- Game: 175 pages
- Publisher: Chronicle Books; Brdgm edition (August 8, 2012)
- Language: English
- ISBN-10: 1452105499
- ISBN-13: 978-1452105499
- Product Dimensions: 5.6 x 3.4 x 5.6 inches
- Shipping Weight: 1.1 pounds (View shipping rates and policies)
- Average Customer Review: 54 customer reviews
- Amazon Best Sellers Rank: #60,145 in Books (See Top 100 in Books)
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Geek Battle: The Game of Extreme Geekdom Game – August 8, 2012
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Forest-Pruzan Creative is a game developer based out of Seattle. They are responsible for a number of award-winning games, including many of the Cranium games.
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The player pieces don't really fit well on the board and there are only 4 pieces. We usually play with 4-6 people so we ended up using Monopoly playing pieces. The games original pieces don't account for 2 people landing on the same space, but with several people playing, it happens.
Whether you're into comic books, physics, video games, or geeky films and TV, you'll have fun with Geek Battle.
Small and portable too. Highly recommend.
I feel like the questions are where the game shines. The actual board / movement isn't very well thought out. The warp zones are sort of annoying and it feels like the d12 was put in the game just because it makes it more geeky. It is easy to make your own board or just play with all warp zones being geek battle spaces. (also, why is winning a GB worse than getting a normal question correct? 5 < avg(1d12).)
Looking forward to getting an expansion pack with more questions.
My only complaint is that 17 of the 125 cards were exact copies. I have emailed the company to see what can be done about replacing
the cards with the missing ones. I will update my review based on their answer.
Anyway, this is a great family game (at least for my family). I've been a professional geek for decades, I have spouse who possesses some (mostly osmotic} geekesque ability, a bookworm geekling teenage daughter, and an autistic son who is also coming along nicely. This is the only game we can play as a family and really enjoy ourselves.
My only complaint is that the player pieces (what you would use to move around the board) are way too big given the diminutive size of the game board. They are these weird paper markers with what appears to be different, geeky archetypes printed on each one. Each one has a footprint just about the size of the spaces themselves so, when two players are sharing a space (which happens often), there's no place to put your piece except off to the side. Seems that the player markers were an afterthought.
We just use different coins instead (i.e. dime, nickel, penny, etc). Works much better. :)