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Condition: Used: Good
Comment: The item shows wear from consistent use, but it remains in good condition and works perfectly. All pages and cover are intact (including the dust cover, if applicable). Spine may show signs of wear. Pages may include limited notes and highlighting. May include "From the library of" labels.
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Guild Wars 2 Signature Series Guide Paperback – August 28, 2012

3.5 out of 5 stars 88 customer reviews

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Editorial Reviews

About the Author

BradyGames, an imprint of DK and a division of Penguin Random House Inc., is the world’s leading publisher of strategy content for PC and console video games. BradyGames understands what gamers—both casual and hardcore—want and need from strategy guides. Every guide features in-depth content, detailed screen captures, quick-reference tips, and professional strategy. Prima Games is also a leader in the digital strategy realm, offering interactive maps, streaming video, searchable online guides and apps, and a full website at primagames.com.

From the Trade Paperback edition. --This text refers to an out of print or unavailable edition of this title.

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Product Details

  • Series: Signature Series
  • Paperback: 400 pages
  • Publisher: BRADY GAMES (August 28, 2012)
  • Language: English
  • ISBN-10: 0744013828
  • ISBN-13: 978-0744013825
  • Product Dimensions: 8.5 x 0.8 x 10.8 inches
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (88 customer reviews)
  • Amazon Best Sellers Rank: #486,554 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Paperback
I'm enjoying this guide and would recommend it to anyone that plans to spend a little time away from GW2 but would still like to be in the game so to speak.

As other's have mentioned, wiki and player guides will take the place of this on the desktop.

If you don't plan on being away from the game for any length of time over the next month, then its probably best to skip this.

I would value the content (if a player wrote it I would donate to them after reading) $10.
I would value having the above content on paper in the softback at ~ $5.
I can't comment on how much value the hard copy version adds as this is really more about the feel of the bindings/pages and how well the artwork printed on them.

I purchased the digital version direct from the vendor. I kinda regret this as this guide shines AWAY from the computer and I feel would offer a better value in a physical form. The artwork is very pretty.


Worth Paying for (146 Pages)
- Lore and Back Story (21 Pages)
- Game Basics (125 Pages)

Nice to Have but would not pay for (141 Pages)
- Detailed Profession Info (141 pages)

Worthless, would prefer it not take up space (203 Pages)
- Starting area Walkthrough (13 pages)
- Monster Information (17 pages)
- Map Overview (169 pages)
- Interviews (4 pages)


Lore and Back Story (21 Pages)
- This section was a great great read. I enjoyed how they hit the highlights of the full history leading up to today.
- I've seen all the potato movies, I played GW1 Nightfall/Factions (very little of the original though) and EotN, and I've read the 2 released book.
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Format: Hardcover Verified Purchase
Remember when game guides used to tell you all the in depth bits of the game you couldn't figure out on your own? Like dungeon maps, where to find certain items, all that jazz. Well, if you want a guide like that.. forget this one.

If you don't know how to play, don't know any back story, then this "instruction manual" as someone else called it. Is for you. But otherwise this book is useless to me. No crafting recipes, no vista points or hearts in the stand up map, no suggestions on where to find crafting items, the ranger "where to get this pet" list doesn't have enough info (Like some pets are just listed under "starter" pets for a certain race, when you can still find them and tame them without choosing them as a starter), and the book is riddled with typos and misprinted information. One page even had the same paragraph printed right under it! How can you miss that in editing? Though if you did want a crafting recipe list they have it for free to download from their site in PDF form. So there's that. But its kinda eyebrow raising since there are page numbers on the guide in the 700s, and my book ends in the 500s. Makes me think they originally planned for it to be in the book and then took it out for some reason.

Also, there is no information in either the guide book nor the map stand book that tells you how to download the digital copy of this guide. Then when you go to the Brady Games site there is no info on how to get it either. Even entering the code in the back of the book on the site doesn't get anything. Not that I need a digital copy of a book that I don't need anyways, but just throwing that in there for those excited about having two copies.

But yeah, to sum it up, if you want a little lore and a "how to" then this book is for you. If you're a serious gamer and just want to find out the stuff you can't readily figure out yourself. I'd pass this one by.
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Format: Hardcover Verified Purchase
The one star review is for the book, which is useless -- not the game, which is great.

Despite being called a "strategy guide", the book is really an "instruction manual". It discusses the basics of gameplay. While some might prefer to get those instructions in a manual, the game does a great job of explaining the basics of gameplay, so the book is not really necessary.

There is no strategy contained in the book. Want to know where the lettuce farm is in Queensdale? Too bad. The strategy guide won't tell you. The maps contained in the book are actually less detailed than the ones you can get on the map screen during the game. They do not contain any additional information, like the location of farms. In fact, they do not even contain all of the information that automatically shows up on the in-game map, like undiscovered vistas and points of interest. Unless you plan to sit down with a magic marker and annotate them, the maps are useless.

Forget about learning anything from this book that you would not immediately pick up from an hour or two of gameplay. Want to know where the jumping puzzles are or how to complete them? Sorry, there's no section for that. So if you open the achievement tab in-game and wonder about what the puzzles are, don't expect to find any information about them in the book.

The discussion of crafting is useless. The book will tell you what is immediately apparent from opening up a crafting station in the game -- you can discover recipes by combining items in your inventory. Want a list of recipes? You're out of luck. The book doesn't tell you any, so you're left to discover them as blindly as if you had never wasted your money on this book.
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