- File Size: 2032 KB
- Print Length: 288 pages
- Simultaneous Device Usage: Unlimited
- Publisher: Avenstar Productions (December 4, 2013)
- Publication Date: December 4, 2013
- Sold by: Amazon Digital Services LLC
- Language: English
- ASIN: B00H913AIM
- Text-to-Speech: Enabled
- Word Wise: Enabled
- Lending: Enabled
- Amazon Best Sellers Rank: #43,926 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
HAB 12 (Scrapyard Ship series Book 2) Kindle Edition
|Length: 288 pages||Word Wise: Enabled||Enhanced Typesetting: Enabled|
|Page Flip: Enabled||
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Why the recent fad for series anyway? Robert A. Heinlein wrote dozens of books, each a self-contained story, even those that share characters and milieus. I look forward to finding additional books about Honor Harrington written by David Weber, or John Scalzi’s follow-up books to “Old Man’s War”. Each of these is self-contained and satisfying in itself, while referring to characters and situations from earlier books by their respective authors. But they don’t need to be read in a certain order to be enjoyed.
I might also mention that Mr. McGinnis needs a better proofreader. Something bothersome comes along about every 10 pages. The only one I can remember now is “baiting” when “bating” obviously was meant, and in the context another word would have been a better choice.
Mr. McGinnis creates good characters that are fun to follow, but they deserve a triumph & a rest once in a while, instead of constantly being dragged on to the next crisis.
I read the first book based on the reviews at amazon, and finished it angry at the characters for being bumbling idiots who did inexplicable things just to move a story along a certain path. The second book was already on its way, so I figured I’d give the author another chance. I won’t give him a third.
Haven’t ever written a review on amazon before, but I feel it’s my duty to warn others away from wasting their time with this book and author.
Examples of things that don’t make sense can be found every few pages, let’s pick a few examples…
...if leaving a vessel carrying individuals that have necessary information for your mission, and you know you’re going into an area where you’ll lose communication, you get that information _before_ you leave the ship. This is the case of Jason entering the habitat without getting Glenn’s info.
...if you choose a random time to drop out of FTL transit, what are the chances that there just happens to be another ship within a few miles of you issuing a distress call? Interstellar spaces are vast, and the chances of such an occurrence are zero. But let’s suspend reality for a moment and just assume there was another factor in play, that it wasn’t random. The XO would have to be world biggest imbecile to just believe it was random chance and to sacrifice their security team.
...if a team of 4 humans and a rhino break off on their own, and the author goes into detail about how the rhino can’t wear any armor, why does one human looking back at the team see 4 other faces lit up in helmets.
...why do trained officers express certainty in their misidentification of other ships if it’s so obvious to the next person that looks at the same data.
...why does someone take a parasite that already killed one crew member and give it to one’s daughter to play with as a pet? Seriously?
...why is the world one-dimensional? The group enters a realm (the hab) in one spot, and they describe having to go through four quadrants to reach the goal. If they’re quadrants (a square divided into four smaller squares), why would they have to go through all four to reach their goal? Why is it that when they can’t tell where the goal is, they just happen to pick the right direction?
...why is it that if they can just overload a single belt to carry any amount of mass touching it, that they can’t just piggy back all using one belt, then the next, etc…. to just bypass the entire hab?
There’s just way to many things that are inconsistent, that don’t make sense, or that are inexplicably stupid in this novel.
I know many seals; none would even consider stepping into a hostile situation without a thorough understanding of their weapons and other gear. They would not thoroughly discharge the batteries in a hostile environment goofing around. Turn off scanning equipment when approaching an enemy encampment. Nor would they head into a potentially hostile situation in an undermanned ship,
But the most glaring stupidity was the VERY beginning, after the guy COMPLETELY in charge of everything, screws off for three weeks after a major battle does not even do a thorough after action assessment and ensure they are ready for the next potential engagement.
He had three weeks in the first few pages of the book to find the infiltrator, man the ship, yes, it needed repairs, but staffing could have been done at the same time. Evaluate weaponry and other equipment. Train with it, etc.
Instead he gets most of his team killed and repeatedly gets in difficult situations (that could have been avoided had he planned) he should not have gotten out of due to luck alone.
I am done reading this series.
Sorry Mark, I did like the first book.