Top critical review
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A clear lead-up to a sequel
on February 9, 2011
Man, this game is fantastic, because it tugs on all of the right heartstrings. It's almost identical to previous titles in the series, and with good reason, there's not much in the formula that needed to be tweaked. Visually it's very impressive, and the summons are cooler than ever. Mechanics are identical to the earlier titles, and the puzzles are still present.
The only problems with this game are that it's waaaaaaaay too easy. Not a single boss was hard to beat. I didn't lose once during my original playthrough, and that's without collecting all of the Djinni or summons. None of the puzzles stymied me for more than a few minutes, and the one particularly tough puzzle was easily solved with the use of a power you gain in the game that literally just helps you solve puzzles. Given the difficulty of the GBA titles, this is a bit of a letdown.
The other problem is that the entire plot, while somewhat compelling, ends in a ridiculously obvious cliffhanger, leaving so many questions unanswered that the game may as well have been subtitled "part 1." The game isn't short (took me about 24 hours to beat) but plot-wise, it feels like it's over when you'd just begun. This is very similar to the original golden sun, though, so there's probably some sort of weird Japanese repetition/imitation thing going on here.