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About the product
- Compatible with iPhone 7, 7 Plus, iPhone 6s, 6s Plus, iPhone 6, 6 Plus
- CLASSIC HARDWARE CONTROLS - Dual Analog Joysticks, ABXY Buttons, D-Pad, L1/R1 Bumpers, L2/R2 Triggers, Menu Button
- INPUT/OUTPUT - 3.5mm Headphone Jack, Lightning Receptacle, Lightning Connector, 4 LED indicator
- Over 850 compatible games and growing!
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The current iPhone range is just about the most powerful handheld gaming device you could put in your pocket. Retina display for super crisp graphics and A11 (iPhone 8, 8 Plus) / A10 (iPhone 7, 7 Plus) / A9 (iPhone 6s, 6s Plus) processors for mega fast game play. Gamevice and iPhone pack the same punch as your console with all of the triggers, buttons and joysticks you need for the ultimate mobile console experience.
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As mentioned in other reviews, you have to REALLY jam down on the buttons, especially the bumpers, to ensure they register. Many times I've lost an in-game encounter because I go to fire or jump out of the way or something only to have nothing happen when I press a button. I'm not even talking light taps. I have had numerous issue with the button being fully depressed and still not registering. Even worse if I need to hold the button down. Often, if it registers at all, it will only react initially but then stop even though I'm still holding the button down.
On top of this, I have numerous compatibility issues while in use, even in comparison to when I use a different MFi controller. This Gamevice controller will cause the software to lock up (has done it at least once in every MFi compatible game I've tried used it in) or it will input commands I've never made (for instance in War Robots, my mech will suddenly start spinning in circles with no way to reset except for disconnecting and reconnecting the controller - I'm usually dead by the time this process is complete) but worst of all, the controller crashes and reboots my iPhone 7 Plus without warning in mid-use. The way the phone crashes seems to be thermal related so I think the Gamevice's design is problematic for the iPhone's already limited cooling/heat dissipation. Obviously the ends of the phone are covered by the controller portions but I suspect what puts it over the top is the connecting band that runs along the back of the phone, covering much of the remaining phone surface. I have never once had this problem while using other MFi controllers (they are more like console controller and don't connect directly but through bluetooth) or in using the phone without the Gamevice attached. The crashes only occur when the Gamevice is connected and never happened before my purchase.
Especially considering the cost you have to pay for all this trouble, I would highly recommend staying away from this Gamevice controller. While I have only mentions one game in particular, the issues I describe above happen in every MFi compatible game.
If you're looking for a good alternative to the Gamevice, I highly recommend: SteelSeries Nimbus Wireless Gaming Controller for Apple TV, iPhone, iPad, iPod touch, Mac.
Obviously a different form factor/interface but it's very responsive, stays charged forever, and is quite comfortable; not to mention much more affordable.
The buttons do work but they do not register if you tap ever so slightly. Meaning if you're playing a game and when you require just a quick slight press of a button it might not register and your gameplay experience will be ruined.
I was hoping to use this to shift my gaming needs towards portability with the iPhone 7 Plus but I don't think anyone can make it happen yet.
The case also requires you to remove all cases and having a glass screen protector only makes it a tight fit (it got me worried like it could crack my sp).
This is for the gamer who really want to try out something new with ther iPhone. But no, you will not use it for long. Unless,
- Gamevice really fix their buttons registry. Perhaps I received a bad batch.
- The Gamevice is designed to fit iPhones with cases somehow (maybe with stretchable high quality rubber)