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Gain a new perspective as you take on the role of Kat, a strong-willed girl seeking the means to protect her future in a world that’s crumbling to pieces. Tilt and move the PlayStation Vita, taking gravity into your own hands to deliver devastating attacks, uncover the secrets to your past and explore a mysterious world.
Gravity Rush is a single player Action-Adventure game with RPG and Platforming game elements that is specifically designed for PlayStation Vita. Utilizing PS Vita specific functionality such as the gyro motion sensor of the PS Vita, highly refined graphics and touch control capabilities, and a rich storyline rendered in a crisp comic/animation-like style, Gravity Rush provides an engrossing 3D experience in which the usual laws of gravity cease to exist. Additional features include: simple shoulder button-based controls for gravity-altering move, varied enemy and boss battles, and beat-em-up combat.
Master Gravity to Save Yourself and Your World
The Gravity Rush players, quite literally, gain a new perspective on the world as you take on the role of Kat, a strong-willed girl who although suffering from memory loss, is compelled to seek the means to protect the future of the floating town of Hekseville. To do this she must follow the lead of a mysterious being in the form of a black cat, and master an amazing and growing array of gravity-altering powers.
Controls Tailor-Made for PlayStation Vita
The gravity-manipulating powers at the center of the Gravity Rush gameplay experience are tailor-made with the PlayStation Vita in mind, and as such to ensure ease of play for all players. Gravity abilities are easily initiated with the PS Vita's shoulder buttons - pressing one to initiate levitation, and the other to initiate a release from it. Between these two inputs, the PS Vita's gyro motion sensor allows for the aiming of Kat to specific spots in the environment by physically moving the console to reposition the onscreen cursor. It's at the center of this cursor that Kat is dropped.
Key Game Features
- Innovative gravity control navigation allows the game's heroine, Kat, to levitate to reach otherwise inaccessible locations
- Use the PlayStation Vita motion sensor to manipulate gravity to help you move around an open world full of dozens of missions spanning several stages
- Rich storyline rendered in comic/animation-like style cutscenes
- Experience beautiful cel-shaded graphics brought to life through OLED technology, delivering crisp and vivid colors
- Beat-em-up battles against monsters of varying size using a combination of PS Vita face buttons and gravity techniques
Alter planes of movement.
Control objects around you.
Rich comic style cutscenes.
Enemies both large and small.
Top Customer Reviews
-Smooth mechanics, basically the whole reason you play this game is to experience the gravity movement.
-Humongous and very interesting steam-punk-ish cities.
-Interesting characters and story even though a lot of questions were left over after beating the game.
-Lag. There were parts of the game that grinded to a complete halt due to lag as well as noticeable lag in battles and sometimes in big cities, however this didn't happen too often and didn't bother me when it did.
-Difficulty vs mechanics. When the battles get difficult latter in the game and in the DLC the mechanics don't make up for it. It can get frustrating only being able to attack straight-on especially when you need to use the touch screen dodge mechanic over and over again, however I have found there are solid strategies to defeating every enemy that maybe weren't so apparent at first.
-Lack of things to do. There's story missions, leader board type side missions (races, beating Nevi for points, etc.), and gem collecting. After you finish the story missions, the game feels pretty empty. Oh yeah, there's also DLC and secret really strong Nevi to beat that were a nice addition but only extended the gameplay for a couple hours.
I know my cons section was extensive, but you can pretend it doesn't exist, because they don't significantly detract from the overall experience. If you like video games (I hate that stupid line from gamefly commercials), then you should really pick this one up.
After a questionably unnecessary tap or two, the game starts with your hero, Kat, groggily lifting her head, clueless to her surroundings and even her identity. She's dressed like some ornamental grasshopper, her eyes are a rabid shade of red and she's introduced to a very strange cat: this is pretty much all the storyline you get for a while.
The game doesn't give you much peace before introducing you to the core mechanic, gravity shifting. It was about ten seconds after this that I flung my character into a black hole, which was the beginning of wrapping my head around a gameplay structure I never really experienced before. You main movement is done by first defying gravity with a push of the right trigger, aiming the camera where you want to go with the right analog or tilting the Vita, and hitting right trigger again to shift downward gravity in that direction. You can sorta move your character around while "flying," but the most accurate method is always to double-tap the trigger aiming where you wish to "fall." To return to the standard gravity takes just a quick push of the left trigger. All of that plus a weird Megaman-ish gravity slide along the ground makes up your transportation methods.
This works beautifully 99% of the time, and once you get over the initial confusion, you'll feel like some sort of Spider-Man side character using your own unique way of zipping through the city. And speaking of the city, man, that place is pretty huge. I don't just mean for a handheld game, either.Read more ›
There really is no game out like gravity rush, very unique and engrossing. The game is fun and funny, it can also be challenging with the combat mechanics of course, with reviewers complaining about how bad it can be i really don't agree with them. Yes, it would be nice to have more moves in your small arsenal but once you get used to the mechanics you will like it more, i tend to use both the right stick and motion sensor. The gameplay is very smooth and the graphics are really nice, although i wish the game had more color to it. Coming from a PC gamer, you should really get a game like this since we don't ever get games like these on the PC. Characters are funny, the story might seem strange but for people who love Japanese style anime will love it! too bad the game characters don't speak in english, the story is mostly told thru a comic style perspective and not much voice acting but i guess it will have to do since i mostly got the game for its gameplay. Have not beat the game yet but so far there is plenty to do with side quests, exploring the game world for hidden gems and talking to people. There will also be future DLC. Gravity Rush is a must have for PS Vita owners, while reviews might not say its a classic, a PC gamer like me will recommend it!
Most Recent Customer Reviews
I really love this game, the graphics are amazing. Really good story line to. One thing I will say is once you get deeper into the game, you are going to need time. Read morePublished 1 month ago by Lizzy
Still havent finished the game (didnt have time) but it started out nicePublished 1 month ago by Amazon Customer
This is, even more than SoundShapes, a game that takes advantage of pretty much every aspect of the PlayStation Vita.
And it's completely jarring. Read more
I didn't know if I would enjoy the game after looking at pictures. However I decided to try it out. I am glad I did! Read morePublished 2 months ago by Amazon Customer
This game is extremely fun and different. The art is really great and the story is entertaining.
The only complaint I have is that the controls seem like they could use... Read more
Arrived in a somewhat damaged box..beware who you buy it from. Otherwise, game is fun.Published 2 months ago by Amazon Customer
This game is really fun! I got it as a free download from PlayStation Plus, and had to buy my own physical copy because I have since not purchased another Plus subscription, so I... Read morePublished 3 months ago by Christopher