Forbidden Desert Board Game
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- Thirst for Survival
- 2 to 5 players
- Playing time: 45 minutes
- Playing instructions included
- Ages 10 and up
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Top Customer Reviews
Forbidden Island is the game that really got me into cooperative games and modern board games in general. Pandemic is my favorite game. Both of these are by Matt Leacock, so when his new title Forbidden Desert was announced, I could not wait to get my hands on it! I was a little worried it might be an unnecessary purchase for someone who already owns Forbidden Island, but I couldn't pass it up. Luckily, my fears were unfounded - although it scratches the same itch as Forbidden Island, it has quite different mechanics.
If you haven't played a co-op game before, the basic thing you need to know is that the players play together against the game instead of against each other - everyone wins, or everyone loses. This is my personal favorite type of game, as it allows overly competitive siblings or spouses to have a more relaxed game night together. :)
The premise of this game is that your team's helicopter has crashed in the desert, and you need to excavate the ruins of an ancient city to find the parts to rebuild their legendary solar-powered flying machine. You do so by exploring on your turn, specifically by flipping over tiles - they make up the game board, so it is different each time - from "desert" side to "city" side and finding what is underneath them. The artwork on the city tiles is beautiful, as it was in Forbidden Island. There are lots of helpful things to find, including wells for your dwindling water supplies (each well can only be used once, and watch out for the mirage!), special equipment, and clues to the locations of the flying machine parts. Once you have two clues for a part, you have located where it is and just need to go grab it. If you can find all four and make it back to the launch pad with everyone, you win the game.Read more ›
I've played Forbidden Desert several times with varying sizes of people, and it was always a lot of fun. If you really like Forbidden Island but wish it had a little more of the complexity and difficulty of Pandemic (which is exactly the boat I fell into), Desert fits the bill very nicely. It plays similar to Island but there is a lot of added difficulty, and some core mechanics are slightly different. You no longer get "good" cards from the regular draw deck, those cards are pretty much all bad. Islands can't sink but they can get buried in an unlimited amount of sand, and you don't know where the treasures are when you start the game (you have to flip tiles to reveal clues). On top of all of that, each player has a water count and certain cards (Sun Beats Down) leave you with less water. Certain water tiles on the board help you replenish your water.
It is *considerably* harder than Forbidden Island, roughly at the level of Pandemic, maybe even a little harder.Read more ›
1. Easy to learn. You will have the rules figured out in about 15 minutes. Less if you have played "Forbidden Island". This is a strong plus if you are playing the game with new people to the group or if you are playing with younger players.
2. Easy to play. Play your four actions, draw cards for the storm, play passes to the next player. Easy enough.
3. Very challenging. In my experience with co-op games, I want to play something that is fairly challenging to beat (in some cases, losing the game can be more fun than winning). This game is very tough to beat. You will have to work as a team and plan your moves carefully as even one error from one person can cause the game to end. Even if you beat the game on an easy setting, you can increase the difficulty to suit you likes. Right now the normal setting is proving to be quite a challenge.
4. Lots of replay. Different character rolls as well as the difficutly setting means you will play this game for a while (you definately will get your money's worth out of it).
5. A very beautiful game design. Tile and card art is very nice. The ship and its pieces are of very good quality (Make note of this Hasbro).
1. The tiles can be damaged. This game heavilly relies on what is hidden underneath the tiles that make up the game board. If a tile becomes damaged through use, it takes away a bit of the secrecy. The players note which tile is damaged and knows what is underneath of it. I would recommend tile covers to protect them. It's a couple of bucks but it prolongs the life of the game.
2. Do not play this game if you or anyone in your group is a sore loser. You will be beaten in this game plenty of times.Read more ›
Most Recent Customer Reviews
Great co-op game! Have played it several times and it is quite fun! If you like co-op games I would definitely recommend it. Read morePublished 1 day ago by Thor
This game is fun! We have played several times. It is nice to work together as a team to accomplish things and to win. Read morePublished 4 days ago by AC
Love this game but very difficult to win. Which makes for a lot of fun and frustration. Worth the money!Published 4 days ago by Kevin
We started with forbidden island which is a bit shoeternal but both are very funPublished 5 days ago by Paul Feaster
Excellent team player game, great for group strategy. This is a game you can play with sore losers or people who are annoyingly competitive, since you're playing to beat the game,... Read morePublished 15 days ago by J. Aleshire
More complicated gameplay than its predecessor, Forbidden Island (fun cooperative game). Not much more, but enough that it doesn't get played. Read morePublished 16 days ago by Rameen Molavi
After playing forbidden island, this game was a no brainer for me to pick up. While much of the game mechanics come from pandemic, then created "Forbidden Island" and now... Read morePublished 16 days ago by Xcutionist
Ooo what can I say about this game. Absolutely love it. My friends and I have had panic attacks reaching the ship at the end only to have everyone simultaneously die of thirst. Read morePublished 23 days ago by Zaid Jamal