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Guild Wars 2 Signature Series Guide Paperback – August 28, 2012
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About the Author
From the Trade Paperback edition. --This text refers to an out of print or unavailable edition of this title.
Top Customer Reviews
As other's have mentioned, wiki and player guides will take the place of this on the desktop.
If you don't plan on being away from the game for any length of time over the next month, then its probably best to skip this.
I would value the content (if a player wrote it I would donate to them after reading) $10.
I would value having the above content on paper in the softback at ~ $5.
I can't comment on how much value the hard copy version adds as this is really more about the feel of the bindings/pages and how well the artwork printed on them.
I purchased the digital version direct from the vendor. I kinda regret this as this guide shines AWAY from the computer and I feel would offer a better value in a physical form. The artwork is very pretty.
Worth Paying for (146 Pages)
- Lore and Back Story (21 Pages)
- Game Basics (125 Pages)
Nice to Have but would not pay for (141 Pages)
- Detailed Profession Info (141 pages)
Worthless, would prefer it not take up space (203 Pages)
- Starting area Walkthrough (13 pages)
- Monster Information (17 pages)
- Map Overview (169 pages)
- Interviews (4 pages)
Lore and Back Story (21 Pages)
- This section was a great great read. I enjoyed how they hit the highlights of the full history leading up to today.
- I've seen all the potato movies, I played GW1 Nightfall/Factions (very little of the original though) and EotN, and I've read the 2 released book.Read more ›
If you don't know how to play, don't know any back story, then this "instruction manual" as someone else called it. Is for you. But otherwise this book is useless to me. No crafting recipes, no vista points or hearts in the stand up map, no suggestions on where to find crafting items, the ranger "where to get this pet" list doesn't have enough info (Like some pets are just listed under "starter" pets for a certain race, when you can still find them and tame them without choosing them as a starter), and the book is riddled with typos and misprinted information. One page even had the same paragraph printed right under it! How can you miss that in editing? Though if you did want a crafting recipe list they have it for free to download from their site in PDF form. So there's that. But its kinda eyebrow raising since there are page numbers on the guide in the 700s, and my book ends in the 500s. Makes me think they originally planned for it to be in the book and then took it out for some reason.
Also, there is no information in either the guide book nor the map stand book that tells you how to download the digital copy of this guide. Then when you go to the Brady Games site there is no info on how to get it either. Even entering the code in the back of the book on the site doesn't get anything. Not that I need a digital copy of a book that I don't need anyways, but just throwing that in there for those excited about having two copies.
But yeah, to sum it up, if you want a little lore and a "how to" then this book is for you. If you're a serious gamer and just want to find out the stuff you can't readily figure out yourself. I'd pass this one by.
Despite being called a "strategy guide", the book is really an "instruction manual". It discusses the basics of gameplay. While some might prefer to get those instructions in a manual, the game does a great job of explaining the basics of gameplay, so the book is not really necessary.
There is no strategy contained in the book. Want to know where the lettuce farm is in Queensdale? Too bad. The strategy guide won't tell you. The maps contained in the book are actually less detailed than the ones you can get on the map screen during the game. They do not contain any additional information, like the location of farms. In fact, they do not even contain all of the information that automatically shows up on the in-game map, like undiscovered vistas and points of interest. Unless you plan to sit down with a magic marker and annotate them, the maps are useless.
Forget about learning anything from this book that you would not immediately pick up from an hour or two of gameplay. Want to know where the jumping puzzles are or how to complete them? Sorry, there's no section for that. So if you open the achievement tab in-game and wonder about what the puzzles are, don't expect to find any information about them in the book.
The discussion of crafting is useless. The book will tell you what is immediately apparent from opening up a crafting station in the game -- you can discover recipes by combining items in your inventory. Want a list of recipes? You're out of luck. The book doesn't tell you any, so you're left to discover them as blindly as if you had never wasted your money on this book.Read more ›
Most Recent Customer Reviews
WAY too out of date due to the fact that the game has dynamic content.Published 1 month ago by Larry Barron
Very good guide for people who enjoy guild wars 2. Recommend this to anyone who plays the gamePublished 4 months ago by Amazon Customer
Even today its still useful even though there has been major game updates since it was released.Published 16 months ago by Digitalman
Forgot to give a review after I started playing. It's 100% honest and accurate now. Been playing about two years straight and I gotta say this game and strategy guide is well worth... Read morePublished 18 months ago by Logan
Bought as a gift for my teen. She loved the extra stand up guide that came with it. My own qualm is the online code for the electronic version doesn't work. Read morePublished 20 months ago by Punk Shelly'ann Noriz