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Guild Wars: Sea of Sorrows Mass Market Paperback – June 25, 2013

4.4 out of 5 stars 72 customer reviews
Book 3 of 3 in the Guild Wars Series

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Editorial Reviews

About the Author

Ree Soesbee is a writer, game designer, and lore editor for massively multiplayer online games. She has authored more than sixteen novels in a wide variety of fantastic worlds ranging from the popular Legend of the Five Rings setting to Star Trek, Dragonlance, Deadlands, and Vampire: the Masquerade.
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Product Details

  • Series: Guild Wars
  • Mass Market Paperback: 496 pages
  • Publisher: Pocket Books; 5/26/13 edition (June 25, 2013)
  • Language: English
  • ISBN-10: 1416589627
  • ISBN-13: 978-1416589624
  • Product Dimensions: 4.1 x 1.3 x 6.8 inches
  • Shipping Weight: 8 ounces (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (72 customer reviews)
  • Amazon Best Sellers Rank: #97,718 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

By J. Star on June 27, 2013
Format: Mass Market Paperback Verified Purchase
I've read all of the Guild Wars books to date. Ghosts of Ascalon was surprisingly good, and - just like most video game based novels - Edge of Destiny was just awful. I only ordered this one because it wasn't written by the same author as Edge of Destiny. I know this author, Ree Soesbee, was involved in writing for the actual game and has published fantasy novels before, so I figured I would give her a shot.

Sea of Sorrows, like Ghosts of Ascalon, is a good Guild Wars book. It tells the story of Cobiah Marriner, one of the founders of the city of Lion's Arch as we know it in Guild Wars 2. The story, characters, and the writing are all good. Make no mistake, this is not epic fantasy literature in the same league as Game of Thrones or The Wheel of Time, but it is a good book. I think the best way to tell if an author is any good is to answer this question: "Would I buy another book written by this author?" And the answer in this case is "Yes."
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Format: Mass Market Paperback Verified Purchase
Sea of Sorrows is the tale of Cobiah Marriner, the founder of Lion's Arch. This book is perfectly serviceable and pretty entertaining. If you like GW2 and want more lore, more Tyria references, and more information on the timeline between GW1 and GW2, you will not be disappointed in this book. There are plenty of interesting characters, quite a few interesting places, and a good story. This book is miles better than Edge of Destiny in basically every category.

As someone who reads a lot of fantasy, I do have a few problems with this book. For one, the characters are overall good, but some are very shallow; there's a deliberate effort to get each race and class into the book and I think that was unnecessary and makes some interactions feel forced (perhaps it could have been done in a better way). Some circumstances feel forced - for example, Cobiah's romance.

The structure of the book is really a series of interconnected short stories about Cobiah, with some having gaps of years and years. I think this wide lens view of Cobiah causes the book to wind up with "collection of short stories"-like pacing where each sequence will have a classic story arc, but I am not sure I feel the book as a whole having an arc. This made the book easy for me to put down and forget about because in many cases I was going to be starting a new story anyway and there wasn't really anything continuing to pull me forward through the book. This may be a plus for some, however it's just not my preferred cup of tea.

The book is a solid effort. To a Guild Wars outsider it's probably a 3 star book because they wouldn't get so many of the references, however for someone who plays GW2 and/or has played GW1 this is an interesting and fun read.
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Format: Mass Market Paperback
I'm really unsure how anyone could question the quality of the writing in this novel. The character development is spot on and the ship battles alone are enough to keep the pages turning WELL beyond when one should go to sleep (insomnia is just another word for 'one more page!' where this book is concerned). Ree Soesbee manages to transform this epic history of 'how we got to where we are' with respect to the Guild Wars 2 setting into a novel that stands alone on its own merit.

Everyone with even the vaguest sense of interest in fantasy should grab this book, asap.
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Format: Kindle Edition Verified Purchase
Licensed novels -- sometimes good, sometimes bad! In this age of Disney-owned entertainment monopolies, let us not look down on literary fast food because it bears the stamp of a video game. All writers need to eat!

Third and final tie-in novel meant to bridge the gap between MMORPGs Guild Wars 1 & 2. Its maritime adventure theme sets it apart from predecessors Ghosts of Ascalon and Edge of Destiny, as the book chronicles the (majority of) the life of the founder of central game hub city Lion's Arch.

Its rollicking adventure spirit is somewhat marred by a need to cover too much ground in too little time. Weirdly enough, a fairly long book that feels rushed at times, with great big events being rushed and not given all the time needed to feel weighty and momentous.

The central romance is a lot of awkward pining and delicious auburn hair descriptions which your mileage may vary about. As for me, I rolled my eyes every time some form of Cobiah/Isaye interaction happened. At least they had sex at some point and this ended.

Big ups for the giant sea battle and gory (mini)boss(es) dispatches at the end!
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Format: Mass Market Paperback Verified Purchase
I am not a big reader. I think I have probably read less than 20 books in the English language...(Harry Potter series, Game of Thrones Books 1&2, Guild Wars series). I like simplicity, it bothers me when books take a page to describe a location, a character's looks, the clothes they're wearing using fancy metaphors and big words...to me simply a few sentences describing the setting, noting objects that are essential to the plot/action is sufficient, leaving plenty of room for imagination. Many would consider the former being good writing and latter poor, but to me it's the opposite. Therefore, I can't really rate how well a writer writes in terms of the beautiful language composition, vocabulary useage or whatever, but I like good stories.

And Sea of Sorrows has a good story.

To those who have read Ghosts of Ascalon and Edge of Destiny, most would say GoA has a better story, and better written. While Edge of Destiny was a fun read, it felt like a summer action flick. SoS is on the same level if not above GoA in terms of story.

What I think SoS did better than GoA is the characters. I really didn't care too much for anyone in GOA except for Killeen and Dougal. On the other hand SoS had plenty of likeable and interesting characters. Maybe the character interactions are stronger, or maybe the character development overall is just more obvious due to the timespan it covers. The thin layer of romance and drama really gave this book that extra bit of dimension compared to the other 2 books. Near the end of the book I found myself caring for both the big picture, while also worried about personal issues between certain characters.

I think the main reason why I gave this book a 5 star is that...
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