- Paperback: 128 pages
- Publisher: Make; Ill edition
- Language: English
- ASIN: B008SMKPW0
- Package Dimensions: 8.3 x 5.5 x 0.3 inches
- Shipping Weight: 6.4 ounces
- Average Customer Review: 82 customer reviews
- Amazon Best Sellers Rank: #1,366,572 in Books (See Top 100 in Books)
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Getting Started with Arduino (Make: Projects) Paperback
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Getting Started with Arduino, authored by Arduino co-founder Massimo Banzi, offers a brief, fun, and lucid overview of Arduino that will appeal to lots of people who've been wanting to get into physical computing and want a way in. This handy little guide should be just the ticket. To work with the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED.The Arduino Platform
Arduino is composed of two major parts: the Arduino board, which is the piece of hardware you work on when you build your objects; and the Arduino IDE, the piece of software you run on your computer. You use the IDE to create a sketch (a little computer program) that you upload to the Arduino board. The sketch tells the board what to do.
Not too long ago, working on hardware meant building circuits from scratch, using hundreds of different components with strange names like resistor, capacitor, inductor, transistor, and so on.
Every circuit was “wired” to do one specific application, and making changes required you to cut wires, solder connections, and more.
With the appearance of digital technologies and microprocessors, these functions, which were once implemented with wires, were replaced by software programs.
Software is easier to modify than hardware. With a few keypresses, you can radically change the logic of a device and try two or three versions in the same amount of time that it would take you to solder a couple of resistors.
The Arduino Hardware
The Arduino board is a small microcontroller board, which is a small circuit (the board) that contains a whole computer on a small chip (the microcontroller). This computer is at least a thousand times less powerful than the MacBook I’m using to write this, but it’s a lot cheaper and very useful to build interesting devices. Look at the Arduino board: you’ll see a black chip with 28 “legs”—that chip is the ATmega168, the heart of your board.
We (the Arduino team) have placed on this board all the components that are required for this microcontroller to work properly and to communicate with your computer. There are many versions of this board; the one we’ll use throughout this book is the Arduino Duemilanove, which is the simplest one to use and the best one for learning on. However, these instructions apply to earlier versions of the board, including the more recent Arduino Diecimila and the older Arduino NG. The figure on the left below shows the Arduino Duemilanove; The figure on the right shows the Arduino NG.
About the Author
Massimo Banzi is the co-founder of the Arduino project and has worked for clients such as: Prada, Artemide, Persol, Whirlpool, V&A Museum and Adidas. He spent 4 years at the Interaction Design Institute Ivrea as Associate Professor. Massimo has taught workshops and has been a guest speaker at institutions like: Architectural Association - London, Hochschule f r Gestaltung und Kunst Basel, Hochschule f r Gestaltung Schw bisch Gm nd, FH Potsdam, Domus Academy, Medialab Madrid, Escola Superior de Disseny Barcelona, ARS Electronica Linz, Mediamatic Amsterdam, Doors of Perception Amsterdam.
Before joining IDII he was CTO for the Seat Ventures incubator. He spent many years working as a software architect,both in Milan and London, on projects for clients like Italia Online, Sapient, Labour Party, BT, MCI WorldCom, SmithKlineBeecham, Storagetek, BSkyB and boo.com.
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However, this book is small, written in a narrative style, and it's only a rough guide to using any Arduino board.
As it turns out though, the book is perfect. The board wasn't developed so that the author could get rich hawking a bunch of accessories. The board is an open source microprocessor that you can hook up to anything, and this book is an intro to that world.
The book contains a bit of philosophy, some sparsely documented example projects, and some general electronics information. This is the perfect book if you really want to embrace the Arduino mindset and find your own way.
In the end it did help me decide what to buy, and I did buy a "kit". The book primarily helped by making me realize that I needed to go through the specifications of the boards / kits / components and think about what I wanted to try to build and what I was willing to pay.
It may not seem like it at first, but there is a lot of information in this little book. It's just not spelled out in lists or repeated over and over again.
By the way, after *much* deliberation I finally ordered Make's "Ultimate" Starter Package with the Arduino V3, which is not currently available on Amazon. I went with a kit only because of the wide array of parts.
I also decided to supplement this book with the Arduino Cookbook.
This book really got me going and explained in an easy-to-understand way how to create some basic projects. I have already created most of the sample projects from the book by just getting a starter kit as well!
However, I gave it a 4 star because it is somewhat short. Yes, it is about 150 pages, but most of the pages consist of sometimes 2-3 pages of just repetitive coding that is only explaining one new concept, but it does help to see how all of the code works together.
Thinking about getting it? Go for it. It's WAY better than searching all of Google for some help. Trust me.
Heres the kit I also bought to go along with the book.
Arduino Duemilanove Starter Kit
It's well worth the price, and is a better intro to the Arduino than floundering around the webpages. Several subtle points are touched on here that you might easily miss otherwise (e.g., there's a similar language to the one on the Arduino that runs on your PC, it's called "Processing"). The book gracefully progresses from simple apps to more complex ones, ending with one that communicated with a proxy server (written in "Processing") that runs on the PC and shares data with the Arduino via USB.
If you're new to the Arduino, check out this little book. It's a real charmer.