- Series: Game Engine Gems
- Hardcover: 322 pages
- Publisher: A K Peters/CRC Press; 1 edition (April 11, 2016)
- Language: English
- ISBN-10: 1498755658
- ISBN-13: 978-1498755658
- Product Dimensions: 8 x 0.8 x 9.5 inches
- Shipping Weight: 1.7 pounds (View shipping rates and policies)
- Average Customer Review: Be the first to review this item
- Amazon Best Sellers Rank: #1,540,093 in Books (See Top 100 in Books)
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Game Engine Gems 3 1st Edition
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About the Author
Eric Lengyel is a veteran of the games industry with more than 21 years of experience writing game engines. He earned his PhD in computer science from the University of California, Davis, and his MS in mathematics from Virginia Tech. He is the founder of Terathon Software, where he leads ongoing development of the Tombstone Engine. He was the lead programmer for Quest for Glory V at Sierra Online, worked on the OpenGL team for Apple, and was a member of the Advanced Technology Group at Naughty Dog, where he designed graphics driver software used on the PlayStation 3. He is the author of the bestselling book Mathematics for 3D Game Programming and Computer Graphics and has written several chapters in other books, including the Game Programming Gems series. His articles have been published in the Journal of Game Development, the Journal of Graphics Tools, and on Gamasutra.com.
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