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The Games Bible: Over 300 Games―the Rules, the Gear, the Strategies Paperback – September 16, 2010
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Top Customer Reviews
It seems like my family plays more games around the holidays. When we gather together we undoubtedly have to pull out a game. This Thanksgiving, as this is when I am posting this review, I am pulling out the "Grateful Guessing" game out of the book (page 194). For this game you give each guest three small pieces of paper and a pen ( I am putting them at the dinner place settings). Each person is to to put one thing they are grateful for on each of the three papers. All papers are collected and placed in a bowl. Take turns pulling out a piece of paper and reading it. It is up to the guests to guess who wrote it. The object is you can be as sneaky or as real as you want - but if you wish to stump the group, come up with a funny off the wall thing to be grateful for.... "I am so thankful for what I thought was my appendix rupturing turned out to be gas...." .... well... uh...... really - who could have wrote that?
There are so many great ideas with well written easy to follow instructions. I can see many of these being tweaked to be used for event planning, family outings, meeting ice breakers, and more.
Overall I give this book my highest rating! I will use this over and over again.
Leigh also does a fantastic job of detailing how to host a game night in your home with family and friends; and I'm totally going to have one! This is definitely one book that will not be gathering dust on my bookshelf!
Thanks to Planned Television Arts for offering me a copy of this book in exchange for my honest review.
It includes tips and considerations for planning a game or a game party. (Company retreats, holiday parties, baby showers, etc.) The author divides the games into helpful categories ("Games for Gamblers and Bluffers," "Outdoor Games," "Games of General Cleverness," "Indoor Frolics" to name a few) and range from games you can play while waiting in line at Target ("Shag, Marry, Cliff") to those you can play at a boring meeting ("Charles Ate a Goat Testicle in Algeria") to those that can be played around a city with hundreds of people over the course of a few hours or days ("Urban Bingo," "Assassin").
She recognizes both casual and ruthless game players and gives helpful hints in dealing with both. Since receiving the book, I've played a couple on my own ("What are they Thinking?," is perfect for long waits at the DMV. It is easily enjoyed with a frustrated group of strangers) and with friends ("Sprouts," is good, nerdy fun.)
What I like most about the book though is it's emphasis on games as a social event, games as connectors. The writing is buoyant, smart and accessible. A really fun book.