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Grand Theft Auto: Liberty City Stories - PlayStation 2

4.1 out of 5 stars 103 customer reviews
Rated: Mature
Metascore: 78 / 100
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PlayStation 2 Platform: PlayStation 2
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About the Product

  • Massive non-linear storyline penned by an award-winning writing team
  • Professional character voice acting and production
  • All-new soundtrack with the in-game radio stations that Grand Theft Auto made famous

Frequently Bought Together

  • Grand Theft Auto: Liberty City Stories - PlayStation 2
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  • Grand Theft Auto: Vice City Stories - PlayStation 2
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  • Grand Theft Auto Vice City
Total price: $68.32
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Platform: PlayStation 2

Product Description

Platform: PlayStation 2

Grand Theft Auto: Liberty City Stories is an all-new, epic adventure set in Liberty City, the 3-island metropolis from Grand Theft Auto 3. The original storyline and all new missions take place in Liberty City, featuring the interactive, open environment, superb voice talent and diverse music. It's a fully 3D experience similar to the PS2 Grand Theft Autos. Amazing visuals, new lighting and shading models & real-time reflections brings you a new epic experience.

Product Information

Platform:PlayStation 2
ASIN B000F0GX8I
Release date June 6, 2006
Customer Reviews
4.1 out of 5 stars 103 customer reviews

4.1 out of 5 stars
Best Sellers Rank #5,900 in videogames
#213 in Video Games > More Systems > PlayStation 2
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.5 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 2
I don't own a PSP so I didn't pay much attention to Liberty City Stories when it first came out. I just happened to see it today and picked it up. For $20, why not?

Have you ever moved away from home for a long time and had to learn new places and figure out new things? Then you finally visit your home and feel that comfortable familiarity? That's exactly how this game feels. I had no idea until I started playing and began to remember the streets and buildings. There's the pay-n-spray, here's Harwood. Very cool.

If you played GTA III until your fingers bled when it first came out, until it got completely mind-numbingly repetitive (or until Vice City arrived), then you're going to love LCS. Same map, but a whole new story. (And directional button steering again, thank you!!!) Plus a lot of the upgrades from post GTA III editions (motorcycles! improved targeting!)

The missions are varied and fun (and challenging). The old side missions remain, and the ability to just cruise around or cause havoc are there as well.

Spend the $20 and relive the awesomeness of GTA III, but with a whole new plot and cast of characters. And hey, you won't have to bother learning a brand new map. You'll know immediately, "Hey, I've been here before..."
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By Episkonte on June 13, 2006
Platform for Display: PlayStation 2
Liberty City Stories takes place roughly two years before the events that unfold in GTA 3. Instead of playing an unknown, however, you control Toni Cipriani - a member of the Leone family mafia who's working his way up the ranks. Even when I approached the game understanding that it wouldn't be as fully fledged of a GTA as its predecessors, I was still somewhat dissapointed with this offering.

I immediately noticed the slower frame rate in the game. While GTA games have never been known for having exemplary frame rates, Liberty City Stories handled it somewhat worse than even GTA 3 did several years ago. The city, Liberty City, is mostly the same although it's fun to explore certain parts of it to see how they later change in GTA 3. A huge flaw that the game has, however, comes in the targeting system. The targeting system is actually worse than the one found in San Andreas and even though the GTA series has always been criticized for a poor targeting system, I didn't share the same experience until I played Liberty City Stories. More often than not you'll target an innocent civilian multiple times before you finally lock on to the nearest antagonist. And while the targeting system now features the manual aiming feature found in San Andreas, it proves often times to be too slow to use effectively during heated gun fights.

The missions also feel more redundant than ever. Again, this has never been a strong feaeture in the GTA series, but Liberty City Stories lacks the diversity that its predecessors had. Even after beating the game, I can't easily recall a mission that stood out to me either in difficulty or variation. It simply involves the "drive here, shoot this guy" or "drive here, bring this back to me" formula.
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Platform for Display: PlayStation 2
Grand Theft Auto: Liberty City Stories for the PS2 is a great value. It's like an enhanced version of GTA 3 for $20. It's like GTA 3 but includes a couple more radio stations, motorcycles, more guns, and your character talks. It includes most of the things you expect from a GTA game: free-roaming, carjacking, side missions, fun storyline missions, cops, and many more things. But this game lacks some things found in the newer games (Vice City and San Andreas) like buying property, recruiting gang members, pedal bikes, the ability to rob stores, dating, and some other things. One thing I liked better in GTA 3 than in this game is in GTA 3, your character is a new guy trying to make it and earn respect. In this game, your guy is cocky and can get annoying in some cut-scenes because he thinks he's "all-that," even in the first missions. Still for $20, it's a great game, especially if you do not own a PSP. The graphics aren't that great, but are still decent. And at least the loads times are fast. I recommend this game for someone new to GTA games or a big GTA fan. Remember, you do lack somethings in this game, so some people might prefer getting Grand Theft Auto: Vice City or Grand Theft Auto: San Andreas, which is also $20 each at this time. A note to parents that this game does have blood, swearing, and violence, but it's nowhere near as bad as Grand Theft Auto: San Andreas. I teens or even "tweens" should be able to handle this game.
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Platform for Display: PlayStation 2
Originally released for the PSP, GTA: Liberty City Stories is a side story returning you to Liberty City for the first time since GTA 3 hit the PS2 way back when. Liberty City Stories puts you in the shoes of Tony Cipriani as you return to Liberty City to reclaim your place in the Leone crime family. You do pretty much everything you'd expect to do in a GTA game: a free roaming city, steal cars, outrun or kill cops, mow down pedestrians, and partake in side missions and the like. Now that Liberty City stories is on the PS2, the control issues that plagued the PSP version are gone thanks to having a right analog stick, but the graphics are grainier and blockier than any of the previous GTA console games (which is about what you'd expect when a PSP game gets blown up on a full-screen TV). The biggest complaint of Liberty City Stories is that the game doesn't have that super big budget feel to it like the previous games had. Frank Vincent once again lends his voice as crime boss Salvatore Leone, but there's no other big names to the voice cast; a first since the series has entered the 128-bit era. Despite it's flaws, Liberty City Stories is more than worth the budget price tag, and it's a worthy distraction for fans until GTA 4 comes out for next-gen consoles.
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