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Game On: Energize Your Business with Social Media Games Paperback – April 12, 2011

4.5 out of 5 stars 22 ratings

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Editorial Reviews

From the Back Cover

This may be the most revolutionary book you read this year

We all played games as children. Today, millions of us lose ourselves in massively multiplayer games like World of Warcraft, strategy games like League of Legends, and social media games like FarmVille. Games satisfy our need to interact, compete, and exercise our imagination. And they're fun.

What if your business offered those rewards to your customers?

Consider looking at your business—whatever it is—as if it were a game. Open this book, turn your imagination loose, and discover how fun can generate energy that boosts your bottom line.

Are you?

  • A marketer who wants to find and keep customers?

  • A product designer who wants to create a memorable customer experience?

  • A website designer who wants to keep visitors coming back?

  • An executive who wants to make customers happy and boost profits?

  • A game designer who wants to create a better social game?

This book is for you!

About the Author

Jon Radoff is an entrepreneur who focuses on entertainment and social communities. He created one of the original commercial games on the Internet, Legends of Future Past, and founded a content management system that foreshadowed modern blog and wiki technology. His newest startup, Disruptor Beam, is a social game publisher.


Product details

  • Item Weight : 1.14 pounds
  • Paperback : 432 pages
  • ISBN-13 : 978-0470936269
  • Publisher : Wiley; 1st edition (April 12, 2011)
  • Product dimensions : 6.1 x 0.9 x 9 inches
  • Language: : English
  • Customer Reviews:
    4.5 out of 5 stars 22 ratings

Customer reviews

4.5 out of 5 stars
4.5 out of 5
22 global ratings
5 star
88%
4 star 0% (0%) 0%
3 star 0% (0%) 0%
2 star 0% (0%) 0%
1 star
12%
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Top reviews from the United States

Reviewed in the United States on April 28, 2011
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Reviewed in the United States on July 14, 2012
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Reviewed in the United States on April 13, 2011
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Reviewed in the United States on April 11, 2011
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Reviewed in the United States on September 14, 2012
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Reviewed in the United States on April 11, 2011
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Reviewed in the United States on January 6, 2013
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Reviewed in the United States on August 12, 2013
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Top reviews from other countries

Greg Silas
5.0 out of 5 stars Excellent book on gamification and how best to implement games in the workplace, etc
Reviewed in Canada on November 19, 2015
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