Outfoxed! Game Board Game
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- A cooperative whodunit game
- Contains rules of play and in Spanish
- Ages 5 and up
- Playing Time: 20 -30 minutes
- 2 to 4 players
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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Mrs. Plumpert's prized pot pie has gone missing, and now it's a chicken chase to crack the case! In Outfoxed, you move around the board to gather clues, then use the special evidence scanner to rule out suspects. You have to work together quickly because the guilty fox is high-tailing it towards the exit! Will you halt the hungry hooligan before it flies the coop or will you be outfoxed?
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|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||9.5 x 9.5 x 2.25 in||0.59 x 4.8 x 3.5 in||10.5 x 10.5 x 2 in||2.4 x 10.2 x 10.2 in||8.66 x 8.66 x 1.97 in||8 x 8 x 2.25 in|
|Item Weight||1.1 lbs||1.53 lbs||1.63 lbs||1.65 lbs||1.04 lbs||1 lb|
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This game is sort of like "Clue" for little kids. A fox stole a potpie and you have to figure out which fox it was before s/he escapes into the foxhole. There are SUSPECT cards, each with the picture and name of a fox. Then there are THIEF cards - one for each of the suspects. One of the THIEF cards is chosen (but kept secret) in the beginning of the game. You then spend your turns either revealing SUSPECTS or finding CLUES. The clues are things like hat, scarf, glasses, umbrella, etc and whether or not the THIEF has those items. For example, you might find out that your guilty fox is wearing a hat and pearls but does not have an umbrella or glasses. Once you've revealed the SUSPECT card that matches all your clues, you know who the guilty fox is and can announce it. But if you aren't able to figure out the clues fast enough, the fox gets away. There is dice-rolling involved (but no numbers on the die, just symbols) for an element of luck/chance.
One of the coolest features of the game is the "magic clue revealer" thingy. It's a plastic case that you slide the chosen THIEF card into at the beginning of the game. Then, every time you get a CLUE, you place the clue (i.e. a token with a picture of a hat on it) onto a spot on the revealer. Then you slide open a door and you will see either a red or green dot, indicating whether your THIEF does or does not have that item (i.e. the hat) on him. This part is a lot of fun for the little ones!
I'd say this game is great for the ages of about 4-8. It teaches great critical thinking skills,like logic and deduction.
This game... it kinda tackles that... Kinda.
There are still dice, and there's a simple rule that states you have to declare your goal for the dice before you roll - you can't just go with what the dice gives you. This is the luck element, and it is the only thing that will dictate success or failure at the game. Success simply requires enough successful rolls to uncover and reveal the three clues which relate to your randomly-chosen "thief" at the beginning of the game, as well as revealing enough of the suspects until you find the one containing all three clues. You could get lucky and reveal the clues quickly, matching to a suspect revealed early in the game. Or you can have some nail-biters where the clues are revealed but the matching suspect is literally the last one left to flip over. Or you can botch enough rolls and lose. It helps that the game is cooperative, meaning that you don't feel as personally victimized by the luck. However, get a few older people around the table, and you might get someone blaming someone else for not getting enough successful rolls.
The skill is simply understanding how to determine which of the suspects is innocent or guilty based on the clues revealed and the results from the clue-finding device (which itself is fun to work with.) To an adult this is a no-brainer, but to a five-year-old it's a bit more complex. The plus side - and the reason I ultimately like the game - is the sheer thrill a child experiences when they connect the dots and nail the thief.
A few other notes: the game takes up a decent amount of real estate. The board is rather large, and you're required to lay 16 cards either around the board or otherwise nearby. This is in no way a complaint, but just a head's up - as far as kids games go, this one is rather large.
Also, the cards feel a tad thin, and my daughter already bent one just sliding it into the clue-finder piece. The theme and gameplay might work for a young kid, but the cards won't stand up to a lot of abuse. In addition, the game arrived with the cards rubber-banded instead of the usual plastic wrap, meaning many of our cards were "marked" on arrival. The detective hats and fox pieces are a soft plastic that allow a little bending (which is good), and the dice are nicely printed with vibrant colors.
All in all the game is a good, if not short-term addition to the collection; kids will find it much more replayable than adults (kids can even play solo if they wanted to), with a fun theme that lightly encourages teamwork, albeit with an inescapable element of luck.