About the Product
- Windows 95, 98, Me only (not XP compatible)
- Choose one of three races to battle across twenty-five island rendered in full 3D, all beautifully detailed unlike any game environment you've ever experienced
- Hours and hours of pulse-pounding, story-driven single-player campaign, complete with outrageous cut-scenes
- Battle up to 10 players over LAN or the Internet via TCP/IP (monthly subsciption fee may be required, please see software documentation)
- Battle from 1st or 3rd person perspective in addition to the revolutionary Kabuto Mouth-Cam and Foot Stomp/Crunch view
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Giants was developed by Planet Moon Studios, an offshoot of the wacky Shiny Entertainment studio that brought us Earthworm Jim and Sacrifice. It shows. The between-mission movies are hilarious and filmed inventively (using the game's graphics) throughout. You begin by portraying the Meccs as they puzzle out the new world and help people. Next you portray Delphi, a sexy sorceress Sea Reaper, and finally you get to walk in the massive footsteps of Kabuto himself. The game plays with arcade style; before you're done you'll have flown around and fired weapons, conjured spells, participated in a jet-ski race or two, and eaten just about everything that moves as the giant himself. It's dizzying, it's fun, and you'll never forget you played it. (Note: not for kids--strong language, nudity, violence, and adult humor throughout). --Bob Andrews
- 3 different sides
- Brilliant use of style and humor
- You get to be a giant!
- Multiplayer isn't satisfying
- A few crash bugs exist
Top Customer Reviews
Interplay's really made a beautiful game here. Giants is based on a completely new engine and takes advantage of newer graphics cards' T&L engines to great effect. The course of the single-player game is played on a seried of islands, some tropical, some ice, etc. In the single player game you play first as Meccs, human-like characters with machine weapons, then as Delphi, a magic/sword/bow & arrow using nymph, and finally as Kabuto, a brutish monster.
Each character you play has a completely different method of gameplay for you to use. It's fantastic because it makes the game highly variable. Once I'd just about gotten the mecc's weapons & strategies down, the storyline progressed to Delphi and I had to learn to use spells and such. Not only that, but there are resource-collecting strategy elements involved. One has to collect little guys named Smarties and food/souls to feed them with so they can build a base for you to provide you with more powerful spells or weapons.
Your enemies' AI, while simple, isn't so easy as to make it boring. They'll sometimes hide behind trees and structures to fire at you. All in all, a great game.
The Not as Good:
There needs to be an in-game save instead of a per-scenario save. Some of the missions are just too long to have to repeat. In base-building missions it will restart you with the buildings you've already built, but even so it's a chore to repeat things over & over again. Having an in-game save should be rule #1 in the game developer's handbook.
In addition, the AI can be pretty dumb at times, either standing there while I shoot at it or running straight away as I slug it's back with rounds.
Lastly, the game as released in the box needs to be patched badly. The patch is available online from Interplay, but the game should have at least worked out of the box.
Interplay Groupthink Screwup #1: publishing this game in December.
Why this is a screwup: The game isn't finished! Along with the play-balancing issues mentioned by other reviewers, Giants sports numerous bugs. These range from minor graphics glitches to fatal system crashes. Of course, of course, a patch will be out, and those of us smart enough to use (and buy from) the Internet will be able to fix the game. But what about the poor schmucks who don't have Inet access? They're screwed, and are stuck with a buggy, unfinished game, all thanks to Interplay's rush to get this thing out by Christmas.
Interplay Groupthink Screwup #2: Changing the blood from red to green.
Why this is a screwup: Insults gamers. This is cowardice, pure and simple. The marketing geniuses thought that red blood was too much for us to handle. Us. Gen X. C'mon, we were buying Robocop action figures when we were 8 years old! Red blood in a computer GAME is not going to traumatize us. Note that this wouldn't be an insult (or a screwup) if the blood had been green from the start. Heck, Kabuto and his pals are aliens; we wouldn't have batted an eye at green blood. But the fact that they changed the color to comply with some lame "decency standard" makes the change an insult.
By the way, the patch to change the blood from green to red is widely available on the 'Net.
Interplay Groupthink Screwup #3: Putting clothes on the Sea Reaper, Delphi.
Why this is a screwup: Again, this insults gamers.Read more ›
I'm typically the type: the more gore, head kracking, and the darker and more evil a game the better. Well, here's Giants, possibly the funnest gaming experience I've ever had and it's Light hearted, but it's the funniest game ever. It's so masterly put together with all the perfect elements of twisted humor, Beautiful graphics and environments, different styles of gameplay within the game, staring at delphi's nude body...just delete or move the arpfix file in the bin folder to experience the sea reapers as they were meant to be. Quite possibly my favourite game ever. A winner in the Industry.
.Beutiful Graphics, Amazing modeling work, Sharp textures.
.The Story. Oh god, I love it! The Plot is so perfect. Funny and I mean REALLY Funny, heroic, great combination of elements. Very original Scie Fi. I was completely emersed in these worlds.
.Environments are one of the most striking features here. Wow, 30 islands, each beautifully rendered and detailed. Fully emmersive and atmospheric.
.Sound. The music is outstanding, by Mark Snow, (X files, La Femme Nikita) and I mean it...It's THAT good. The sound effects and ambience is riveting.
.Gameplay. Fun. Very Fun. Pure energetic Fun.
One of the few titles I give 100 on a 1-5 scale
Most Recent Customer Reviews
I haven't played this game in years. It really brought back memories. THe only downside is that it's compatibility with my surface pro 3 is sketchy; it takes multiple... Read morePublished 22 months ago by daniel percuoco
perfect mix of game play, entertaining story line and hilarious dialog. It's an old game now, but holds up well for replays.Published on December 15, 2013 by Zuner
It's hard to believe Giants is a decade on now. For those of you who missed it, Giants was part of the boom in hi-tech PC games that came about with the introduction of the GeForce... Read morePublished on April 10, 2012 by Moviedude
I've owned this game before and wanted to re-visit. If you've never played this game your life is not complete...Published on March 13, 2011 by Ovidio
Very fun. Would recommend it to anyone who enjoys a challenge, and good old British humour (the real kind, not the Family Guy kind :P).Published on November 19, 2010 by Draggo
Giants, Citizen Kabuto is quite possibly one of the funniest games I've ever played. It actually caused me to laugh aloud enough times my wife asked me to play in a different... Read morePublished on March 26, 2010 by John
this game is really creative! but there is no in-game save...and if you die...well, you have to start from the begining of the level! and there's no check points either. Read morePublished on November 8, 2009 by Z.M.
Mere words cannot express how much I love this game. The medium of dance maybe more appropriate. It has its problems (in that there are a few bugs in the non patched version), but... Read morePublished on February 19, 2007 by Finzi and Barber fan
a very good shooter/fighting/crazyexplosionsandstuff with funny characters and very good graphics, i've beaten the game %100 and i am very impressed. Read morePublished on July 6, 2005 by C. Blackett