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Game Theory (MIT Press) 11th Printing Edition

4.4 out of 5 stars 20 customer reviews
ISBN-13: 978-0262061414
ISBN-10: 0262061414
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Editorial Reviews

Review

Game Theory by Fudenberg and Tirole provides a comprehensive and precise exposition of the theory and the main applied topics, plus challenging exercises conveying the key ideas from a wide literature. The treatments of dynamics and incomplete information unify developments of the 1980s. This book will be a standard text and reference.

(Robert Wilson, Professor, Graduate School of Business, Stanford University)

Both broad and deep, this book belongs on the shelf of every serious student of game theory.

(David Kreps, Graduate School of Business, Stanford University)

Game Theory is the book to read if you want to be published in Econometrica.

(Ken Binmore, Professor of Economics, University of Michigan and University College London)

Fudenberg and Tirole's text will have an immediate and important impact on the way game theory is taught at the graduate level. Not only does it cover most of the central topics in noncooperative game theory, it is as up-to-date and complete as a book in this area could hope to be.

(Charles Wilson, Professor of Economics, New York University)

About the Author

Jean Tirole, the 2014 Nobel Laureate in Economics, is Scientific Director of IDEI (Institut d'Economie Industrielle), Chairman of the Board of TSE (Toulouse School of Economics), and Annual Visiting Professor of Economics at MIT.



Drew Fudenberg is Professor of Economics at MIT.

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Product Details

  • Series: MIT Press
  • Hardcover: 603 pages
  • Publisher: The MIT Press; 11th Printing edition (August 29, 1991)
  • Language: English
  • ISBN-10: 0262061414
  • ISBN-13: 978-0262061414
  • Product Dimensions: 7 x 1.2 x 10 inches
  • Shipping Weight: 3.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #90,064 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Hardcover
This is a definitive reference text. It is not a self-study course in game theory, nor even a useful introduction. It functions best as a brush-up source, or a reference on equilibrium refinements, for those who already know the basics, and can work with a fairly technical presentation. It's very good especially on screening games and Bayesian-type information games.
For a more intuitive introduction to game theory, try a short little book by David Kreps called "Game Theory and Economic Modeling.".
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Format: Hardcover
The book does a pretty good job of covering Bayesian issues, but one would think that a big book would be better organized and would cover more topics.
I found it difficult to master the issues of equilibrium refinement and of mechanism design using this book and had to turn to outside sources at the time. Many of the problems would be helped by more "mechanical" examples on how to solve them, since the tools needed to solve many of these problems are probably new to a lot of students. The Tirole IO book contains some solved problems...I wish this book did, too.
Overall, it is a fine book...more than adequate. But it could be better.
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Format: Hardcover
If you are a Matematical Economist, and you like to study Game Theory or/and Adverse Selection, then this book is a must. It is wery precise when it comes to references, and it includes almost all significant contributions in the field. Sadley the book comes short on Moral Hazard, but that can be found elseware. Likewise if you look for Cooperative Game Theory, you wont find it here. The book is the best contribution I have found on Baysian topics
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Format: Hardcover
The theory of games is now pervasive in the fields of economics, financial modeling, logistics, operations research, network engineering, and population biology. As such a background in game theory is an absolute necessity if one is to deal with problems in these areas. This book is an advanced treatment of game theory, and presupposes the reader already has had some exposure to the subject. There is an excellent set of exercises at the end of each chapter, and so the book can be used as a textbook or for self-study.
After an elementary example of a game in the introduction to motivate the subject, the authors begin in Part I of the book with the subject of static games with complete information. Strategic-form games are defined, along with dominated strategies, and the important concept of Nash equilibrium, the latter being introduced to deal with games that are not solvable by iterated strict dominance. For those with a background in elementary functional analysis, the authors prove that finite strategic-form game has a mixed-strategy equilibrium and prove that the Nash-Equilibrium has a closed graph. The concept of Nash equilibrium is extended to the concept of a correlated equilibrium, wherein each player can send another a private signal before they choose their strategy.
In Part II, the authors discuss dynamic games with complete information. Examples of these kinds of games include a sequential version of the battle of the sexes game, and a sequential version of matching pennies. The authors discuss subgame-perfect equilibria, wherein an n-tuple of strategies constitute Nash equilibria in every subgame. The Stackelberg model of duopoly is discussed along with the repeated Prisoner"s dilemna, the latter being an example of backward induction in finitely repeated games.
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Format: Paperback Verified Purchase
This classic textbook on game theory is dense, yet each of its descriptions are concise. Consequently, it is a very complete and well-written reference with periodic reminders when a section is about to get particularly technical. It references the classic works and summarizes their important results. It has a nice index, and its mathematics are typeset very well (which is not the norm for economic textbooks). It's an easy read and it looks great on a bookshelf. I highly recommend this classic text.
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Format: Hardcover Verified Purchase
Although the treatment is rigorous, I find myself reading a passage several times before really understanding what the authors mean - the presentation could be clearer. Useful text for first year PhD course in Game Theory.
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Format: Hardcover
If you are going to do Micro at more than an undergraduate level, you are going to have this book on your shelf. It is quite comprehensive, although the notation is not always what one might be used to. I do share some of the misgivings voiced in other reviews -- topics sometimes don't appear in the order one might expect and the flow often may not seem natural. Also, the format of the presentation is unlike a mathematics text in that defibnitions, etc. may not always appear in nice blocks, etc. But at some stage, if you do enogh game theory, you will find yourself looking at it and then buying it.
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Format: Hardcover
If you are going to do Micro at more than an undergraduate level, you are going to have this book on your shelf. It is quite comprehensive, although the notation is not always what one might be used to. I do share some of the misgivings voiced in other reviews -- topics sometimes don't appear in the order one might expect and the flow often may not seem natural. Also, the format of the presentation is unlike a mathematics text in that defibnitions, etc. may not always appear in nice blocks, etc. and occassionaly I have found myself wishing for a bit more technical detail, for example on Bayesian Games. But at some stage, if you do enough game theory, you will find yourself looking at it and then buying it.
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