Learn more
No featured offers available
We feature offers with an Add to Cart button when an offer meets our high standards for:
- Quality Price,
- Reliable delivery option, and
- Seller who offers good customer service
-
-
-
-
-
-
-
4 VIDEOS -
Image Unavailable
Color:
-
-
-
- To view this video download Flash Player
HTC America Vive Virtual Reality System
About this item
- FLEXIBLE PLAY AREA - Use VIVE seated, standing or in a space up to 11'5" x 11'5". SteamVR Tracking provides the most ideal experience possible, so play the way that works for you.
- FULLY IMMERSIVE - Realistic movement and actions from precise, 360-degree controller and headset tracking with realistic graphics, directional audio and HD haptic feedback in the virtual world
- POWERED BY STEAM VR - Enjoy over 1500 games for SteamVR, plus everything you love about Steam, including new releases, automatic game updates and millions of your closest friends
- PLAY SAFER - The Chaperone system warns you when you reach the boundaries of your play area and the headset's front-facing camera gives you a glimpse of the real-world when you need it
- VIVE VIDEO - An immersive, cinematic VR video player for standard, 3D, 180 and 360 degree videos. Available free on VIVEPORT and Steam.
- VIVEPORT INFINITY – Get 2 months of unlimited VR play of 700+ games & apps. Code included in box.
Customers who bought this item also bought
HTC 3 Pack VIVE Tracker (3.0)Amazon's Choicein GPS Trackers$18.96 shippingGet it as soon as Monday, Oct 21
Skywin-VR Tripod Stand, HTC Vive Base Station Compatible Sensor Stand and Base Station Mount for Vive Sensors or Oculus Rift Constellation (2 Stands)$28.24 shippingGet it as soon as Thursday, Oct 24
4-Port USB Hub for Vive Tracker USB donglesAmazon's Choicein USB Hubs$11.44 shippingGet it as soon as Wednesday, Oct 23
Product information
| UPC | 821793048037 821793050153 821793048853 821793051747 |
|---|---|
| Global Trade Identification Number | 00821793050153 |
| Manufacturer | HTC Virtual Reality System |
| ASIN | B00VF5NT4I |
| Customer Reviews |
4.4 out of 5 stars |
| Best Sellers Rank | #36,645 in Video Games (See Top 100 in Video Games) #665 in PC Virtual Reality Headsets |
| Model Number | 99HALN002-00 |
| Brand | HTC |
| Built-In Media | Headset, 2 x Controllers, 2 x Base Stations, Earbuds, Link Box, Link Box power adapter, Link Box mounting pad, 2 x Base Station power adapter, 2 x Micro USB chargers, Sync cable, HDMI cable, USB cable, Cleaning Cloth, Alternate face cushion |
| Age Range Description | Adult |
| Platform | SteamVR, Windows |
|---|---|
| Resolution | 2160 x 1200 |
| Refresh Rate | 60 hertz |
| Screen Size | 17.78 Centimeters |
| System Requirements | Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon R9 480, equivalent or better Processor: Intel Core i5-4590 or AMD FX 8350, equivalent or better Memory: 4 GB or more Video Output: HDMI 1.4, DisplayPort 1.2 or newer USB: 1x USB 2.0 or better port OS: Windows 7 SP1, Windows 8.1 or later |
| Display Type | OLED |
| Controller Type | Button Control |
| Field Of View | 110 |
| Connector Type Used on Cable | 3.5mm Jack |
| Sensor Technology | Accelerometer, Gyroscope, Proximity |
| Display Resolution Maximum | 2160 x 1200 |
| Additional Features | Adjustable Headband |
| Connectivity Technology | USB, HDMI |
| Compatible Devices | Game Console |
| Specific Uses For Product | Gaming |
| Operating System | Windows |
Warranty & Support
Feedback
| Item Weight | 11 Pounds |
|---|---|
| Item Dimensions D x W x H | 18.4"D x 13.1"W x 9"H |
| Color | black |
|---|
What's in the box
Product Description
Product Description
Product Description
VIVE gives you an unparalleled, true-to-life virtual reality experience. Using a headset and wireless controllers, you can explore and interact with VR experiences, apps and games that blur the line between imagination and reality. From AAA games to unforgettable experiences, there are over 2500 apps and games available for VIVE.
Headset Specs
Screen: Dual AMOLED 3.6’’ diagonal
Resolution: 1080 x 1200 pixels per eye (2160 x 1200 pixels combined)
Refresh rate: 90 Hz
Field of view: 110 degrees
Safety features: Chaperone play area boundaries and front-facing camera
Sensors: SteamVR Tracking, G-sensor, gyroscope, proximity
Connections: HDMI, USB 2.0, stereo 3.5 mm headphone jack, Power, Bluetooth
Input: Integrated microphone
Eye Relief: Interpupillary distance and lens distance adjustment
Controller specs
Sensors: SteamVR Tracking
Input: Multifunction trackpad, Grip buttons, dual-stage trigger, System button, Menu button
Use per charge: Approx. 6 hours
Connections: Micro-USB charging port
Buying Guide
Is your current computer ready for virtual reality? Use the SteamVR Performance Test to check whether your system can handle the requirements of VR, and if not, whether its capabilities are bound by graphics card, CPU or both.
Test your computer: http://store.steampowered.com/app/323910/
From the manufacturer
-
Play It Your Way
From Seated to Room-Scale
With SteamVR™ Tracking, play seated, standing, or in a 11'5"x11'5" room-scale zone of your creation.
-
Accuracy Is Everything
Feel The Difference
Get unrivaled accuracy & precision in VR with VIVE controllers & SteamVR™ Base Stations.
-
2160 x 1200 Resolution
Pixel-Packed Displays
Graphics with stunning realism and seamless 90hz refresh rate & a 110° field of view.
-
Chaperone
No Walking Into Walls
Outlines the edges of your room-scale zone. Lets you know where you’re at in the real world.
-
Enter VIVEPORT Infinity
Play Unlimited VR
Enjoy unlimited access to the classics & must-plays via VIVEPORT Infinity for 6 mos. w/ purchase.
VIVE VR System Accessories
VIVE Tracker (2018) | VIVE Wireless Adapter | VIVE Deluxe Audio Strap |
|---|---|---|
| Bring real objects into VR Add to specially designed accessories to play your favorite supported games. | Cut the cord Free yourself from your PC, Experience wireless VR. PCIe slot required. | Enhance your experience Get integrated audio with height and angle adjustment for optimal fit. |
|
Accessories include gloves, tennis rackets, ping pong paddles, and many more! |
Allows for multi-player VR in the same space - up to 3 headsets. |
Improved weight distribution, size adjustment, and comfort padding. |
Which VIVE VR headset is right for me?
VIVE offers a variety of headset and kit configurations to help you find which is right for you. Choose from our original VIVE Virtual Reality System, VIVE Pro HMD, VIVE Pro Starter Kit, or VIVE Pro Full Kit
VIVE VR System
VIVE's entry level product made for gamers and more interested in high-end, immersive room-scale, PC-based VR.
VIVE Pro HMD
Already own a VIVE? Upgrade your experience to the latest graphics, integrated audio, and everything you love about your first VIVE. (You still need your original base stations and controllers.)
VIVE Pro Starter Kit
VIVE Pro Starter Kit combines the best of the upgraded VIVE Pro headset with the original SteamVR Tracking 1.0 base stations and controllers.
VIVE Pro Full Kit
Made specifically for businesses looking to take advantage of the increased available room size with the SteamVR Tracking 2.0 base stations and controllers.
Videos
Videos for this product

5:46
Click to play video

HTC Vive First Impressions & Review | Best VR Experience
DansTube.TV

Videos for this product

2:15
Click to play video

Dive into Virtual Reality: The Ultimate HTC Vive Headset!
Ryan Grzesiak

Videos for this product

4:24
Click to play video

CES 2016: Digital Trends - HTC Vive Pre VR Headset
CES 2016
Videos for this product

3:23
Click to play video

HTC VIVE - Virtual Reality System Unboxing
Amazon PC
Videos for this product

5:13
Click to play video

CES 2016: Android Authority - HTC Vive VR Headset Preview
CES 2016
Videos for this product

0:38
Click to play video

What do I think about this Vive VR System?
Tammie's Amazon Finds

Videos for this product

0:31
Click to play video

HTC Vive - Virtual Reality Headset
Merchant Video
Brands in this category on Amazon
Looking for specific info?
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the functionality, fun, and build quality of the virtual reality headset. They mention it's awesome, excellent, and a great experience. Some appreciate the futuristic yet rugged design. However, some dislike its durability. Opinions differ on the ease of setup, value for money, tracking accuracy, and picture quality.
AI-generated from the text of customer reviews
Customers like the functionality of the virtual reality headset. They mention it's awesome, amazing, and surprisingly excellent. Some say the usability and potential of the system is excellent.
"...Keep in mind.. That while the software is pretty polished and works well, this type of thing probably isn't for someone who isn't at least a..." Read more
"...because not only was I not expecting a great experience, but it's done really well - and I feel like the simulator is actually easier to use in VR...." Read more
"...It really is darn amazing. Room scale and everything they advertise, it's true. It works...." Read more
"...If they are not, this system will not work. And you will see nothing and think, “oh I have a broken VR, great..” no this isn’t the case...." Read more
Customers find the virtual reality headset fun. They mention it's immersive, a great experience, and worth buying into. Some say it's difficult at first but rewarding as you get better.
"...You WILL feel immersed. I 100 percent guarantee it. You'll laugh the first time you try to set your gun down on a table in the virtual world...." Read more
"...This is also great for parties and families alike. Basically a virtual reality Wii...." Read more
"...are a bit tricky in X-Plane 11, but once you get it all set, it's pretty fun. Start with the Cessna and work up from there...." Read more
"...Overall, this is a great experience and worth buying into...." Read more
Customers like the build quality of the virtual reality headset. They mention it's a solid product, futuristic yet rugged, and an amazing piece of hardware.
"...PROS: Definitely feels like the future. There's a high enough quality to all aspects of the product that I feel it's definitely worth something..." Read more
"...I absolutely love the HTC Vive's quality and feel. The headset is very comfortable and smooth in play...." Read more
"...First and most obvious caveat is that you need a very good system (particularly the GPU) to power the Vive...." Read more
"...The documentation for said plug-ins is very well maintained and examples of usage are easy to find...." Read more
Customers have mixed opinions about the tracking accuracy of the virtual reality headset. Some mention it's highly accurate for tracking, while others say they come out of the box with tracking issues and controllers that stop tracking.
"...Probably nothing.. but you'll immediately realize how intuitive and accurate this "new world" is when the balloon flies in the direction and..." Read more
"...The Vive's base stations are incredibly accurate. It tracks your movements perfectly in the virtual world without any perceptible delay or lag..." Read more
"...First, the tracking sensors can be touchy. I highly recommend testing the location you pick out on the walls for mounting before actually mounting...." Read more
"...The Vive itself is an amazing platform to use. It is highly accurate for tracking, the view in the headset is great and the controllers work..." Read more
Customers have mixed opinions about the ease of setup of the virtual reality headset. Some mention it's well-thought-out and makes set up fairly easy, while others say it's tedious and not as intuitive as they'd like. They also mention it takes some getting used to the controls and that it doesn't come with instructions.
"...The Vive system is well thought out and makes set up fairly easy. I say fairly because I have had to re-calibrate my room several times...." Read more
"...It's not as intuitive as I'd like and it takes a split second to load the new landscape when you arrive, so it's a little offputting...." Read more
"...The software installation experiences through Steam have been super simple and there are a number of great games to play with more being added..." Read more
"...There are sensors to set up, a good amount of space needed, a LOT of cable management...." Read more
Customers have mixed opinions about the value for money of the virtual reality headset. Some mention it's worth the price and has great freeware, while others say it's expensive and flooded with cheap games.
"...And if you have the money, (which this is reasonably priced compared to some of the headsets out now)..." Read more
"...But with lackluster games at the moment, and the high price, it's only for the most extreme of PC Gaming hobbyists...." Read more
"...It's worth the investment and the system is thought out very well." Read more
"...-Awesome device but the cost of entry here is STEEP. As others have stated, you will need a pretty powerful PC to runVR properly...." Read more
Customers have mixed opinions about the picture quality of the virtual reality headset. Some mention the graphics are crisp and detail is clear, while others say it makes the resolution look worse than it actually is and has a screen door effect.
"...that is designed for VR is in stereoscopic 3D and the effect is really very cool...." Read more
"...thinking about the slight pixilation, or how the graphics in the background aren't super detailed. I PROMISE.4...." Read more
"...The display is just about perfect. Some people complain about the resolution, but I don't think there is anything wrong with it...." Read more
"...For the immersion, depth of field, depth perception, and realism, it is worth the price of admission alone...." Read more
Customers are dissatisfied with the durability of the virtual reality headset. They mention the controller breaks several times thereafter, becomes defective, and breaks very quickly from use. Some customers also report weird Steam crashes and lighthouses being broken out of the box.
"...moderate "power user." I've had some minor issues like weird Steam crashes, VR world disappearing if the CPU is under a lot of stress,..." Read more
"...Using the hand controllers are a bit tricky in X-Plane 11, but once you get it all set, it's pretty fun...." Read more
"...Failure,failure,failure. I had to uninstall my Steam with all the VR games I had spent hours getting ready to play. Score 0...." Read more
"...EDIT: mine died and from what I've read people have said that htc is not covering damage from perspiration which is listed as covered by the limited..." Read more
Reviews with images
PC's largest technology leap in decades. This devices innovation will shape the future of VR and our world.
-
Top reviews
Top reviews from the United States
There was a problem filtering reviews right now. Please try again later.
If you were like me, you might be a little hesitant about tech like this, because you tried a GEAR VR, or think 3d desktop gaming and 3d movies are kinda of cool, but certainly not worth this kind of investment. Get that out of your head right now. This is COMPLETELY different.
First, let me say that I've never been a huge gamer. I've spent many more hours on my 10 year old Wii than I have on newly released console/computer games.
I enjoy the interaction even if I'm sacrificing graphical beauty.
This system is kind of like a 5th generation Wii. They are really selling the experience more than the graphics. And the experience is absolutely something to be had.
Kind of like that first time you picked up that wii controller and "bowled" and thought "hey, this is pretty cool." but on a WHOLE new level.
Once you complete the setup you'll enter the tutorial and blow up a balloon.. You'll (without instruction) think.. What happens if I try to hit this floating balloon.. Probably nothing.. but you'll immediately realize how intuitive and accurate this "new world" is when the balloon flies in the direction and velocity you would expect it to based on your hand movement. And sure there are similar capabilities on other consoles. You separate when you realize you can (literally) walk underneath the balloon, look up at it, jump and swat it down to the floor. then walk circles around it while unrelentingly taunting it for obeying physics.
When you play "The lab" and your hand becomes a spaceship in a (truly) 3d realm, you'll really grasp what this thing is all about. I can't imagine how silly it looks in real life with your hand just jerking up and down, left to right, ducking, spinning.. etc. But in the game it really feels like you're in a serious situation and your hand needs to dodge these incoming blobs at all costs.
The longbow game is fun. And you may realize that the controllers are giving haptic feedback when you "pull" the bowstring and release it to give it that additional sense of immersion.
It's these seemingly small, polished edges that make this an incredible product.
You WILL feel immersed. I 100 percent guarantee it. You'll laugh the first time you try to set your gun down on a table in the virtual world.
The setup wasn't bad. Although I didn't find instructions included. I just googled it and followed the 10ish step process from HTC.
Windows 7 wouldn't install the drivers for the "link box" until I put it into the USB 2.0 slots (as others have stated) - the directions state that it's compatible with 2.0+ though. Maybe in later versions of Windows, or perhaps my BIOS settings are "bad". Either way, simple fix.
I had planned on using the single HDMI port that my GTX1060 has since I saw that some people had problems through other connections. The directions stated that you can use a display port to mini display port on the link box but I didn't try it.
So that makes two display ports out. One to my tv/monitor, the other to my receiver which passes the video to a projector, and then the HDMI to the Vive headset. All very seamless.
When you get to the point of powering on all your components (for the first time) you might need to right click one of the controllers in the steam VR window and click "pair controller" (if the controller shows blue when it comes on instead of green). The walkthrough failed to mention that.
The Steam VR software is very polished as well. Especially inside of VR. You can switch to your desktop and read email. When I realized that I could walk closer to my boundary wall that the desktop was on at that time, and the text got closer/clearer, it was an additional level of "that's friggin cool."
This is NOT for reading text like that though. The resolution just isn't there.
Once you've got a Steam account set up, be careful, it's easy to blow through 80 dollars (of real money) in a 4 minute virtual shopping spree.
You can connect your phone via Bluetooth and get notifications. You can enable the camera and see the room without taking the headset off. Plug in ear buds and "mirror" the sound so you can rock out hard to audioshield without waking the neighbors.
You can control pretty much all of the aspects of the virtual world from your 2d monitor. That comes in handy If someone new is using the headset. So you can control the session for them (get them into a game, get them started, etc) without having to walk them through everything - but again, it is pretty intuitive and should be easy to pick up for 90 percent of people.
There are just a lot of features that you can tell they put thought into.
Some complain that a lot of the games are "demo" types, and while that's true. There are several "full" games available, and I haven't even gotten to them, because The Lab, Zombie Trainer, The Brookhaven Experiment, and (especially) AudioShield have me completely satisfied for the time being.
We're all still waiting on the "major" releases of Doom, Fallout 4, Serious Sam, Arizona Sunshine etc. I am curious how games like Serious Sam will work. You're going to break yourself if you're constantly spinning around trying to fend off hordes of suiciders. The action of "teleporting" in large scale games seems to be the goto method for moving around in the world. It's not as intuitive as I'd like and it takes a split second to load the new landscape when you arrive, so it's a little offputting. But that's splitting hairs at this point. I just feel like it's going to be exaggerated when you're in a true "sandbox" world.
There are a few cons.
1. You're going to have a tough time doing true multiplayer with this. You can't just buy another 30 dollar controller and go to town with your friend sitting on the couch next to you. You're looking at another large investment and the space to set up another system. I'm interested to see how games like "Don't stop talking and nobody explodes" work and bring a "crowd" together with one headset. But it's probably not going to be the excitement of being (virtually) back to back with a buddy fighting the terrorists in a FPS.
2. I hope your friends don't mind swapping a large amount of face sweat.
3. The resolution just isn't what it is on a LED monitor. Obviously you're stretching that image out over a 360 degree 3d environment so it's a little tougher to do. So.. Again, you're not doing this for the "crispness". You're doing it for the experience. When you feel like a freaking rockstar defending yourself from incoming musical notes, you won't be thinking about the slight pixilation, or how the graphics in the background aren't super detailed. I PROMISE.
4. I find it a little bit of a pain to get the headset just right on my head. You need to get the straps perfect (not too tight, or loose) to make the area right in front of your face perfectly clear (especially when you're looking down).
5. I don't think the screens are quite big enough. You will probably notice the black ring around the outside of your vision when you're waiting for a game to load or whatever. You'll forget about it as soon as you're doing whatever.
6. I am seriously matting down the new carpet inside of my "game area."
7. You might think that the real world is less fun.
Keep in mind.. That while the software is pretty polished and works well, this type of thing probably isn't for someone who isn't at least a moderate "power user." I've had some minor issues like weird Steam crashes, VR world disappearing if the CPU is under a lot of stress, computer not completing POST when the link box was plugged in. Just stuff that you wouldn't deal with on a console type system. This "limitation" (not the price) is probably why the world isn't screaming about this from the rooftops. The mass population isn't exactly tech savvy so that excludes a major percentage of potential buyers.
All that said....
Honestly, I've got a lot of cool stuff but this is ABSOLUTELY and UNEQUIVOCALLY the coolest tech I've seen or played with in my entire life. I would still be happy with it if I would've needed to fork out an additonal 800 or so to build a computer. Everytime I'm away from it for a day or so, I think "was it really THAT cool?" and I answer my question as soon as I put the headset back on and enter a virtual world for what feels like the first time, every time.
Top reviews from other countries
Now, on to the review!
This thing is AMAZING! I have never gotten such a workout in my life. I am a computer guy. I like to play games and research stuff on the internet. This has unfortunately led to an unhealthy lifestyle and I needed to shed a few pounds. I wanted to get a VR system anyway so I thought may be this would be a great way to kill two birds with one stone.
And it is.
This thing tricks you. You think you're just having fun playing games, but no. It is a full body workout and I love it! I have never been able to find something that was fun and exercise at the same time, but now I have it. I have an approximately 3m x 1.5m room-scale setup. While this works without a hitch most of the time, I would definitely recommend a 3m x 2m space if at all possible. I play Audioshield, Holopoint, The Golf Club VR, Superhot VR, Sword Master VR and Raw Data for exercise and activity. Of these, Holopoint and Audioshield are definitely the most intensive... but they are also a blast to play. I would definitely recommend this headset to anyone who has a powerful enough PC and can afford it, and would also like to get a nice workout in their own home.
Now, a few other things;
-The screen door effect is pretty bad unfortunately. However, as my HMD did die after 3 days, this may have just been a faulty or defective item. I will have to wait and see.
-I wear glasses. I did not have problem with making the headset feel comfortable at all. Very spacious if you wear glasses.
-My hand tracking seemed to be a bit wacky sometimes. However, I am gonna go out on a limb and blame myself for this one and say it was my fault for bad sensor placement.
- I have an i7 5930k and a GTX 1080 TI. I never had any problems with framerates or whatnot.


































