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Geist (A Book of the Order 1) Kindle Edition

4.3 4.3 out of 5 stars 284 ratings

The undead are here and only the Deacons stand in their way. The Order of the Deacons, stand as protectors of the Empire, guardians against ghost possession, sentinels warding off the malevolent haunting of the geists. Sorcha Faris, the most powerful deacon of the Order, finds herself thrust into an unwanted partnership with a total novice, Merrick Chambers. That’s bad enough, but when they are dispatched to an isolated village to counter a surge of violent geist activity, they find their fate bound with Raed Rossin. Shapeshifter and Pretender to the Imperial throne he bears a terrible curse which endangers them all. As they investigate, the strange settlement is reveled to be haunted by a undead creature more predatory and horrifying than any encountered before. Together they quest to uncover the mystery of twisted rituals passed down through the dark reaches of history intent on striking at the heart of the Empire. Can three powerful and troubled people discover a way to work together to save the citizens and themselves?

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Editorial Reviews

From Publishers Weekly

Wonder Woman, make way for flame-haired Deacon Sorcha Faris, skilled and ruthless enough to defeat an enormous geist (German for "ghost") about to envelop humankind at the outset of Balantine's (Digital Magic) latest cluttered fantasy. Sorcha's expertise finds her soon ordered to Ulrich, a small community in a remote part of the kingdom "overrun with the unliving." Accompanying her is a new deacon partner whose Sensitive skills will balance her Active gifts. En route they must combat the destruction wrought by the unliving; about to lose a desperate battle with them, they're rescued by Raed Rossin, captain of an Ulrich-bound ship. Raed is Pretender to the throne and plagued with a "Curse" that draws the unliving to him like moths to a flame. When they reach Ulrich, they discover that evil emanates from the Priory itself, permeating the town and determined to destroy everyone in it. Balantine clogs her epic tale with battle after battle, introduces villains with bewildering frequency, and sustains such an unrelenting tension that the exhausted reader finally succumbs to indifference by her story's end. (Oct. 26)
(c) Copyright PWxyz, LLC. All rights reserved.

Review

Praise for the Book of the Order Novels

“[A] richly detailed world and wonderfully realized characters.”—
New York Times bestselling author Nalini Singh

“Absolutely not to be missed.”—National bestselling author Barb Hendee

“A fantastic fantasy.”—Genre Go Round Reviews

“[A] unique, character-driven fantasy that delivers on all levels.”—Smexy Books

Product details

  • ASIN ‏ : ‎ B07FY7LJRQ
  • Publisher ‏ : ‎ (August 28, 2018)
  • Publication date ‏ : ‎ August 28, 2018
  • Language ‏ : ‎ English
  • File size ‏ : ‎ 2020 KB
  • Simultaneous device usage ‏ : ‎ Unlimited
  • Text-to-Speech ‏ : ‎ Enabled
  • Screen Reader ‏ : ‎ Supported
  • Enhanced typesetting ‏ : ‎ Enabled
  • X-Ray ‏ : ‎ Not Enabled
  • Word Wise ‏ : ‎ Enabled
  • Sticky notes ‏ : ‎ On Kindle Scribe
  • Print length ‏ : ‎ 283 pages
  • Customer Reviews:
    4.3 4.3 out of 5 stars 284 ratings

About the author

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Philippa Ballantine
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Originally from New Zealand, Philippa Ballantine, is a horror, fantasy, and steampunk author.

Her most recent novel, Inferno's Fall, is set in the world of Alien.

She's won an Airship, a Parsec, an RT Book Review Readers Choice, and a Sir Julius Vogel Award, as well as appearing in the Locus Bestseller list, and been in the Goodreads Top Science Fiction books.

She currently resides in Manassas, Virginia with her husband, her daughter, and a mighty clowder of cats. Visit her online at pjballantine.com or follow her on Twitter @PhilippaJane.

Customer reviews

4.3 out of 5 stars
284 global ratings

Customers say

Customers find the story engaging, interesting, and well-written. They also appreciate the well-developed and interesting characters. Readers describe the book as a great read and well worth the money.

AI-generated from the text of customer reviews

21 customers mention "Story quality"21 positive0 negative

Customers find the story engaging, interesting, and well-written. They mention the book has plenty of action and a great backstory. Readers also mention the world is rich and complex, filled with three-dimensional characters. They say the author is good with describing action sequences and the romance.

"...easy or enjoyable path for them at times, but it does make for a very good story.Geist is much more than another quest fantasy...." Read more

"...It was a good story set in a world with plenty of room to grow...." Read more

"...It has a very original magic system, an interesting story and great characters.A lot of fantasy authors tend to overdo world building...." Read more

"...She's actually quite good with describing action sequences, and the romance and sharing in the character's happiness leaves a good impression...." Read more

19 customers mention "Character development"19 positive0 negative

Customers find the characters well-developed and interesting. They also appreciate the strong female lead character.

"...Ms. Ballantine's characters are worth knowing. Her strong female lead is unique. Sorcha Faris is a strong, powerful, mature, attractive woman...." Read more

"...It has a very original magic system, an interesting story and great characters.A lot of fantasy authors tend to overdo world building...." Read more

"...Still, the characters are not the least bit shallow and I love them all. The fast pacing makes this a page-turner of the first order...." Read more

"...She's created a world of magic, but the characters are down to earth in most ways...." Read more

7 customers mention "Value for money"7 positive0 negative

Customers find the book well worth the money. They say it's a great read and they feel anxiety.

"...It was well worth it. She's created a world of magic, but the characters are down to earth in most ways...." Read more

"...This is a REALLY good book...." Read more

"...Though some twist were predictable is was still a great read, you will totally feel anxiety for this poor group of people...." Read more

"...All a prospective reader needs to know is this was an extremely satisfying read. Go, buy a copy." Read more

4 customers mention "Originality"4 positive0 negative

Customers find the world-building original, inventive, and great. They also appreciate the original magic system.

"I enjoyed this book a lot. It has a very original magic system, an interesting story and great characters...." Read more

"I would give this a 4.5. The pacing is excellent. The world building is original. The characters are interesting and well drawn...." Read more

"I really loved the complex characters in this story and the great world building, there were some romance elements involved but Geist is full of..." Read more

"Highly enjoyable characters in a uniquely inventive world..." Read more

Top reviews from the United States

Reviewed in the United States on November 4, 2010
I am extremely character driven. World building seems to have turned into the rage these days. Many authors spend so much time creating the universe the characters live in, the forget to make those same characters breath.

For me, this is obvious in stories like Robert Jordan's Wheel of Time series. After reading all but the last book of the series, I realized I had no desire to complete them because while the world lived and breathed, the characters hadn't developed sufficiently to keep me interested beyond the second or third book.

Ms. Ballantine does create a firm mythos that encapsulates the motivations driving her characters towards their objectives. However, she does this whilst keeping the focus on the characters and letting the mythos build along the way. This is a lesson I think many writers need to learn.

Ms. Ballantine's characters are worth knowing. Her strong female lead is unique. Sorcha Faris is a strong, powerful, mature, attractive woman. She is direct, almost brutally blunt at times. She enjoys a good cigar and is truthful with herself. She is easily the driving character in the story and she exudes potential development in subsequent stories. She might not be the easiest person to know, but she would be someone that would be worth that effort.

Raed Rossin enters the story relatively early on (the second chapter) but remains outside of the main storyline, moving parallel, for the first part. Raed is a member of the once ruling family, now a sea nomad doing his best to stay alive. He hides his inner qualities behind a course (though not unrefined) exterior. He effortlessly claims loyalty from those that follow him. He is a prince among men and a pirate at heart.

Merrick Chambers completes the starring cast. He is a young but powerful idealist partnered, against their wishes, with Sorcha. Along the way they learn to trust and rely on one another. It is neither an easy or enjoyable path for them at times, but it does make for a very good story.

Geist is much more than another quest fantasy. Geist has elements of fantasy, horror and romance all rolled into one action packed adventure spanning continents where loyalties are called into question, rogues can be heros and heros can be idealists.

At a purchase price of under $8 US, this is a story you shouldn't hesitate in buying. This book begs you to lock the doors, get comfortable in your favorite chair, turn down the lights and read. I encourage you to do the same. You won't be disappointed.
2 people found this helpful
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Reviewed in the United States on May 8, 2011
Sorcha Faris and her husband and partner, Kolya, are Deacons. As members of the Order, they fight to protect the Empire's subjects from geists that come into the world. While monitoring protestors, the pair encounters an unusually powerful geist outside of the palace gates and Sorcha is forced to invoke one of her powerful runes to banish the creature back to the Otherside before it kills Kolya. The Order covers up the incident, blaming the violence and damage on a riot, but Sorcha is assigned to investigate further. Kolya is too injured to go with her, so rough-tempered Sorcha is temporarily partnered with an arrogant, young Deacon, Merrick. The story follows these two as they travel to the back end of the Empire and join up with Raed, an exiled prince, to discover the source of this supernatural threat. In her first novel of a planned series, Philippa Ballantine draws the reader in and pulls them along on Sorcha and Merrick's adventure.

This fantasy world revolves around the presence of book's eponymous entities and the Order's mission to fight them. To fulfill this mission, the Order takes children that are able to use magic and raises them to be Deacons. An Active, such as Sorcha, uses runes that enhance their fighting ability, such as by creating a personal shield or letting them wield fire. A Sensitive, such as Kolya or Merrick, uses runes that appear to focus on the mental and spiritual aspects of people. Although the reader does see some examples, Sensitives' abilities aren't as clearly laid out in the novel as Actives' are.

After reading this novel, I realized that both what I liked and what I disliked came from the same thing, how deep into the point-of-view character's thoughts the author put me. GEIST is written in a deeply-penetrating third-person subjective and scenes are told from the point of view of Sorcha, Merrick, or Raed. Opinions and the characters' perceptions of others, including what they believe the others are thinking, are also stated as fact without much equivocation.

In most places, this works. There is inter-personal conflict and this penetration gives the reader a personal stake in what the characters are feeling. It also helps sell the lack of information that the characters have. Sorcha doesn't know much about Merrick and Merrick is afraid of Sorcha. If the narrative was more removed from their thoughts, these scenes could have felt weak because of the lack of explanation. But since the reader is so far in the character's thoughts, they don't notice.

The penetration also helps sell how little solid information the author gives us. The characters don't just comment on how they don't know something, they complain about not knowing. So instead of feeling like the author's just holding back, the reader believes that the lack of information is how the world works and shares in the characters' frustration.

Unfortunately, there are downsides to being deep in the characters' thoughts.

The author has described this novel as an epic fantasy. It doesn't feel like it is. It feels more like a sword-and-sorcery story. All of the far-reaching aspects of the story could be removed and it wouldn't lose much. As I was reading, I was pulled into their adventure. At the end, when the characters discover how events fit into the larger picture, the connection felt weak. There was incomplete information and the characters don't end up understanding everything, so it felt to me like the epic scope was just tacked on. I hope that it will become more integral to the story in subsequent books.

The other issue that I encountered with the level of penetration was at beginnings of scenes: it wasn't always clear who the point-of-view character was. Sorcha and Raed might have similar thoughts about Merrick's actions, and Merrick and Sorcha might have similar thoughts about Raed's actions. When a scene started with a situation where opinions overlapped, I sometimes found myself getting six or seven paragraphs in and realizing that the point-of-view character wasn't who I thought it was. I then had to go back and reread the beginning of the scene with the actual point-of-view in mind.

Setting aside the issues that I had with the book, I enjoyed it. It was a good story set in a world with plenty of room to grow. I look forward to the next book and learning more about the reasons behind the events in GEIST. I give it four stars of five and recommend it to those that would like to read a more personal view of an epic fantasy adventure.
2 people found this helpful
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Reviewed in the United States on January 9, 2014
I enjoyed this book a lot. It has a very original magic system, an interesting story and great characters.
A lot of fantasy authors tend to overdo world building. Sometimes it feels like they try to give the reader every little detail about the world. Others know only give information relevant to the story, but don't proportion it well. Ballantine gave only the necessary information and spread out over the whole story. No big chunks of word building information in one go.
The characters are very memorable and they all interested me a lot. At the start of the book, I was annoyed by one of the quirks of a main character, but ended up loving that quirk. It made the character very real.
I was a little disappointed with the climax. I had expected more of it; that it would be more difficult and that it'd lasted longer. The biggest dislike about this book is, however, the fact that the author keeps repeating colours. She mentions many times that Sorcha has red hair and almost as many times that Raed has hazel eyes.
I wanted to givethis book 4.5 out of 5 stars because of these little annoyances, but seeing that I cannot do that, I shall give it 5 starts because i enjoyed it so much.

Top reviews from other countries

Kindle Customer Margaret Quantick
5.0 out of 5 stars Geist (A Book of the Order)
Reviewed in Australia on June 16, 2019
I found this book a little hard to get into and slow for me to read at first but in the end enjoyed it
Kunde
5.0 out of 5 stars Interesting and different
Reviewed in Germany on August 26, 2014
A very enjoyable book with different ways to describe magic than most others: runes, non-religious orders, partners working together, political unrest, intrigues and developing characters make this book quite interesting and - more important - enjoyable to read.
One person found this helpful
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Chris
5.0 out of 5 stars Great read.
Reviewed in Italy on January 12, 2014
I like most fantasy so its not surprise i like this book. The storyline is original and compelling, the characters well round with a bit of whose done it in the background. Can't wait to get the rest of the series.
Amazon Customer
5.0 out of 5 stars Extremely pleasant surprise
Reviewed in the United Kingdom on April 14, 2012
I'm definitely falling out of love with the fantasy genre as I read so many awful books, yet a couple of pages into the free Kindle sample and I knew I had to buy it. The occasional cliché popped in at the end, which wasn't as good as the beginning, but it was wonderfully tight writing, good characterisation, and fantastic tension. And, although the ending had a few clichés, it still was not a clichéd plot. If I could I'd rate it 4.5 out of 5, as it is I decided to go for 5 as the Amazon guideline of 'I like it' for 4 wasn't strong enough.
One person found this helpful
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Mina
4.0 out of 5 stars Captivating start of an High-Fantasy series
Reviewed in Germany on October 6, 2013
Synopsis [by Goodreads.com]

Between the living and the dead is the Order of the Deacons, protectors of the Empire, guardians against possession, sentinels enlisted to ward off the malevolent haunting of the geists...

Among the most powerful of the Order is Sorcha, now thrust into partnership with the novice Deacon, Merrick Chambers. They have been dispatched to the isolated village of Ulrich to aide the Priory with a surge of violent geist activity. With them is Raed Rossin, Pretender to the throne that Sorcha is sworn to protect, and bearer of a terrible curse.

But what greets them in the strange settlement is something far more predatory and more horrifying than any mere haunting. And as she uncovers a tradition of twisted rituals passed down through the dark reaches of history, Sorcha will be forced to reconsider everything she thinks she knows.

Review:

I have known Pip Ballantine only as a writer of Steampunk - which I liked - and was surprised that this series is purely High-Fantasy [except, there are steampunkish airships...]. The setting is medieval, magic is a known factor and the known world is divided into commoners and nobility and ruled by an emperor. Although the Goodreads-description [which is also to be found on the book's backside] gave me a fairly [and accurate] idea about the story, I had a bit of a hard time getting to know my whos and whats - the reader is thrown right into the story and into the middle of an alternate world and magic system and has to gather the information necessary to understand everthing bit by bit. On the one hand, I dislike infodump and Ms. Ballantine definitely does not do that, on the other hand I had to concentrate very hard the first fifty pages or so, until I had everything straight.

As is said above, this is essentially the story of three people: Sorcha Faris and her new and inexperienced partner Merrick Chambers, who form a team of Deacons. As such they fight geists, intruders of the Otherworld, that slipped into this world and wreak any kind of havoc and especially haunt and possess people. Each Deacon-team consists of an Active [of which Sorcha is the most powerful in the order] that do the destroying and sending-back part of the job and a Sensitive that can see the geists and identify them. To do so, they have to from a Bond, which makes up a lot of the complications of such a relationship. The story is alternately told from Sorcha's, Merrick's and Read Rossin's POV - which I liked, because each POV is as interesting as the other and it is a good means to widen the reader's perspective on the enfolding story.

The Deacons meet Read Rossin - who is on the run from the emperor, since he is the son and heir of the former king of Arkaym - who saves them in a live threatening situation, altough the Deacons' connection to the emperor makes that a rather foolish move.
Read suffers his family's curse: that is having his very own kind of Bond with a shapeshifting Geistlord that usually kills everybody near, when he is let loose and in charge.

When the three of them are thrown onto their journey together [something none of them wants], there is as much action/adventure as there is investigation to unravel a probably huge conspiracy. I loved the mixture: enough dialogue to understand the characters, their motivations and their relationships to each other, but never losing speed since each revelation brings new action.

The world is well described and believable and the magic-and Otherworld-system are congruent and make sense. What I missed was a map that would have helped me get the places straight [well, but I managed]. The characters and their relationships are well fleshed out and any development made sense and made everything the main characters experienced relatable.

The end did give answers and wrapped up a lot of loose ends, but since this is the beginning of a series, there is enough room for future development and enough questions open to have me go on reading with the next installment, Spectyr, right after I finish this review.

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