From the Inside Flap
- An epic fantasy series focused on deeply developed characters
- A strong female lead--with a thirst for adventure, a young woman struggles for her place in a world of men
- A well-realized world of realistic lands and cultures and a grand sweep of time
- A subtle magic, visionary and metaphysical, enshrouded by myths and legends
- Heirs and lowborn coming of age, rising to power, and falling from grace
From the Back Cover
Adria Idonea has always awakened from dreams of drowning. Throughout her childhood, Adria has awakened entangled in her linen sheets in her tower at her father's mountain citadel of Windberth. She has awakened within sweat-soaked furs as a young woman among the Aesidhe, the Wilding Ghosts of the deep wood. Adria has awakened far too many times between the water and the air, gasping for breath and grasping for... something already lost.
The dreams quickly fade, but the fear remains, for Adria's is a mind divided, a life in uncertain balance, heir of a nation on the brink of war.
In the wake of the War of Scars, Adria's father carved a kingdom out of the scattered settlements of fledgling nobles. He forged a faith from the ashes of old religions left smoldering beneath the boot heels of long-lost armies. Now, at last, Heiland is a realm of order, held in a balance as careful as the black and white of a king's chessboard. A perfect order, except for... a few ghosts.
The Aesidhe, now guided by Preinon, the exiled brother of King Ebenhardt Idonea, have become a challenge to the King of Heiland, to its Knights of Darkfire, and to the Matron of its Holy Sisterhood--a challenge made more potent by the unexpected arrival of a second great exile--young Princess Adria herself.
Now, the games of chess taught to her by her father begin to play out on a grand scale, in the past and the present of her life, the real, the metaphysical and visionary, as Adria fights for a place in her world true to the destiny of a princess and the heart of a Hunter of the Aesidhe. And even as she returns to the spires of Windberth to fulfill a promise to her brother Hafgrim, the newly knighted Prince of Heiland, she remains uncertain of her status--royal scion... or exiled traitor?
The War of Scars may have ended, but the legacy of shattered kingdoms and broken faiths has left the heirs of scars with an uncertain destiny in a fragile world. Torn between the legacy dictated by her father and the faith offered by her uncle and his new People, Adria knows that, as the Aesidhe have taught her, the mind divided can only defeat itself.