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Getting Started with Processing Paperback – July 2, 2010
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"The perfect introduction to creating software for people without an engineering background."
--Aaron Koblin, Technology Lead, Google Creative Lab
"Making a computer program used to be as easy as turning it on and typing one or two lines of code to get it to say, ‘Hello.' Now it takes a 500+-page manual and an entire village. Not anymore. This little book by Ben and Casey gets you computationally drawing lines, triangles, and circles within minutes of clicking the ‘download' button. They've made making computer programs humanly and humanely possible again -- and that's no small feat."
--John Maeda, President of Rhode Island School of Design
"Getting Started with Processing is not only a straightforward introduction to basic programming -- it's fun! It almost feels like an activity workbook for grownups. You may want to buy it even if you never thought you were interested in programming, because you will be."
--Mark Allen, Founder and Director, Machine Project
"This is an excellent primer for those wanting to dip their feet into programming graphics. Its learning by doing approach makes it particularly appropriate for artists and designers who are often put off by more traditional theory first approaches. The price of the book and the fact that the Processing environment is open source makes this an excellent choice for students."
--Gillian Crampton Smith, Fondazione Venezia Professor of Design, IUAV University of Venice
"Processing changed dramatically the way we teach programming and it's one of the major factors of the success of Arduino."
--Massimo Banzi, Cofounder of Arduino
"Casey Reas and Ben Fry champion the exciting power of programming for creatives in Getting Started with Processing, a hands-on guide for making code-based drawings and interactive graphics. Reas and Fry are clear and direct, but as artists, they're not afraid to be a bit eccen- tric and offbeat. This makes their unique form of teaching powerful."
--Holly Willis, Director of Academic Programs, Institute for Multimedia Literacy, School of Cinematic Arts, USC
About the Author
Casey Reas is a professor in the Department of Design Media Arts at UCLA and a graduate of the MIT Media Laboratory. Reas' software has been featured in numerous solo and group exhibitions at museums and galleries in the United States, Europe, and Asia. With Ben Fry, he co-founded Processing in 2001. He is the co-author of Processing: A Programming Handbook for Visual Designers and Artists (2007) and Form+Code in Design, Art, and Architecture (2010). His work is archived at http://www.reas.comwww.reas.com.
Ben Fry has a doctorate from the MIT Media Laboratory and was the 2006-2007 Nierenberg Chair of Design for the Carnegie Mellon School of Design. He worked with Casey Reas to develop Processing, which won a Golden Nica from the Prix Ars Electronica in 2005. Ben's work has received a New Media Fellowship from the Rockefeller Foundation, and been shown at the Museum of Modern Art, Ars Electronica, the 2002 Whitney Biennial, and the 2003 Cooper Hewitt Design Triennial.
Top customer reviews
As his first processing book this did great. Quick overview with some quick wins really got him a taste of the power of the language and what might be possible.
He still re-reads and, references it and reworks the examples.
I just reached over and opened it up, it has marked pages on the examples and discussion dealing with how to detect the bounds of a circle. He needs this to finish up his virtual slingshot game.
When a book can be both reference and inspiration you know its good!
Overall, that's almost exactly what the book advertised, and it does the job pretty well. This book is inexpensive, lightweight, easy to follow, and I recommend it to all who want to get started with processing and also have an idea of what they want to build with it.
The book provides an introduction to the Processing environment and to the fundamentals of the language. With the knowledge in this book you will quickly be doing graphical things on the PC - a lot faster than with any Microsoft development environment!
If your goal is to use a PC language to develop graphics and apps on a PC, but don't feel that you are a 'programmer', then this is the language and book for you. The book is approachable and the language is very clean. The result is after going through this book you will have the confidence to 'do things' on a PC that you didn't think you could do. Programming is within reach of 'non programmers' again.
Hope to get talking from my PC to Arduino soon.
Could have waited for the new edition, but the used copy I bought was priced right and looked like it was never cracked.