CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Get Bit Game by Dave Chalker
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- Winner Origins Gaming Award for Best New Family/Party Game
- 10s of thousands sold!
- Safety Tested and Quality Assured!
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Get Bit Original Game is a 3-6 player game that plays in about 20 minutes. Winner Origins Gaming Award for Best New Family/Party Game. 10s of thousands sold!.
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|Sold By||Available from these sellers||Amazon.com||Amazon.com||Amazon.com||Amazon.com||Amazon.com|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||1.5 x 4 x 10 in||9.62 x 9.62 x 2.12 in||9.75 x 9.75 x 2.5 in||9 x 3 x 13 in||10.5 x 2.5 x 10.5 in||5.9 x 3.9 x 1.5 in|
|Item Weight||0.53 lb||—||—||2.84 lbs||2.07 lbs||0.6 lb|
Top customer reviews
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Easy to learn
Lots of fun
Super durable cards
Robots are not indestructable
It's a great game for a small group, and can be played in different ways to increase the duration of the game. It's quick to learn, and gameplay is simple.
Robots are ordered each turn with the highest unmatched card in the front, followed by lower unmatched cards, and then anybody who played a card that matched someone else maintaining their relative order at the back.
The most important thing is to not match cards with anybody in front of you and, if nobody matched cards, don't have the lowest card. Learning how your opponents think and predicting what they will play makes this game fairly quick and fun.
I highly encourage players to try the alternate rules.
The game at heart is a type of bluffing game. Everyone has a hand of cards numbered one to seven. Everyone has a robot somewhere in a line and at the rear end of the line is a shark. Everyone will play a card and the numbers are compared. The lowest number moves, then the next up, and eventually the highest number moves which means the high number will bring you forward while the low number may leave you at mercy of the shark. If you are at the end of the line after all the numbers go through, you lose a limb. Lose all limbs and you're out. There are two catches though while playing. If you happen to tie a number with someone, you both will stay where you are which can leave you in the back. As you continue to survive, you use up cards until they are all exhausted, and you will be allowed to recover your cards. If you lose a limb at any time, you recover all of your cards. Sometimes getting bit can be a sound trade off as a result.
A bluffing game with the odd theme but it is simple enough and short enough to merit it reasonably so. I'd even go so far to compare this to a more known bluffing game but then we'd be comparing dice to cards and that's besides the point.