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The Great Greene Heist (Jackson Greene) Paperback – April 28, 2015
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From School Library Journal
Gr 5–8—After his last heist went bad and he lost Gaby, the girl he liked, Jackson Greene swore off breaking the rules. But when his old nemesis, Keith Sinclair, plans to steal the school election from Gaby and cut the budget for every afterschool activity except the Gamer Club, Jackson decides to use his con-man skills yet again. Jackson does a little digging and discovers that Keith plans on rigging the election by bribing the principal with a large donation from his father. Can Jackson save the day by stealing the election back for his friend or will his nemesis beat him at his own game? The characters are likable, if a bit thin. Although the premise is implausible, the plot is fast paced, well developed, and has a lot of unique twists and turns that will draw readers in from start to finish. Hand this unique book to kids who like mystery, adventure, and Robin Hood-esque stories.—Kira Moody, Whitmore Public Library, Salt Lake City, UT --This text refers to the Hardcover edition.
Jackson Greene is a smooth operator on thin ice. Thanks to a series of elaborate, infamous pranks, he is banned from using a cell phone at Maplewood Middle School and is this close to getting expelled. But when his friend Gaby is going to lose the student council elections because of some dirty dealings between a power-hungry candidate and the greedy principal, Jackson quietly comes out of retirement. With the help of a tech expert, a honeypot, a driver, and a right-hand man, Jackson confidently orchestrates an intricate plot to reveal the principal’s scheme and win the election for Gaby. This fast-paced caper reads like Ocean’s 11 for the middle-school set, and that’s no coincidence: Johnson (Saving Maddie, 2010) openly credits the film as inspiration, and he has pretty much pulled it off, right down to the dizzying plot twists, incredulous access to the latest tech, and unflappable swagger. Though the multicultural cast of well-rounded middle-schoolers make so many references to earlier high jinks that this occasionally seems like a sequel, the nonstop intrigue keeps the pages turning. Grades 5-8. --Sarah Hunter --This text refers to the Hardcover edition.
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