HP - Mixed Reality Headset and Controllers (2018 New)
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- You need a decent gaming computer to run this device. Please, make sure your computer is compatible and has the necessary specs prior buying
- Recommended PC Specification: NVIDIA GTX 965Ml / AMD RX 480M(2GB) equivalent or greater video card for notebook and NVIDIA GTX 980 / AMD RX 480(2GB) for PC; Intel Core i7 /AMD Ryzen 7 1700 equivalent or greater CPU; 16GB+ RAM memory.
- Compatible OS: Must be connected by a cable to a PC running Windows 10 Fall Creators Update.
- Required connectors: 1x USB 3.0 port plus 1x USB 2.0 port and compatible HDMI 1.4 or Display Port 1.2 for 60 Hz HMD Mode, HDMI 2.0 or Display Port 1.2 for 90 Hz HMD Mode.
- Built-in audio out and microphone support： through 3.5mm combo audio jack.
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Recommended PC Specification
NVIDIA GTX 965Ml / AMD RX 480M(2GB) equivalent or greater video card for notebook and NVIDIA GTX 980 / AMD RX 480(2GB) for PC; Intel Core i7 /AMD Ryzen 7 1700 equivalent or greater CPU; 16GB+ RAM memory.
Must be connected by a cable to a PC running Windows 10 Fall Creators Update.
1x USB 3.0 port plus 1x USB 2.0 port and compatible HDMI 1.4 or Display Port 1.2 for 60 Hz HMD Mode, HDMI 2.0 or Display Port 1.2 for 90 Hz HMD Mode.
Windows Mixed Reality headsets and motion controllers
Give you the freedom to create the content you imagine with full rotational and positional tracking built into the headset.
Built-in audio out and microphone support
through 3.5mm combo audio jack.
2 in 1 HDMI 2.0 and USB 3.0 cable
2 x wireless motion controllers
HP Mixed Reality Headset
Top customer reviews
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I picked this up for around $230 and at that price I think it's a great product. It is FAR from perfect, but I do not regret purchasing it.
Minimal setup (until you use it for SteamVR). There's only the headset and the controllers. The headset has one cable that splits into HDMI and USB 3, which plug into your computer. That's it.
Ample room for glasses. It looks like some other people may have had some problems here, but I've worn this with two different pairs of glasses and haven't had any issues. The lenses do not bump against the headset and I honestly forget I'm even wearing the glasses after awhile.
Room-scale tracking. The headset does a good job tracking your position despite the minimal amount of hardware.
Decent resolution. I owned an Oculus DK1 and the screen door effect (i.e. the world sometimes looks like you're looking at it through a screen door) has come a long way since them. I can read text without many problems, though the farther off-center the text is in my view, the more blurry it becomes.
Good game support. I've played Superhot VR, Rec Room, and Fallout 4 VR without issues so far on my GTX 970. The thumbsticks on the Mixed Reality controllers don't work out-of-the-box with Vive games, but there are solutions for that. I think support here will continue to get better once the Mixed Reality Headsets have been out longer.
Misleading name. This headset is a VR headset. "Mixed Reality" makes it sound like it may be augmented reality, but that's not the case for these headsets. The cameras on the front of the headset are infrared and are used to track your position and the location of the motion controllers. This also means the controller tracking tends to break when the controllers go out of view of the headset. Note that the controllers don't have to be visible to you, just to the headset, so in most instances this isn't a problem.
Software-only IPD settings. IPD is the distance between your pupils (I believe). You can configure this in Window's settings, but there is no hardware adjustment like other headsets have. In my opinion, changing the IPD is most noticeable for objects close to your face; the changes are difficult to notice when looking at objects farther away. This also means the IPD adjustment isn't as big of a deal until you get too close to an object.
Use with SteamVR can be a hassle. When you put the headset on, it opens up Cliff House, a virtual room from which you can launch your Mixed Reality apps. Cliff House eats up VRAM, however, so when launching games from Steam VR you may notice the framerate gets choppy due to the graphics card running out of VRAM. You can bypass this issue by launching SteamVR directly. The Cliff House will still load in the background, but the textures will not load and so you will have more VRAM available. SteamVR will use the room settings (i.e. how far the floor is from the headset and where the walls are) from the last time you opened Cliff House.
Controllers have some buttons that can't be remapped yet. It's really annoying to accidentally push the Windows buttons on the controllers because it opens up Cliff House. If you've skipped Cliff House to save VRAM as I mentioned above, the Cliff House will be loaded anyway and fill up that VRAM.
No built-in audio. Wearing headphones over the headset is comfortable for me, but getting them on and off while wearing the headset can be a bit annoying.
On another note, I think this is the heaviest, sturdiest build of all the current VR headsets. Noticeable if you have tried some of the others. Not noticeable if this is your first... If you search the Internet you can find replacement rubbers for the face portion which may eliminate any light leak at the cost of ventilation - or reduce the amount of padding to get your eyes closer to the screens (try vrcover).
If you google, you can also find 3rd party prescription lens addons (designed for RIFT and VIVE) and info on IPD settings to help wth focus. You can also use your existing prescription to purchase a very cheap set of Zenni glasses online to use in the headset (only $15!). Use model #550021 and get the anti-reflective coating. No need for any other features. The arms are super thin and the lenses are large and give a great FOV (there is a guy on youtube demoing them using the product number). If you purchase this particular set, you'll also be ready for any 3D printed VR headset adapters that appear on Thingmaker. Like the lens holders for Rift/Vive that are already there.
If you are nearsighted, wear your glasses (or contacts) in the unit. They will fit and it makes a difference.
Finally, I was able to install Windows Mixed for Steam VR, Revive, etc. It works. But don’t expect much if you are just testing the waters with an Intel HD 630 GPU...
Update: have tried this with GTX 1050 TI (and i5 7500). Steam VR experiences such as Voltron VR Chronicles, Tilt Brush, and House of the Dying Sun work FINE with this lower spec card. This continues to be an impressive purchase - especially for the price.
Most recent customer reviews
good tracking comfortable fit (Would recommend trying on different MR...Read more