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God of War III - Playstation 3
About this item
- True to the series roots, the four pillars of game play - brutal combat, intricate puzzles, exploration of awe-inspiring worlds
- God of War III is the epic conclusion to the Greek mythological trilogy, which will complete Kratos' story
- New deadly weapons like the Cestus, powerful metal gauntlets with devastating strength, and other brutal instruments of war
- The menacing creatures of Greek mythology can now be manipulated against their will, to cross chasms, inflict blind rage against enemies
- God of War III picks up exactly where God of War II left off ? Kratos must take his quest for vengeance to the very stronghold of the Zeus.
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Product information
| ASIN | B000ZK9QCS |
|---|---|
| Release date | March 16, 2010 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #20,160 in Video Games (See Top 100 in Video Games) #294 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.42 x 0.59 x 6.72 inches; 4.06 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Mature |
| Item model number | 98111 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4.1 ounces |
| Manufacturer | Sony Computer Entertainment |
| Date First Available | November 20, 2007 |
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Product Description
Product Description
God of War III for PS3. IN THE END, THERE WILL BE ONLY CHAOS. Developed exclusively for the PLAYSTATION 3 system (PS3), God of War III is the final installment of the multi-million unit-selling trilogy. Developed by Sony Computer Entertainment's Santa Monica Studios, God of War III will bring epic battles to life with stunning graphics and an elaborate plot that puts Kratos at the center of carnage and destruction as he seeks revenge against the Gods who have betrayed him. Set in the realm of brutal Greek mythology, God of War III is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he scales through the intimidating heights of Mt. Olympus and the dark depths of Hell to seek revenge on those who have betrayed him. Armed with double-chained blades, and an array of new weapons and magic for this iteration of the trilogy, Kratos must take on mythology?s darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus.
Amazon.com
God of War III is a single player action game, exclusive to the PlayStation 3, and the final installment of the God of War trilogy. Containing signature and addictive God of War gameplay a combination of over-the-top action combat, exploration and puzzle-solving along with an engrossing mythologically inspired storyline and a selection of new weapons and a new weapons system, it is a fitting conclusion to the much praised God of War franchise. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(https://images-na.ssl-images-amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }
Story and Gameplay
God of War III allows players on the PlayStation 3 to take on the climatic role of the ex-Spartan warrior, Kratos, as he treads through the intimidating heights of Mt. Olympus and the dark depths of Hades once more to seek revenge on those who have betrayed him. Armed with double-chained blades, as well a selection of new weapons, Kratos must take on mythology's darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus and the mighty Zeus himself.
Key Game Features
The Ghost of Sparta returns in the final chapter in the God of War trilogy.
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- Only on the PS3 - The award-winning development team leverages the processing power and technology of PlayStation 3 system to make God of War III one of the most-graphically advanced next gen titles available, with even the dramatic cut screens running off the in-game engine.
- Groundbreaking Depth of Scale - Kratos will explore areas up to 4 times larger than those found in God of War II, as well as carve through entire armies while navigating on the back of Titans - living, moving, breathing levels as tall as the Empire State Building.
- Realism - Players will battle in detailed and unique 3D worlds lit by thousands of dynamic lights and textures with quadruple the resolution, which allows for realistic muscle striations, detailed facial expressions, and new heightened levels of brutality and gore.
- Signature Gameplay - Brutal combat, intricate puzzles, exploration of awe-inspiring worlds, and a compelling and satisfying ending to Kratos’ epic story.
- Sophisticated Storyline - The God of War III storyline is the epic conclusion to the trilogy; the storyline will be told in a way that is true to traditionalist roots in Greek mythology, from moral consequences to brutal battles against the gods.
- Ridable Creatures - Several of the menacing creatures of Greek mythology in God of War III can now be manipulated against their will, as Kratos uses them to cross chasms, inflict blind rage against enemies, reveal puzzles and secrets, and as tools of complete annihilation.
- New Weapons and Combat System - New deadly weapons such as the Cestus powerful metal gauntlets with devastating strength and other brutal instruments of war that will allow Kratos to learn ruthless new techniques such as grappling with enemies and launching explosive wall-to-ground attacks.
- Lighting Technologies - The dynamic lighting solution employed in GOW III is only feasible through the computing power provided by the Cell SPUs. For example, using the High Dynamic Range Lighting (HDRL) technology, the camera – when using Krato’s sightline - will emulate the human retina, causing players to feel a sharp brightness when Kratos exits a dark area and enters a sunlit area, similar to how the human eye would need to adjust.
Feel Kratos' wrath.
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More baddies and bosses.
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New devastating weapons.
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Action/combat/puzzle play.
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Videos
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God of War III - Vengence
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God of War III
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God of War III - E3 Video
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God of War III - Spike Video
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Customer reviews
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Learn more how customers reviews work on AmazonReviewed in the United States on March 19, 2010
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God of War 3 starts of immediately where God of War 2 left off, but of course something occurs that causes Kratos to return to Hades yet again where he loses his powers after falling in the river Styx forcing him to start all over again. This should come as no surprise as no one should expect to play through an entire game with all upgraded powers. After things settle down Kratos continues his quest for revenge against Zeus and the other gods. Without ruining the story, I won't go into any more of the story line, but for those who have played the previous two games should be quite familiar with the theme by now.
Game play in God of War 3 is virtually unchanged from the previous two games, you should be able to pick up and start playing the game with little to no learning curve and only the more advanced moves require some thought and memorization. While the advanced moves are cool and can makes things slightly easier, they are not required to advance in the game, just a good combination of attacking and blocking should allow you to advance, and the bigger stronger enemies are usually defeated with quick time events.
As expected the graphics are greatly updated from the previous two games. If you only played the PS2 versions of the God of War series, then you will see a big improvement. I have played the PS3 versions of these games, and I still see graphical improvements. The graphics are much more crisp and seem to capture more detail in both the environments as well as Kratos and enemies.
Sound is pretty good, but for some reason I had a hard time hearing some characters' speech such as Gaia. The sound of her voice is muffled and very hard to hear over the music and other sound effects. In addition Kratos' attacks are not as loud as clear as I would have liked them to be and did not sound as good as GOW I and GOW II. When comparing the sound to my other PS3 games it just didn't sound as good (except for the BGM). I will NOT fault the game itself for this though, since it very well could be my 10 year old A/V receiver that has been giving me some issues for a while now. When I upgrade my receiver I will play through this game again to see if the sound improves.
Difficulty wise, this game is considerably easier than GOW I and II, if you beat those games, then you should not have much problem beating this one on the same difficulty you played in the first two. In all three games, I played on Normal difficulty and had more trouble beating GOW I and GOW 2 than GOW 3. This is not to say this game doesn't have its moments that will leave you wanting to throw your controller out the window due to some extremely cheesy and unnecessarily difficult parts, but if you persist you will get by it. THANKFULLY, the perfect save/checkpoint system from the previous games have been carried over. This was my biggest concern because I feared the developers would mess this up forcing gamers to do frustrating parts over and over again, but luckily they didn't mess it up so once again you are constantly reaching checkpoints as well as being able to manually save at designated areas. What's even better is that your automatic checkpoints are also saved automatically so when you turn the game off you are guaranteed to at least start at your last check point. This is very helpful during difficult parts and bosses and you don't have to worry about losing your checkpoint if you turn the game off. The puzzles were also very fun and were among some of my favorites parts of the game.
My main complaint about the game is the storyline. While it was enough to keep me playing till the end, it never seemed to be able to pull me in like the previous God of War games did. It was almost like I was waiting for something to blow the story wide open that would get me hooked, but that "something" never happened. The events of the story just seemed to just happen haphazardly right on top of one another and never really tied in to other parts. The boss battles against the remaining gods of Olympus seemed to occur too close to one another and there was no build up to them like the boss battle against Ares was in the original God of War. It's basically one moment you're walking and the very next moment you're fighting Poseidon. In addition I didn't find the actual fights against the various gods as enjoyable as the past games and on top of this, their death scenes were lack luster and seemed a bit rushed. One exception to this was the boss fight against Hercules which was my favorite boss battle of the game; I just wish the other fights were just as enjoyable. I was also quite disappointed with the ending and it just left me with an empty feeling after all Kratos went through to get to this very point.
Overall I think the game is worth playing and even buying. I don't regret my purchase as I have with other games that have had so much hype prior to being released. However, in comparing the first two games to this one, the story could have been much better. In any case I'm going to play through it again which is very rare for me. In fact I'm probably going to play 1, 2, and 3 again. Maybe it's unfair to compare this game to the first two masterpieces, but it very difficult for me not to do so. It's still a very good game, just not as good as the first two and for that reason I'll have to give it four stars.
GAMEPLAY
Very little has changed in the formula of God of War and that is a good thing for fans of the series. If you are familiar with God of War I and II then you will feel right at home with the controls. The buttons are mapped to be very simple to use, with the Trigger buttons (L1 L2 R1 R2) acting as block, alternative weapon, action and Magic ability. God of War handles like an action game with platforming segments. Often you end up in an area that contains bad guys based in Greek lore (Bulls, Satyr, sirens, centaur generals, cyclops, etc). Dispatch the enemies often leads to either a simple puzzle or platform segment. Combat is fluid and rewards skill over random button mashing. Time that block perfectly you can counter by deflecting the energy back at an enemy. This works great when a Medusa has you in their gaze; just reflect their gaze back at them and the entire room gets turned to stone!
The beauty of the game is how the gameplay flows fluidly from one area to the next and keeps it feeling fresh. Like God of War I and II, as you fight and platform through the 6+ hr campaign you actually end up revisiting places over and over yet it feels fresh and new. Bosses are abundant in this installment, as with previous. Not only are you taking down the Greek Gods one by one, but also famous and familiar figures from Greek Mythology. This game does not hold back the violence one bit, and the ways Kratos dispatches of Bosses and large mobs is gruesome. But this is Kratos after-all so no need to be neat and tidy about it.
GRAPHICS
This is where God of War III shines yet also can disappoint. The opening segment will have your jaw drop at the incredible amount of detail and view this game can pull off with a solid frame rate. Looking at the Titans in the background, the distant horizon and how the camera pans about gives EPIC a new meaning. The first 30 minutes of gameplay will just blow your mind. That's the problem here with the graphics. They start off at a PEAK. After this amazing epic battle and beautiful camera shots, sense of scale and devastation, the game puts you indoors for a while. The graphics still look really good but nothing tops that opening 30 minutes. The good thing is, with very epic boss fight the sense of scale and sheer graphical beauty returns.
In short.. this game looks amazing when you give it an epic viewpoint plus mix in battles with background happenings (like huge Titan's climbing Olympus while being attacked), but once you return to normal gameplay traversing the inner workings of Olympus things look fairly standard for a PS3 game.
SOUND/STORY
In typical fashion God of War spares no expense. The sound track is spot on and the voice acting is top quality. A lot of effort went into this game and it has that nice polish about it. From simple sound effects to the cinematic acting everything flows nicely together. Story wise, the game doesn't disappoint. Like most God of War titles, the storyline is simple. Kratos wants Zeus dead and he will stop at nothing to ensure that happens. Simple and to the point, which works beautifully here. Get in Kratos' way... you will pay.
REPLAY/LENGTH
The game clocked in at around 6 - 7 hours for me. Not overly long, but not short either. God of War III does not overdo its welcome like the previous titles. They were perfectly paced for what the storyline desired. As for Replay value; once you beat the game you unlock the Challenges. Beat all 10 challenges you unlock the combat arena. You also will unlock a costume for Kratos that lets him do 4x normal damage but also take 4x normal damage(makes for a good challenge). Throw in 4 total difficulty modes, and various collectable items of the gods(which give perks on additional playthroughs) you have some replay here. Not much will change other than the game getting harder or easier but like past God of War games, I can find myself easily picking it up quite a few times to play.
OVERALL ... 93% (9.3) A
God of War III is a must have for any fan of the original two games. Not only is there a graphical improvement, being on the PS3, but it gives a solid conclusion to the storyline. God of War III brings everything to the table in just the right portions... Action, Platforming, Puzzle solving, blood and violence, Greek mythology! ... The game is an amazing experience that will keep you pumped the entire time. There is almost no real faults to mention about this title other than some bad camera angles, but no game is perfect.
Kratos storms onto the PS3 and deals a devastating blow to the Gods of Olympus... Gameplay, storyline, graphics it is all here and in perfect balance. A must play title!
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Story
The story of this game centers around Kratos: a Spartan set on vengeance for the Gods abandoning him. Consumed by self-loathing and hatred for everything, Kratos is an unstoppable killing machine that will stop at nothing to annihilate Olympus. Having crawled out of Hades once already, murdering the God Of War himself, then releasing the Titans and killing the Sisters of Fate, Kratos's story is coming to a close as he approaches Olympus.
The story of God of War doesn't follow the other two as closely as I'd like. It seems some things are dropped into the game that coincide with other games in the overarching series, but don't fit in with the trilogy itself. This leaves some confusion to be had for those who stuck strictly to the three primary games of the series. However, the story telling is fantastic in this game. It's easy to share Kratos's hatred of Zeus, and the arrogance of the other Gods makes them easy to dislike. With every God that dies, an aspect of nature is thrown out of whack, giving an awesome atmosphere to the tale.
Graphics, Audio
This is hands down one of the best - if not the best - looking game on the PS3. The game runs at a smooth framerate with not hitches. The audio is fantastic: Kratos roars as he fights, and it doesn't sound misplaced and inappropriate. His weapons audio is well done; not irritating at all after hearing them hack through enemies ten hours into the game. Kratos is the best looking character I've ever seen in a video game. When his face contorts with anger; it's well done. It's terrifying. You know things are about to go down.
The rest of the game is equally well done. It's not a game where a lot of effort was put into one character model, and nothing else. Inspired by Greek Architecture (as befitting of the games story) everything looks very authentic, and fantastic. From marble halls to caves; a giant labyrinth and the rest of Olympus itself, it's hard not to sit back and just appreciate the way the game looks.
No expense was spared in bringing the very best music for this title. Carrying on with the feel of the music from the previous games, everything in God Of War 3 is orchestrated, and it shows. Every single song is a pleasure to listen to. Every song adds tension and excitement to the battles.
All the characters are fully voiced, and well done. From the Gods to Kratos themselves, no one sounds bored with their role; and everyone is giving it their all. Truly a joy to listen to.
Gameplay:
Where do I even begin? God Of War 3's gameplay and controls are fantastic. It feels better than any game I've played in a long, long time.
God Of War 3 has the right balance of environmental puzzles (that effort clearly went into, and it shows), timed challenges, flying sections, platforming and the core action that keeps it interesting. I normally despise quick time events, but in God Of War 3 they're done so well, I actually enjoyed doing them. The buttons appear on the side of the side of the screen their placement on the controller corresponds with; allowing you to view the action instead of focusing on what button is going to pop up next. There's no surprise quick time events. You always know when one is coming; so you won't get comfortable and set your controller down and be dead. There's ample time to complete these events, as well.
Kratos has a number of weapons to choose from. Three of these weapons are on chains; his trademark blades, and two others. Despite the fact three weapon types are similar, they actually function very differently and each have their own unique style. Then there's the Cestus: giant, metal boxing gloves! This really helps mix up the feel of the combat. Each has their own unique feel, and when Kratos hits enemies it really feels like there is weight behind his attacks. It feels good to hit enemies, almost feel the resistance, and see them go flying or stagger backwards as you pound them.
With the ability to block, perform counters, area of effect attacks and heavy attacks, grapple enemies for brutal kills (some involve disembowling your enemies, and they didn't scimp on the detail!) and use items such as a bow, a decapitated head lantern, and some speedy boots, Kratos controls...Really well! Switching weapons mid combat is easy and smooth; performing every function feels natural.
There's a handful of bosses along the way to kill, and the enemy variation is extremely well done. The game continues introducing new enemies up until the last act of the game. The level design is fantastic, all very Greek, as is fitting for the game. Even after visiting some areas more than once they were still a pleasure to navigate.
God Of War 3 stands at the top for delivering action gameplay I've never seen rivaled in any other game in it's genre. What impressed me more is the fact that after playing through the game for more than twenty hours, and completing it twice, I encountered no hiccups in the gameplay. No glitches, no framerate drops. Nothing.
The only issue I actually had with this game is how it treats the players like retards despite the fact some of the puzzles are actually more challenging than any other game of it's kind. The camera will often highlight where you're supposed to go, and in some areas so frequently it becomes teeth grindingly irritating to take five steps, press a button and have the camera zoom in to another location for ten hours before returning control to you again.
Verdict
God Of War 3 is one of the best games I have ever played. Despite the camera zooms on objectives in some areas, it's the king of it's genre. Nothing else really compares to how great this game looks, plays and feels. There aren't many games I can play through; twice, that offer as much of a challenge as God Of War 3. If there is one game every Playstation 3 owner should own, it's God Of War 3.
game play consist of button sequences and button mashing type, when you fight a boss or an enemy and he is weak enough you have to press the button as it appears on the screen for example x,o etc. you do get a few new weapons in the game which is nice and different from the previous god of war games. Game play is about the same as you can expect it to be and this game is really violent, bloody, and has a lot of gore which I loved about it.
Graphics are great and so are the visuals in the game, controls are responsive in the game as well. But I did have trouble sometimes double jumping in the game,again though you gotta time it and do it right if not you fall to your death.
the interaction in the game is still there dealing with puzzles and everything including the boss battles, but i kind of felt it better in the second god of war game. where to you fight icarus , the ones with the wings and sorry if my spelling is not correct. you punching him where you two guys are fighting and falling at the same time, I thought wow this is great and to me was really interactive.
But again that is just my opinion, and that is how I felt about that. Anyway hope my review of god of war 3 helps in some way, puzzles are not that hard to figure out in god of war 3 but took me some time to actually figure out. you just got to really pay close attention to it, but you will eventually get it.
So like I said hope this review helps you in some way in deciding on playing god of war 3 or buying it, I did and finished it and was not disappointed not in the least.












