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Gravity Rush - PlayStation Vita
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Product information
| ASIN | B0050SW1WW |
|---|---|
| Release date | June 12, 2012 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #59,222 in Video Games (See Top 100 in Video Games) #95 in PlayStation Vita Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 4.09 x 0.39 x 5.31 inches; 1 Pounds |
| Type of item | Video Game |
| Rated | Teen |
| Item model number | 22007 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1 pounds |
| Manufacturer | Sony Computer Entertainment |
| Date First Available | June 7, 2011 |
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Product Description
Product Description
Manipulate gravity to save your world from destruction.
Gain a new perspective as you take on the role of Kat, a strong-willed girl seeking the means to protect her future in a world that’s crumbling to pieces. Tilt and move the PlayStation Vita, taking gravity into your own hands to deliver devastating attacks, uncover the secrets to your past and explore a mysterious world.
Amazon.com
Gravity Rush is a single player Action-Adventure game with RPG and Platforming game elements that is specifically designed for PlayStation Vita. Utilizing PS Vita specific functionality such as the gyro motion sensor of the PS Vita, highly refined graphics and touch control capabilities, and a rich storyline rendered in a crisp comic/animation-like style, Gravity Rush provides an engrossing 3D experience in which the usual laws of gravity cease to exist. Additional features include: simple shoulder button-based controls for gravity-altering move, varied enemy and boss battles, and beat-em-up combat.
Master Gravity to Save Yourself and Your World
The Gravity Rush players, quite literally, gain a new perspective on the world as you take on the role of Kat, a strong-willed girl who although suffering from memory loss, is compelled to seek the means to protect the future of the floating town of Hekseville. To do this she must follow the lead of a mysterious being in the form of a black cat, and master an amazing and growing array of gravity-altering powers.
Master gravity to save yourself and the city of Hekseville.
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Controls Tailor-Made for PlayStation Vita
The gravity-manipulating powers at the center of the Gravity Rush gameplay experience are tailor-made with the PlayStation Vita in mind, and as such to ensure ease of play for all players. Gravity abilities are easily initiated with the PS Vita's shoulder buttons - pressing one to initiate levitation, and the other to initiate a release from it. Between these two inputs, the PS Vita's gyro motion sensor allows for the aiming of Kat to specific spots in the environment by physically moving the console to reposition the onscreen cursor. It's at the center of this cursor that Kat is dropped.
Key Game Features
- Innovative gravity control navigation allows the game's heroine, Kat, to levitate to reach otherwise inaccessible locations
- Use the PlayStation Vita motion sensor to manipulate gravity to help you move around an open world full of dozens of missions spanning several stages
- Rich storyline rendered in comic/animation-like style cutscenes
- Experience beautiful cel-shaded graphics brought to life through OLED technology, delivering crisp and vivid colors
- Beat-em-up battles against monsters of varying size using a combination of PS Vita face buttons and gravity techniques
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Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonReviewed in the United States on May 27, 2016
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Way back in 2012ish I was dragged into a Walmart by my aunt for some shopping. I went off to go and check out the games Walmart had and was dumbstruck to see a shiny demo psvita there for me to check out. The demo that was booted up was one of Gravity Rush and was paused during one of the tutorial missions. Curiosity grabbed hold of me as I had only ever heard of the Vita but hadn’t really been giving it much attention as I was still promptly enjoying my Psp and hadn’t yet had a reason to get a Vita. Needless to say after playing the demo I finally did.
Story
In Gravity Rush we play as the teenage girl Kat who mysteriously wakes up in the floating town of Hekseville with no memory. Kat finds a little space kitty which she names Dusty and proceeds to follow it and learns that she has the power to manipulate gravity while Dusty is near her. After some time she finds out that the city is constantly under attack by mysterious creatures called Nevii, which are quite literally tearing apart the town. Kat decides to defend the town against the Nevii while trying to figure out her past memories.
Ok, so right off the bat the story is full of clichés and mysterious mysteries. While the rough description of the story may make it seem like it’d be kind of boring, I gotta say it’s actually very interesting. Without going into too much detail, the story has quite a bit of twists and turns and goes places I was not expecting. There is character death, betrayal, gods and goddesses and time travel and a lot of other just seemingly out of nowhere things that happen throughout the story and it all strangely works. With that being said the initial clichés could easily turn some people off from getting invested into the story but I genuinely have to recommend to try to get over them as the game drops them (except the amnesia bit) relatively quickly.
Characters
The characters is definitely one of the strong points for Gravity Rush, especially in regards to the main character Kat. Kat is a teenage girl, and a very believable one at that. The way she talks and behaves is really spot on, one instance that comes to mind is a mission where Kat ends up in the academy district and gets a crush on a guy around her age she sees there. She goes out of her way to get an academy uniform and help this guy find his missing friend, which inevitably leads to a Nevii boss fight and resolves with Kat being let down as the friend he was looking for was the girl he has a crush on. This of course upsets Kat but she lets things go, before promptly leaving. The other big thing about Kat is her strong sense of justice; she genuinely wants to help people even if doing so puts her in harm’s way.
The other characters are interesting but aside from a few of the side characters, not many of them get enough development to be truly great.
Gameplay
The gameplay of Gravity Rush is a mixed bag. It is a typical open world super hero game where you are able to do almost anything you want as you explore the city using Kat’s powers which is rather fun but can get disorienting at times, which luckily is kind of mitigated as Kat’s scarf always adheres to normal gravity. The combat is rather simple. On the ground you hit square over and over to do combos and attack with your kicks. Sadly combat gets even more simpler in the air where Kat can only attack by aiming where you want to strike and hitting the square button which the propels you forward at high velocity to deliver a single kick. This air kick attack can be abused rather easily and after a while I found it to be the easiest and most efficient way of doing damage to enemies. After certain points in the game the player is awarded with special super moves that are on a countdown timer between uses. These moves are great for dispatching large amounts of enemies quickly or dealing a large amount of damage to a boss and add a nice flair to the monotonous combat. Kat can also do a short of slide along the ground for movement instead of “flying” through the air. This slide move, while cool at first and required for certain challenges, is extremely cumbersome to use and I found myself getting caught on anything near me while using it. You can also find floating purple gems about the city which you can then use to upgrade Kat’s powers.
Aside from the main story missions there are also two other types of missions, challenges and side story. Challenges are missions where you are told to do a certain thing in a certain amount of time; it can be a race, collect a thon, kill x enemies, etc. These challenge missions were never really too hard and are nice ways of getting more gems to upgrade Kat’s powers. Side Story missions was far more interesting than challenge missions for me. They often can expand on a character or let the player know more about the world while also getting more gems. Both mission types as well as certain story missions can increase Kat’s popularity with the people of the city. This is rather important as the more popular Kat is, the more things she has access to.
Graphics
The visuals for Gravity Rush are downright amazing. It is easily one of the best artistically styled games on the vita yet, despite this the textures up close do fall short and the draw distance isn’t that great. I find this to be excuse able though as it was a Vita launch title and the devs were still learning the hardware.
*quick note here, I have not played the Ps4 remaster yet so I cannot personally confirm or deny whether the issues were addressed in the Ps4 version*
The cutscenes are done in one of two ways, comic book style and in game graphics. The comic book style is usually reserved for at the beginning and end of each chapter and really adds to the feel of playing a superhero game. The art for the comic book cutscenes look phenomenal and are appealing to look at. The in game graphics cutscenes are used for pretty much every other cutscene and look just as good as the rest of the game.
Sound
The sound quality for this game is impressive. The music has a nice mix of jazz, rock and other genres and they all fit the game really well. I gotta say there really wasn’t a single track that I didn’t like. The sound effects all sound great as well, from the bustling of the city, to the sound of wind rushing past Kat as she goes barreling through the city’s skyline, it all sounds pretty good. As for voice acting, there’s next to none. There is a bit of voice acting here and there but what little there is in a weird mix of Japanese and French, which actually sounds quite nice, I just wish there was more of it.
Overall
Gravity Rush is a great game for a great system. Despite its problems it is well worth playing through at least once. Seeing as how it is now on Ps4 and the Vita and with the long waited sequel coming soon, there is no real reason to not at least give it a shot.
Final Rating: 8/10
like my review? then check out my website! http://videogamereviews.siterubix.com/
I've played this game for about 20~30 hours, and completed the main story line. All I have left is the Trophy collection which won't take too long if I actually try... But as you know, I'm lazy. So if this review seems short, you know why...
Art:
Well, I gotta tell you this first. The art on the cover isn't exactly what the actual game looks like. Meaning, it's not as smooth. The in-game art is a bit more blocky, more like 3D model-ish like MMD.... with a touch of Marvel comics feeling. Why? Because the game concept itself is comic book style!
If you thought I'd rate down for that, you're wrong. I'm actually praising it. They could have made it smoother, but I guess the file size would have been too big if they did that... It IS and open-world game (for the most part).
The art style is cute, at least, for the main character (and a girl named Cyanea). Again, it's no where near "moe" like in anime -- maybe a little-- as its concept is based on comic book style. I love it, it's just that it could have been improved.
10/10
Music:
Not bad for the most part. It sets nice atmosphere of the game. Not too unique or special though. It's an open-world game (for the most part), so you do have to expect the BGM changing as you move to different city.
I didn't really notice the music where I'd be, WHOA THIS SOUNDS REALLY GOOD!, so... meh. But they sound nice as you just mess around in the game. It just fits nicely as BMG, but it's not really something that'll blow your mind. It's just... nice and pleasant... I'm sorry, I just have limited vocabulary since English isn't my first language... I'm not sure how to describe it exactly.
8/10
Story:
The story contains a lot of holes-- unexplained parts. I'm still wondering what these "sacred gems" were really for other than protecting the city from gravity storm (i think that's what it was), and what they really do... i don't know if I missed it but it just stopped appearing in the middle and was never really mentioned at all after. But as for those plot holes aside, it's a decent story. It leaves out a lot of hints for you to figure out where the story will go, so it should be easy to follow even if you are lost what to do in the game.
But... If you finish the game... there's really, nothing to do. Kinda like GTA... all you do is mess around, go around places, collect precious gems (for upgrades), and do little challenges... which is just a mini-game.
The story isn't much to talk about as there are many things not really explained. The missions are quite annoying, but it should be easy to get around them after quite a bit of practice and upgrades. Be sure to pay attention to what people talk about. They actually relate to the story later on rather than being some random chat... that surprised me quite a bit.
But as I said, there aren't much to do after main story. If you decide to get 3 DLC explansions (available for purchase in PSN) which include new challenges and costume. Is it worth it? Yes. I bought it, i don't regret it. They aren't great but it just adds some humor in the game play. I'd say, it's a nice touch. It's really better than not getting since it adds new missions and such.
8/10
Controls:
This will be extremely annoying at first. However, it's quite fun once you get used to it. The concept of the gravity shift control would have been too difficult if it wasn't for the gyroscope in PS Vita! Through motion sensor, you can aim more accurately (unless you are in a car, train, or have any unwanted movement). As for Gravity sliding, you might get frustrated A LOT. Think about car racing game with motion sensor. Almost the same, except, when you bump in to some indestructible objects/obstacles in certain way, you'll start fly away in a weird manner. Other than the gravity shifting and sliding, there's not much to talk about in controls. It's quite easy and straight forward.
...I almost forgot, you can pick stuff up with the gravity power and throw them. aiming is kinda ridiculous...
8/10
Gameplay:
Too short for my taste, and the story doesn't have much impact. However, it should be enough to enjoy it occasionally, like waiting for bus or something. If you like open-world, this is worth trying out. If you like action... maybe, or maybe not. The game really feels like reading a comic book... i just can't stop emphasizing that.
Also, it doesn't have enough villains. Really, there's not much to say about this game once you finish it.
One more thing: this is not in Japanese Voice, but it's in French. It was created in Japan, but it lacks that "Japanese feel," which isn't something really new, but still kinda rare. I thought it was European-made at first until I did some research. As you play through the game, you'll notice that there is hardly anything "Japanese" except for the School Uniform and Maid Costume from DLC...
8/10
Overall:
I recommend it, but only for casual play... for serious gaming, you'd better avoid this unless your'e interested. You don't have to get too serious most of the time during gameplay.
According to some announcements, the game will have sequel... I hope so. The story ends in an ambiguous way, too many holes... it's really obvious the sequel is a must.
8/10
Top reviews from other countries
The game is about Kat, an amnesiac girl who awakens in some strange city just about the same time bad things start to happen. When she discovers she has the power to invert gravity (only for herself, not everyone get's to fly around!) she sets about helping people and winds up on a fantastical adventure through some of the most creative and awe inspiring locales in an attempt to piece together a broken world.
The game controls wonderfully. The analog controls don't hitch, as should be expected in this day and age, and while the use of the touch screen is minimal, such as a quick swipe for dodging oncoming attacks or holding the corners to power slide, it is responsive and never gave me any issues even with a screen protector on. The gyro sensors, which can be used to look around and are used to steer while sliding, are also amazingly responsive unlike previous iterations on other consoles where response time might be delayed or slow. It is very clear that this game was designed to utilize the PSVita as perfectly as possible.
The visuals are wonderful. The city has a sort of industrial revolution London type of feel about it so the buildings look interesting and are designed well. The characters are all interesting such as The Creator who has a very interesting design choice (don't want to spoil anything!) and Kat whose clothes are unique and interesting yet match her quirky personality. The most interesting visuals, however, come in the "Between Worlds" where Kat must go to reclaim parts of the city that have broken away. These stages are incredible fun and feature great spaces to explore such as a tunnel made of fire where you must slide and invert gravity on the fly to avoid getting burned or a wide open expanse where floating islands are host to monsters, treasures, and an all important power up!
The open world of the game is endless fun to explore and the story of Kat is quirky, fun, and at times a little heart breaking. The game plays well, it looks good, and though I haven't mentioned it much the music is whimsical and perfectly gels with everything else. If you have a PSVita and you don't have this then what are you waiting for? Turn that paper weight back into a gaming device!
I got this game on August 28 and it was delivered in about 5 days. Very quick for me. I bought this from Amazon because it was obviously a whole lot cheaper than GameStop, WalMart, FutureShop etc. Amazon Price with Tax + Shipping = $19.19. GameStop $39.99 without tax included... FutureShop $34.99 without tax included... Weird :S
Aside from the price difference, this game is really unique and something I never experienced before. The Story, Language, Graphics and Gameplay/Controls are really amazing. This is one of the best PS Vita Games I have played along side with Soul Sacrifice and Muramasa Rebirth.
Also, there MAY BE a Gravity Rush 2 sequel :)
Just watch some videos on youtube and see if you'll like it or not and of other people opinions!
The story and art style is great, as well as design choices such as making it an open world game. The only reason it isn't 5/5 for me personally is that it can be super disorientating. I do understand it is part of the gameplay, but sometimes in hectic situations I found myself bouncing off countless walls trying to avoid damage.
Nevertheless, I am very looking forward to completing this game. An affordable must own for PS Vita owners
Em relação ao jogo em si não tem muito oque dizer, ele tem uma mecânica interessante que te permite auterar a gravidade, e uma história envolvente toda legendada em português.














