- Hardcover: 472 pages
- Publisher: Princeton Architectural Press (August 22, 2012)
- Language: English
- ISBN-10: 1616890770
- ISBN-13: 978-1616890773
- Product Dimensions: 8.5 x 1.8 x 11.5 inches
- Shipping Weight: 4.3 pounds (View shipping rates and policies)
- Average Customer Review: 31 customer reviews
- Amazon Best Sellers Rank: #66,793 in Books (See Top 100 in Books)
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Generative Design: Visualize, Program, and Create with Processing
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"Beautifully illustrated... A fine introduction to generative design, filled with impressive examples and thankfully free of mind- numbing jargon... This book, equal parts art and textbook, is a valuable tool for both learning what exists and triggering new ideas." -- Steven Heller, The New York Times
"Fortunately, this insiders' how-to manual--by Hartmut Bohnacker, Benedikt Groß, and Julia Laub--contains loads of images and project profiles that together form a snapshot of the emerging field, which, in layman's terms, uses computer software and algorithms to generate visually exciting forms based on wildly complex concepts. The examples are rich and varied, ranging from a series that visualizes the air quality in various cities through virtual plant growth to a company logo that evolves through a kind of genetic recombination." --- Fast Company
About the Author
Hartmut Bohnacker is an independent designer in Stuttgart specializing in interface and interaction development. He is a professor of interaction design at The University of Design Schwäbisch Gmünd.
Benedikt Groß is an MA student in Design Interactions at at the Royal College of Art in London. Prior to that, he was an IX and UX Designer at Intuity Media Lab in Stuttgart.
Julia Laub is an independent graphic designer specializing in book design, corporate design and generative design. In 2010 she established the design agency onformative (studio for generative design) in Berlin with Cedric Kiefer. She is an assistant professor for generative design at The University of Applied Studies Mainz.
Claudius Lazzeroni, editor, is a professor of interface design at the Folkwang University of the Arts in Essen.
Top customer reviews
This really is a beautiful book, a chest of techniques, methods and examples for working through the Processing language in the context of generative design. It's broken into two sections, with the first quarter of the book devoted to glossy full color 'plates' (if u like), surveying artists working in the generative design field. The rest of the book is dedicated to the Processing language, broken into two sections - basic examples, and then more complex methods.
The textbook pages have a non-glossy paper feel, which in and of themselves are a lovely texture and weight. In particular the binding of the book is something of an achievement - each page seems to fall gently over the next, leaving an open book that never needs much creasing or pressing to get the spine to lay flat. It is a heavy book, so probably best set next to a computer and a cup of coffee as you wade through the many examples.
It has to be said that the examples here are also (expectedly) beautiful, and unlike other programming books, they don't resort to a uninspiring aesthetic or to ugly sketches that no one wants to code. The sketches in this book are simply gorgeous and the kind of thing that probably made you want to get started with Processing in the first place.
The layout is also fantastic, with clear pointers to what each part of the code means and does, not to mention great full color representations of the sketches variations.
It's very hard for me not to recommend this book to any Processing programmer, or to any beginning Processing user, but I would have to say it might not be the best place to start. Having said that if you're interested in Processing or Generative Design you should go out and buy this book right now, it will leave you inspired for months and maybe years.
If you're just starting out then obviously the Processing website, examples and reference are a great starting point, as well as the Processing book by Reas & Fry. Following on from there Generative Design is like a more advanced text to the Reas and Fry version. Coupled with the examples provided on the companion website (freely downloadable), and the fact they upgraded the code in this English text to Processing 2.0 really make this text a current and useful tool.
And while I do love the artist pages at the beginning of the book I can't help but feel it wouldn't have been a loss if they were omitted. That's just a personal opinion (and my reason for 4 stars), as the focus for me here and the real attraction to the book is the 'textbook' part. If anything it would have made it more 'backpackable' - enabling it to be taken on the go with less strain on the shoulders.
I've yet to scour the book from end to end so this is more of general vibe of what it's like in person.
An absolutely fabulous text and a book worth keeping for life, that will certainly sit as a crucial text in the processing lineage along with DBN, Creative Code and the Processing Programming Handbook.
There are other books that are better for teaching basic concepts in a methodical way (Daniel Shiffman does a great job with Learning Processing and then The Nature of Code), but this book is great to add to the collection for its variety of inspiring examples. Most of the works have walkthroughs of the code side by side, and the actual source code is available to download as well. If you're interested in Processing or generative art, I can't recommend this book enough.
The book's layout and design are beautiful and easy to read. The paper and print are of high quality. This is a large book and is a great supplement to a course in the Processing programming language. Well worth the money.
Most recent customer reviews
A must have if you like design and printing!!!