3D Game Programming All in One 1st Edition

3.7 out of 5 stars 32 ratings
ISBN-13: 978-1592001361
ISBN-10: 159200136X
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3D Game Programming All in One, Third Edition
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Editorial Reviews

From the Publisher

This book and the companion CD contain all of the tools and information necessary to create a complete ready-to-play first person shooter game. Functions as a stand-alone book or 'the next step' for readers of Game Programming All in One (1931841233), which takes the reader through each step of the creation of a full 2D game. Provides thorough explanation of 3D game programming, an emerging market within gaming. The CD is a treasure chest of tools and resources for independent game developers, including a fully featured game engine; tools for modeling, sound and text editing, and image manipulation; sound, image, and music libraries.

About the Author

Kenneth C. Finney teaches in the Game Development and Entrepreneurship program at the University of Ontario Institute of Technology, in Oshawa, Ontario, Canada, where he runs the Game Development Workshop. Ken has taught game design, level and GUI design, game development, programming, and prototyping at the Art Institute of Toronto where he was lead faculty member in the Game Art & Design program for five years. Ken is the creator of the popular TubettiWorld "Online Campaign" Mod and the "QuicknDirty" game management tools for NovaLogic's Delta Force 2 game series. In addition to being an associate developer of the Torque Game Engine at GarageGames, Ken is the author of several books about game programming including 3D Game Programming All In One, 1st & 2nd Editions and Advanced 3D Game Programming All In One. Ken is 50% owner of TubettiWorld Games, Inc. (TWG), an Ontario-based company that is creating a new and unique Action/Adventure game based on the original TubettiWorld design, using Torque Game Engine Advanced. The team that Finney has assembled at TWG was responsible for delivering a 3D action racing game for a major U.S. toy manufacturer in 2008.

Product details

  • Publisher ‏ : ‎ Cengage Learning PTR; 1st edition (April 19, 2004)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 800 pages
  • ISBN-10 ‏ : ‎ 159200136X
  • ISBN-13 ‏ : ‎ 978-1592001361
  • Item Weight ‏ : ‎ 3.6 pounds
  • Dimensions ‏ : ‎ 2.25 x 7.25 x 9 inches
  • Customer Reviews:
    3.7 out of 5 stars 32 ratings

About the author

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Ken Finney teaches Game Design, Level and GUI Design, Game Development, Programming and Prototyping at the Art Institute of Toronto where he is Lead Faculty Member in the Game Art & Design program, and Graphics Design for Game Artists and XNA programming at the University of Ontario Institute of Technology. Ken is the creator of the popular TubettiWorld "Online Campaign" Mod and the "QuicknDirty" game management tools for Novalogic's Delta Force 2 game series. In addition to being an Associate Developer of the Torque Game Engine at GarageGames, Ken is the author of several books about game programming including 3D Game Programming All In One, 2nd Edition and Advanced 3D Game Programming All In One. Ken is 50% owner of TubettiWorld Games, Inc. (TWG), an Ontario-based company that is creating a new and unique Action/Adventure game based on the original TubettiWorld design, using Torque Game Engine Advanced. The team that Finney has assembled at TWG was responsible for delivering a 3D action racing game for a major U.S. toy manufacturer in the Spring of 2008. TWG is GarageGames' world-wide provider of Torque training for commercial customers.

Customer reviews

3.7 out of 5 stars
3.7 out of 5
32 global ratings

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