses at the beach. Much of the material was repeatable - after reading this book you will literally be prepared to practice tricking the humble moose by feigning death in Azeroth. I never thought I had a problem but after reading this, I donated my X-Box to goodwill and I've never been tanner.
4 people found this helpful
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Reviewed in the United States on May 10, 2009
As a lifelong gamer who has, at times, played more than I should have, I could relate somewhat to the scenarios in the book. Nevertheless the authors did a good job of presenting an unbiased look at gaming, and how like many activities we choose to engage it, it can be unhealthy if not moderated.
6 people found this helpful
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