About the Product
- The full arcade experience of Ghost Squad comes to the Wii along with exclusive additional content, including a Multiplayer mode for 1- 4 players and much more.
- One of the first light gun games to arrive on the Wii, Ghost Squad will take full advantage of the unique controls of the Wii Remote.
- Three dangerous missions bring a new gameplay experience every time with multiple levels, alternate routes, changing daylight, a variety of player choices and secret weapons and costumes to unlock.
- Alone or with up to three squad mates, players will rescue hostages, apprehend suspects and deactivate bombs as they eliminate terrorist threats around the world.
- Unlock 25 different tactical weapons including sniper and assault rifles, submachine guns, hand guns, and more.
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Top Customer Reviews
1.) I don't know who at Nintendo came up with the crazy idea that the trigger on the front of the zapper (i.e., "B" button) should be the firing trigger, but this game follows that trend when you select the zapper mode. However, if you choose the Wiimote + Nunchuk mode, it reverses the buttons. In this mode, the button located where a trigger would normally be (i.e., "Z" button) becomes the trigger, and the "B" button becomes the action button. It's a lot more fun to play this way. So, if you're using a zapper, don't pick the zapper mode. Pick the Wiimote + Nunchuk mode.
2.) Although this game supports 480p, it does NOT support widescreen. If you play in this mode, everything looks a little stretched out, although it's tolerable. The gameplay itself doesn't look too bad. You really notice it the most when octagon shaped dialog items appear on the screen.
3.) If you have a large TV, this game requires you to be REALLY far back in order to properly calibrate the aim. For my 57" TV, I have to be about 12' back before it will allow me to aim directly at the calibration targets. If you change the TV from widescreen mode to 4:3 mode, it helps a little with the distance.
As a side note, once you do calibrate the aim properly, the aiming is extremely accurate provided that you have a large TV and are using the zapper. In the arcade game, the crosshairs are always jumping around a little, which makes the sniper sessions a little difficult (in a frustrating way, not in a good way). With a large TV and a zapper, the sniper sessions are much easier.
I never played Ghost Squad in the arcades, but there is an arcade port of it as one of the modes. You can have up to two players in the arcade mode, and up to four players in the "party" mode. I have played both with another player, and it was a blast to play. My cousin and I got a great blast out of accidentally killing hostages in the stages where the jump out like the enemies. The more you play through the game successfully, the more difficult the game becomes, and then you start to unlock new costumes and guns for you to be able to select prior to entering the game. That feature is different from many of the Time Crisis games I've played and is more than welcome. As a matter of fact, it gives Ghost Squad a great deal of replay value!
Ghost Squad is definitely a keeper for a light-gun-game addict, but there is one thing the reader must be warned about. If you are expecting the accuracy of the Namco Gun-Con, you are going to be sadly disappointed. The WiiZapper still obviously uses the Wiimote, which uses the sensor bar. Any accuracy issues you have with the Wiimote, you're going to have with any Wii gun games. You can't shoot by feel like you do with the Gun-Con, you do have to use the on screen aiming. This is the only thing that detracts from the experience, but it is an issue with modern gaming and the Wii system. In that way, it does not represent this fun game, which is why I give it a full 5 stars.
If you are a fan of first person shooters (i.e. Silent Scope, or Time Crisis), this game is definitely for you. Ghost Squad is a very interactive game, not just because the Wii is motion sensor, but because the further you get in the game, the more options you unlock which take your individual missions into different direction (Mid mission you might be asked to pick whether or not you want to disarm a bomb, or save hostages--these options increase as you progress). So Mission 1 at level 1, will be a bit different than Mission 1 at level 5. That is the other great things about this game, you can level up your missions, and your character to unlock different guns, costumes, and even different modes for the game. The ability to level up your character, and missions really increases the replay value of this game.
There is a party mode, in which up to four players can simultaneously play a mission, but at that point it gets kind of hard to tell all the crosshairs apart. I can be shooting a blank wall for a minute and a half until I realize that I'm not the blue crosshair.
If you are really into this game, I advise picking up the Wii Zapper with Link's Crossbow Training.Read more ›
Most Recent Customer Reviews
great game, my kids loved it and was a great price, also came before due date.Published 2 months ago by dexter davis
Ghost Squad is a classic little rail shooter ported from arcade to Wii, made by Sega. I am in love with this game. Read morePublished 2 months ago by John Abramson
great game i love playing this game with my in-laws when we team up we smash it it really gets you going and gets you motivated. Read morePublished 2 months ago by M. Ray