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About the product
- True to the series roots, the four pillars of game play - brutal combat, intricate puzzles, exploration of awe-inspiring worlds
- God of War III is the epic conclusion to the Greek mythological trilogy, which will complete Kratos' story
- New deadly weapons like the Cestus, powerful metal gauntlets with devastating strength, and other brutal instruments of war
- The menacing creatures of Greek mythology can now be manipulated against their will, to cross chasms, inflict blind rage against enemies
- God of War III picks up exactly where God of War II left off ? Kratos must take his quest for vengeance to the very stronghold of the Zeus.
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God of War III for PS3. IN THE END, THERE WILL BE ONLY CHAOS. Developed exclusively for the PLAYSTATION 3 system (PS3), God of War III is the final installment of the multi-million unit-selling trilogy. Developed by Sony Computer Entertainment's Santa Monica Studios, God of War III will bring epic battles to life with stunning graphics and an elaborate plot that puts Kratos at the center of carnage and destruction as he seeks revenge against the Gods who have betrayed him. Set in the realm of brutal Greek mythology, God of War III is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he scales through the intimidating heights of Mt. Olympus and the dark depths of Hell to seek revenge on those who have betrayed him. Armed with double-chained blades, and an array of new weapons and magic for this iteration of the trilogy, Kratos must take on mythology?s darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus.
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There are two minor quibbles that keep this from a perfect score. There are a few more cheap platforming deaths then I would have cared for. Also the story feels very weak this time around. Kratos starts out the game almost at Olympus ready to take on Zeus and then everything that happens just exists to delay his reaching the King of the Gods. Not that the series was ever known for its story, but the earlier games felt like there was more to them then blind revenge.
Still this is an epic game and a great way to close out the series proper.
God of War III stars immediately where God of War II left off.
Just as with versions I and II the cut scenes are not tiresomely long, and even more so than with prior incarnations they lean more on the side of entertainment/involvement so that you feel really involved in the storyline. You do not have to memorize anything in the cut scenes to play the game well, and the story draws you in like a really great book. For comparison, Metal Gear Solid IV was horribly frustrating, often seeming to feature more dramatic scene time than play time.
My favorite thing about the game play is that--unlike God of War I and II--you need nearly every type of weapon to get through the entire game. Some you can do without, but for the most part they're key to getting through the whole thing and finding all the secret and special items, whereas in prior games your choice of weapon was simply a matter of preference. You go back to scenes that you were in earlier finding you can do things you were completely unable to do the first time you were in those areas because you since picked up a special weapon and that the timing was essential to the enjoyment of play and the storyline.
On the easiest level--which is the only one I've played so far--it's not too easy but there are no sections where you've got to do some endless, difficult combination of moves to procede that will have you frustrated for hours or enemies so difficult to defeat that you will find yourself having wasted hours or even days dying over and over again, every three damn minutes, cursing the designers. This game is fairly frustration free, with the exception of two puzzles that I found just a bit difficult--which I wont describe in line with my NO SPOILERS policy. Two is enough, and like I wrote above, they don't involve fight quick/hard/well or die efforts--just a bit of brain teasing.
Notably, I only looked up a walkthrough once, but I nearly had the solution anyway.
Parents should be happy that the storyline and brainwork required of the player outshines the blood and gore, and the occassional nudity. Unless your religious inclinations demand that you gouge your eyes out at the first sign of women's breasts outside of marriage, don't worry about it. There's really only one risque/semi-nude scene anyway and no full-frontal nudity.
I don't have any kids (that I know of), but my wife (who is from Japan) asked me if I found a kid playing during the risque bit that includes topless hotties--as did God of War I and II--would I prevent them from playing it. I answered that just like when I play games with guns like Metal Gear Solid IV, which features many weapons that don't even exist, so long as the player (regardless of age) understands the difference between the story and real life that I would let them play it--sexy and violent scenes included. I suppose if I had a daughter, that might make a difference, but the female characters are not innocent victims of sexual aggression, so probably not.
BOTTOM LINE: If you enjoy a good storyline and challenging puzzles this game is a great choice without going over the top, especially if you like your puzzles mixed with great action and adventure.
I would say this game would appeal to the blood and gore types as well, but a friend of mine who likes purely war games (kill or be killed) said he has absolutely no interest in games like God of War III, Metal Gear Solid IV, or the Tomb Raider series--so I guess this really does only appeal to people who like a good brain teaser and storyline with fictional violence.
God of War 3 starts of immediately where God of War 2 left off, but of course something occurs that causes Kratos to return to Hades yet again where he loses his powers after falling in the river Styx forcing him to start all over again. This should come as no surprise as no one should expect to play through an entire game with all upgraded powers. After things settle down Kratos continues his quest for revenge against Zeus and the other gods. Without ruining the story, I won't go into any more of the story line, but for those who have played the previous two games should be quite familiar with the theme by now.
Game play in God of War 3 is virtually unchanged from the previous two games, you should be able to pick up and start playing the game with little to no learning curve and only the more advanced moves require some thought and memorization. While the advanced moves are cool and can makes things slightly easier, they are not required to advance in the game, just a good combination of attacking and blocking should allow you to advance, and the bigger stronger enemies are usually defeated with quick time events.
As expected the graphics are greatly updated from the previous two games. If you only played the PS2 versions of the God of War series, then you will see a big improvement. I have played the PS3 versions of these games, and I still see graphical improvements. The graphics are much more crisp and seem to capture more detail in both the environments as well as Kratos and enemies.
Sound is pretty good, but for some reason I had a hard time hearing some characters' speech such as Gaia. The sound of her voice is muffled and very hard to hear over the music and other sound effects. In addition Kratos' attacks are not as loud as clear as I would have liked them to be and did not sound as good as GOW I and GOW II. When comparing the sound to my other PS3 games it just didn't sound as good (except for the BGM). I will NOT fault the game itself for this though, since it very well could be my 10 year old A/V receiver that has been giving me some issues for a while now. When I upgrade my receiver I will play through this game again to see if the sound improves.
Difficulty wise, this game is considerably easier than GOW I and II, if you beat those games, then you should not have much problem beating this one on the same difficulty you played in the first two. In all three games, I played on Normal difficulty and had more trouble beating GOW I and GOW 2 than GOW 3. This is not to say this game doesn't have its moments that will leave you wanting to throw your controller out the window due to some extremely cheesy and unnecessarily difficult parts, but if you persist you will get by it. THANKFULLY, the perfect save/checkpoint system from the previous games have been carried over. This was my biggest concern because I feared the developers would mess this up forcing gamers to do frustrating parts over and over again, but luckily they didn't mess it up so once again you are constantly reaching checkpoints as well as being able to manually save at designated areas. What's even better is that your automatic checkpoints are also saved automatically so when you turn the game off you are guaranteed to at least start at your last check point. This is very helpful during difficult parts and bosses and you don't have to worry about losing your checkpoint if you turn the game off. The puzzles were also very fun and were among some of my favorites parts of the game.
My main complaint about the game is the storyline. While it was enough to keep me playing till the end, it never seemed to be able to pull me in like the previous God of War games did. It was almost like I was waiting for something to blow the story wide open that would get me hooked, but that "something" never happened. The events of the story just seemed to just happen haphazardly right on top of one another and never really tied in to other parts. The boss battles against the remaining gods of Olympus seemed to occur too close to one another and there was no build up to them like the boss battle against Ares was in the original God of War. It's basically one moment you're walking and the very next moment you're fighting Poseidon. In addition I didn't find the actual fights against the various gods as enjoyable as the past games and on top of this, their death scenes were lack luster and seemed a bit rushed. One exception to this was the boss fight against Hercules which was my favorite boss battle of the game; I just wish the other fights were just as enjoyable. I was also quite disappointed with the ending and it just left me with an empty feeling after all Kratos went through to get to this very point.
Overall I think the game is worth playing and even buying. I don't regret my purchase as I have with other games that have had so much hype prior to being released. However, in comparing the first two games to this one, the story could have been much better. In any case I'm going to play through it again which is very rare for me. In fact I'm probably going to play 1, 2, and 3 again. Maybe it's unfair to compare this game to the first two masterpieces, but it very difficult for me not to do so. It's still a very good game, just not as good as the first two and for that reason I'll have to give it four stars.