Guild Wars 2 Digital Deluxe [Online Game Code]

3.9 out of 5 stars 173 customer reviews
| 5 answered questions
Rated: Teen
Metascore: 90 / 100
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  • Guild Wars 2 Digital Deluxe [Online Game Code]
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About the Product

  • Guild Wars 2 provides a massive, online persistent world
  • Free online play. No monthly fee.
  • Players have the freedom to play together even if their friends are at a much higher (or lower) level
  • Players will be able to engage in organized, balanced PvP (similar to GvG in the original Guild Wars) without needing to first level up characters, find equipment, or unlock skills
  • You will be able to advance your character to the maximum level without ever joining a group if you so desire

Product Information

Release date July 18, 2012
Customer Reviews
3.9 out of 5 stars 173 customer reviews

3.9 out of 5 stars
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Return Policy
This product is non-returnable and non-refundable.
Terms of Use
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Warranty & Support

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Product Description

A full 250 years after the original Guild Wars, massive upheavals, cataclysms, and globe-spanning events have changed the world of Tyria. Human civilization is in decline. Other races are rising up, taking control over large portions of the world; the balance of power has shifted. The dragons have awoken.

System Requirements
Minimum Specifications:
OS:Windows XP Service Pack 2 or better
Processor:Intel Core 2 Duo 2.0 GHz, Core i3, AMD Athlon 64 X2, or better
Hard Drive:25 GB available HDD space
Video Card:NVIDIA GeForce 7800, ATI X1800, Intel HD 3000, or better (256MB of video RAM and shader model 3.0 or better)
Additional Info:Broadband Internet connection

System Requirements:
Processor:  none specified
RAM:  none specified
Hard Disk:  none specified

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Customer Questions & Answers

Customer Reviews

Top Customer Reviews


Because the Heart of Thorns expansion includes the base game and cannot be purchased separately, I can ONLY recommend this (if it's still available) if you're a "gotta have 'em all" mini (pet) collector and want the mini that comes with this set...that is, if it is still exclusive to this set. I am no longer playing.

UPDATED 6-28-2014

If you're planning to buy the game and are wondering if the extra $20 for the Digital Deluxe version is worth the money, I would recommend against it for the reasons listed below.

The first thing you should know is that you can add the "Digital Deluxe" upgrade to your account later, through the in-game gem store. You're not forever giving up the extras by purchasing the regular version of the game, so it is safe to wait and then decide if the goodies are worth it.

Summary of the extras:

Banker Golem: sure, it's nice to have 14 days (it's no longer just 5 days) of "anywhere bank access" on every new character. However, because the game allows inexpensive, instant travel, and because you can access your bank at any crafting station (with stations in nearly every zone), being able to access the bank "out in the wild" is nearly pointless: you can just teleport back to a spot close to a bank access point, then teleport back to a spot a few seconds' run from where you were. It took me a year after making my first characters to find a situation where I wanted to use my banker golems, and even then it just made things slightly more convenient.

Mistfire Wolf: this summon spell is an "Elite" spell, which does not unlock until you're level 30.
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7 Comments 81 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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I've played MMOs going all the way back to Ultima Online. EQ, EQ2, Asheron's Call, World of Warcraft, Star Wars Galaxies (left before the big expansion), Anarchy Online, Eve, Horizons-Istaria, Dark Age of Camelot, Star Trek, Star Wars: The Old Republic... You get the idea.

Admittedly, GW2 has the problems and bugs endemic to first launches, and to see them during the Early Access phase comes as no surprise. Players are reporting some bugged Dynamic Events (DEs). Guilds are pretty messed up at present, mostly with people being unable either to join or to assign their characters to represent a given guild. The auction market is down at the moment, as is the Wiki help system (8/27). Also appear to be some issues with the online registration system.

Anyway, if you want a less buggy game to play, wait a few weeks or so. Personally, I don't care because this has been the most fun I've had playing a MMO in more years than I care to admit. It's as if the designers tried to come up with nearly every detail that annoyed players in the past and deal with them differently.

For example, there's no competition for resource nodes. If it's there for you, it's there for everybody -- but only you see that it's been exhausted if you went ahead and mined for copper or chopped down a tree.

There's no kill-stealing. Everybody who helps kill something gets credit, and everybody can get loot off the same body, depending on random chance. There's incentive to jump in and help someone in trouble, or to resurrect them if they've fallen.

The dynamic events don't require people to create a pre-made group. Anybody can just join in, and the event will automatically change to become harder or easier depending on how many folks are present.
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Verified Purchase
I stopped playing GuildWars 2 after a few months because of "Real Life (tm)" (it was fun while i played)

I had a break from "Real Life (tm)" recently and tried to re-download and login to play again. Except I get a big fat error that says I'm locked out from my account because of suspected un-authorized access. 8 hours after trying to contact support and back and forth exchange of information. I get a message telling me that they're not convinced I'm the authorized user for the account and essentially a big "FU".

So. I paid $80 for a game that they don't believe I own and won't let me play. Wow.

*WORST* customer support *EVER*.

There's not a number you can call, everything is done via a poorly crafted website based messaging system with NO indication of WHEN or WHO is going to respond to you.

The game is great, the Company and its support staff are TERRIBLE.
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I finally broke down on impulse and bought Guild Wars 2 to try and it and, boy, was that a good decision. I don't know if I will convince any of you to partake, but I really hope you do. This is my favorite game of all time, displacing Skyrim, World of Warcraft and Final Fantasy VII, and it's now all I do during my gaming time. In my review, I will also hit on some WoW comparisons, because if you're like me, there will be some audience overlap. Here goes nothing:

Class Selection and Definition
The game calls classes "professions" and, from the beginning, each one is differentiated and engaging. I won't write about each one, but I have mostly played an engineer for now. He gets a blend of bombs, grenades, turrets to help him and allies in combat, toting a rifle or a shotgun for his own protection. The magic classes have vast arrays of spells. Every class has some type of heal, even if it's minimal, but for each class your gameplay gets you into the character you are. Warriors are rewarded for staying in combat. Engineers and ranged classes WILL get killed if they don't move. There are eight focused classes, I've tried three, and I've heard they are all great. People have not complained of an "OP class", which I'll help explain by hitting on combat.

Combat Dynamics
Battles are much longer than in Warcraft and you can't really one-hit kill people. It takes a while to beat a person into submission. When a player runs out of health, they fall onto the ground and get a last chance to fight back, or call for help from allies. If you see a wounded ally down, you can pull them up. Also, if a wounded enemy is making their last call for help, you can do a finishing move to kill them for good.
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