Gothic 3 - PC Game

2.9 out of 5 stars 74 customer reviews
Rated: Teen
Metascore: 63 / 100
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About the Product

  • Huge free-roaming, hand-crafted world with no loading times once you are in the game
  • All new combat system that allows unprecedented control over melee attacks
  • Clear, non-linear objectives within the main story allow the player to influence the outcome of the narrative
  • "New Civilizations ¿ Six new civilizations will be included, giving you even more options when planning your domination of the world

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Product Description

Players saved their home island Khorinis from the forces of evil in Gothic and Gothic 2. Now it is time to travel to the realms of the mainland, where invading Orcs have enslaved the human kingdom. There are only a few free humans living in the nearly uninhabitable icy northlands of Nordmar and in the southern desert of Varrant, and a handful of rebels hiding in the mountainous forests of the Middle Realm. Players can choose to join the rebellion and stay true to the deposed human king, serve the Orcish usurpers in their quest to topple the last remaining human stronghold, or choose a path that serves their own ends. Every decision made will have an impact on the game world and tip the balance of power. There is no simple linear story in Gothic 3 - every game will be different and unique, with the player ultimately deciding the fate of humankind.

Product Information

Release date November 13, 2006
Customer Reviews
2.9 out of 5 stars 74 customer reviews

2.9 out of 5 stars
Best Sellers Rank #57,847 in videogames
#10,625 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.5 x 1.4 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More


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Customer Reviews

Top Customer Reviews

Let me begin by saying that I greatly enjoyed this game's predecessors, Gothic and Gothic II (and the Night of the Raven). I was very much looking forward to playing this game, and I was incredibly disappointed to discover that this is one of the worst games I have ever seen. Before you write this review off as simply being from someone who is just harping about how it strayed from the previous releases, let me say that I disliked this game not only because it was not like the other Gothics, but mainly because it failed to amount to much on its own merits. I have played through the whole game (after restarting when my game bugged when I was level 27), so I am not just writing this review on my first impression of the game or anything. In brief, this is why I greatly disliked this game:

1. It is INSANELY BUGGY!!! I have never even heard of a game this buggy. Main characters drop under the earth (forever), animals run through rocks (including quest animals), the sun randomly spins around the earth at lightspeed and years pass in seconds, you can fall from any height and live if you simply slide down the cliff, items randomly disappear from your inventory, the game crashed constantly when saving (corrupting both your old and new save), with the new patch it crashed when loading instead, the screen flickers white all the time and burns your retinas, some skills simply do not work, etc. I could go on for ages. One message board made a list of bugs nearly 15 pages long. Many are serious and if they occur you must restart your game.

2. The combat system is horrendous. You simply click as fast as you can to defeat NPCs, and against animals you stand no chance because they attack so fast.
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Six other reviews so far and three call this a great game? Your character will get stuck on the landscape. Even jumping over a fence you can get caught on the air. Your enemies, on the other hand, seem able to race right through walls and other obsticles to attack you.

I enjoy RPGs that actually let you role play. In Gothic III you can become evil or good enough that you can make some NPC factions try to kill you on sight. That's fine, but in order to finish the game you have to get into their lairs, etc. You aren't allowed to do this because you've built up too much hatred with them, so you can't finish the game!

I also enjoy the feeling of making an RPG character my own and truly unique by leveling up the skills I wish as I go. However, in this game you really can't tell what skills are needed in order to get to the uber-skills you might want to reach in the future.

Horrible voice acting.

A couple of the reviewers have said the graphics are better than Oblivion. I'm not sure how they can tell. To keep Gothic III from crashing you have to lower all the graphics settings significantly.

A major on-line reviewer couldn't even get the game to recognize the presence of his mouse - so he had to run the game keyboard only.

I had huge hopes for this game. I really wanted it to blow Oblivion out of the water. Not only does it fail to do that, it's an utter mess. I hope they put out some major patches to fix the most obvious flaws, but does a game this bad ever become even a good game with patches? I've never seen it.

Don't even buy this game when you see it in the discount bargan bin.
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LOAD TIME: First my computer specs, I have an Athlon 4000+ giving me a speed of 2.41 ghz. I have 2 gigs of ram, I have 2 Raptor 75gig HD's, and an EVGA Nvidia 7800GT Card. With that being said, load time for the game is less then a minute, and loading saves is about 15-20 seconds. So bottom line, those who complain of long load times need to update their computer. My last computer took 5 minutes to load Gothic 2.

GAME DETAIL/GRAPHICS: When I first started playing the game, I thought it looked like a train model set, the landscape. That was until I got into the forests, desert, and icelands. Short viewing detail is amazing and gorgeous, its very realistic and has the overall feel that Gothic 1 envirnment gave you. On short distances Gothic beats OBLIVION, on long viewing OBLIVION. Also Oblvion seemed like mostly cut and paste for the caves, dungeons, etc. The forests didn't feel like forests. The makers did say most of the world was not handmade but computer generated. In Gothic, every detail was placed there. The forests feel very real. There are some parts so heavy w/ bushs that you can't even see. You feel like your really walking through thick bushes and can't see past 1 foot. When your walking in the snow, you hear your feet crunching the snow. In the rivers, you see waves and water spashing up from the rocks and fallen limbs in the water. You can see the stones and pebbles on the creek beds.

NPCS: within the towns, they are very much alive. Slaves shoveling, digging, transporting stuff, etc. Others cooking, building, etc. In OBLIVION the NPCS really just stand around or walk, so Gothic wins here. The conversations NPCS have among themselves is consistant with all previous Gothic games. As for AI, dissappointed with their fighting skills.
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