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Game Hardcover – January 29, 2008
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Harlem teen Drew Lawson thinks that he has “the big-money skills” for the NBA. Now a senior, he plans to play his best game, attract scouts, and earn a scholarship that will, he hopes, lead to the pros. Then his coach begins to favor a new, white player, and Drew struggles to overcome his anger and to maintain his drive. Basketball fans will love the long passages of detailed court action, and Myers extends the sports metaphors into Drew’s own questions about the future possibilities for himself and his peers, particularly the struggling young men in his neighborhood, whom he sees as “a bunch of guys in a game. They were falling behind every minute that passed, but they had lost interest in the score.” Myers explores his themes with a veteran writer’s skill. Passages that could have read as heavy-handed messages come across, instead, as the authentic thoughts of a strong, likable, African American teen whose anxieties, sharp insights, and belief in his own abilities will captivate readers of all backgrounds. Grades 8-12. --Gillian Engberg
About the Author
Walter Dean Myers was the New York Times bestselling author of Monster, the winner of the first Michael L. Printz Award; a former National Ambassador for Young People's Literature; and an inaugural NYC Literary Honoree. Myers received every single major award in the field of children's literature. He was the author of two Newbery Honor Books and six Coretta Scott King Awardees. He was the recipient of the Margaret A. Edwards Award for lifetime achievement in writing for young adults, a three-time National Book Award Finalist, as well as the first-ever recipient of the Coretta Scott King-Virginia Hamilton Award for Lifetime Achievement.
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What is most incredible about Myers' writing is the play by play that puts you right on the sidelines. It's hard to contain yourself as the games grow intensify and there are times when I found myself ready to jump out of my seat. Cleary, Mr. Myers has the same love for the game that he infuses into his protagonists. In this book, however, Myers uses the "game" as an allegory. As the story unfolds, we realize that the "Game" the title refers too is life, not just basketball, and Drew, our hero, learns that being able to strategize, maneuver and score off the court is even more valuable than what he's able to do on the court.
"Game" is another example of Walter Dean Myers' commitment to empowering and enlightening our you. It also demonstrates Myers' ability to remain current and relevant. If you know of a boy with hoop dreams, or any dreams at all, introduce him to Walter Dean Myers. They'll forge a literary bond with everlasting benefits.
Most recent customer reviews
Errors in spelling and problems with grammar
It's straight though
I might read it again