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Hit Or Miss Game

4.5 out of 5 stars 35 customer reviews

Price: $61.88 & FREE Shipping. Details
Only 1 left in stock.
Sold by Entrust Empire and Fulfilled by Amazon in easy-to-open packaging. Gift-wrap available.
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  • 3 to 8 players
  • Playing time: about 30 minutes
  • 250 category cards, 45 second timer, 8 pads of paper, 8 pencils, 8 hit or miss cards, 1 score pad, 1 custom die
  • High gloss graphics
  • Made in the USA
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$61.88 & FREE Shipping. Details Only 1 left in stock. Sold by Entrust Empire and Fulfilled by Amazon in easy-to-open packaging. Gift-wrap available.

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Total price: $86.88
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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

Sharpen your pencils - and your intuition - for this quick playing think-in-sync party game. Draw a category card and in 45 seconds, list as many related words that come to mind. When the timer runs out, roll the die - if it lands on HIT, pick a word that you think everyone wrote; if it lands on MISS, pick one that only you wrote. Choose wisely and score big points. The player with the highest score wins. Hit or Miss - the cant MISS game that will turn your next party into a HIT! Includes 252 category cards, 45 second timer, 8 Hit or Miss cards, 8 pads of paper, 8 pencils, 1 score pad, 1 custom die, and instructions. For 3 to 8 players ages 10 and up.

From the Manufacturer

Had we included a category card titled "Great party games," Hit or Miss would surely be one of the top games on our list. We love how it incorporates many attributes that mark a fun party game: strong player interaction, opportunities to be creative, as well as a good combination of luck and skill. Strategy tip: This game rewards you both for being in tune with what your opponents are thinking as well as for creativity. Try to list an even number of common items as well as unique ones.

Product Information

Product Dimensions 9 x 11 x 16 inches
Item Weight 2.3 pounds
Shipping Weight 2.3 pounds (View shipping rates and policies)
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More
ASIN B000P3I27K
Item model number 7103
Manufacturer recommended age 10 - 15 years
Best Sellers Rank #203,258 in Toys & Games (See Top 100 in Toys & Games)
#2,436 in Toys & Games > Games > Card Games
Customer Reviews
4.5 out of 5 stars 35 customer reviews

4.5 out of 5 stars
Discontinued by manufacturer Yes

Warranty & Support

Product Warranty: For warranty information about this product, please click here

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Customer Reviews

Top Customer Reviews

By Diane C. Barton on June 24, 2009
Verified Purchase
My teenage daughter and I first played this game at a friend's home. We both had such a great time... I had to buy it. We have now played it with other friends and relatives who have visited our home, and EVERYONE seems to love it! It is an easy game to play, and perfect for all ages! Unlike other games - where once you have played (or used a certain card in play) you cannot play again - with Hit or Miss, it is a new game everytime you play! New responses are given in various categories, and some are just hilarious!

We recently played with a group of friends, and the category was "Things you do to make yourself look better" - the responses varied... makeup, plastic surgery, etc. My answer got so many laughs... "Hang out with ugly people!"

My son and his fiance came for a visit with some friends a few weeks ago, and we busted out this game. Their responses were so funny, I laughed until I cried.
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We received this game as a gift and decided to give it a try at a family/friends party. There were kids from ages 10 to 60+. It was easy for everyone to understand and the laughs started within minutes. Our 2 teenagers even play it when their friends are over. We've given it as a gift and people have asked us to bring it when visiting. If you're looking for a game to play with friends or a family game, this is a great choice.
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I played this game with my wife's family and spouses and it was not nearly as good as other offerings in this genre. It is a cross between Apples to Apples and Balderdash with less character than either. The object of the game is to flip over a card and then everyone scribbles down as many of a type of thing as possible (I.e. "Animals at a zoo") within a time frame. Then you go around the table rolling a die that says "hit, miss, or wild card" and try to pick something off your list that either every one has on their lists (for hit) or nobody has (for miss). You get points for guessing what others will/won't have and they get points for out guessing you. It is a simple concept but the execution leaves too much room for metagaming and rulemongering.

I'm not sure what other reviewers found so "hilarious" about this game. The topics are actually quite dry for the most part: medical specialties, airlines, animals native to Australia, etc. There is very little of the inherent humor of some other games that include suggestive or zany topics. It really felt more like Scrabble than a "party game" at times because of the lists of words people generated. Sure you could throw a crazy word in there but in the seconds you have to write humor was reserved for someone who has no intention of winning.

The main flaw is that the rules leave words up to debate too much. There are so many games of this type with clearer rules and more flavor that I would recommend giving Hit or Miss a miss.
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By Sara on January 18, 2016
Verified Purchase
This is a fun game, and it's very easy and quick to learn. It's very similar to Scatergories but still different enough. It's more fun the more people you have, though. It's a game where you could easily end it if you need or keep going if you want, so it doesn't create problems for other players if you have to leave during the middle of the game. Plus, you'll always have variety because everyone's answers will be different.
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We play a lot of different games and sometimes get tired of playing one game too often, but this is definitely one people want to play over and over.

It's simple, easy to explain, but a lot of fun. You have 45 seconds to write down as many words as you can for a certain topic (ex: musical instruments). When the time is up, each player takes a turn rolling the die, determining if they need to come up with a hit or a miss (the jester or joker means you can choose).

If you get a hit, you have to say a word you think a lot of people came up with. You get a point for every player that had your word (and everyone who had your word gets one point as well). Ex: You said "piano" and 5 of the 6 other people playing had that too (you, of course, don't get points for your own word). You get 5 points total for that round and the players that also picked "piano" each get one point.

If you get a miss, you have to say a word that you think is one only you came up with. The rules say to score one point for each person who didn't have it, but we changed that rule because it doesn't make any sense. If you pick a miss, people shouldn't have it. So we changed it to: if no one had your word, you get the points for the number of players (ex: 6 points for saying harpsichord because out of six players, no one else put that) (normal rule); if only one other person had your word, you get half the max points (so for 7 players, score 3 points since 6 is the max you can get on a miss) and that person who also picked harpsichord gets 2 points (we changed it to 2 from 3 points because it makes more sense). If more than one person had your word, you don't get any points and those who had it get 2 points each.
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Hit or Miss is a fun party game that combines wit, speed, some strategy, and a bit of luck.

Each round, players have a limited time (tracked by an hourglass) to write as many items they can think of that fit a given category (such as "Things found in a bank"). Then, each player will roll a die that either says "Hit", "Miss", or has a Joker symbol, letting the player choose. If he has Hit, the player picks something from his list that he thinks people will have (such as "dollar bills"). He scores points for each other player that "hits". If he has Miss, he picks something more obscure (such as "bank robbers"), and he scores for each person that "misses".

We found that as long as no one is overly competitive, we can use group consensus to disqualify any words that don't really fit in the category ("protons," for example). So for each round, you really have to try to think of a large variety of words, so that you have things to say if you roll Hit or if you roll Miss. You also score points for matching another player's chosen word (and extra points if you "Hit" on a "Miss"). And you have to make all of these decisions during a short period of time.

The end result is a fun, fast-paced, and thought-provoking game. It is one of my favorite word games.
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