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About the product
- 12 Handsome Bachelors: Fall in love as these 12 bachelors battle for your heart in this historical fantasy romance.
- Over 80 Hours of Romance: With over 30 different endings, immerse yourself in the world of Haruki through its compelling tale of romance, friendship, and betrayal.
- Beauty at Your Fingertips: Fluid animation and vibrant art breathes life into this climatic era in Japan's history. Then, view all of the art in a gorgeous photo gallery.
- Languages: Enjoy English in‐game text and original Japanese in‐game voices.
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Haruki: Kyoto Winds for the PlayStation Vita system is a visual novel in which you can romance the famous samurai of the . This remastered telling of the beloved Haruki series that was first developed and released in 2008 focuses on the story set in Kyoto. Never‐before‐seen episodes and character routes have been added to the original version of the game, introducing more romanceable targets, new characters, and plenty of new paths to seek for yourself. Take a glimpse into the world of Haruki, as it was originally intended.
Top customer reviews
I've seen fan translations with better grammar and prose than what's being presented with this game. Many sentences feel stiff or out of place. Characters speak the full line in Japanese, but sometimes the English subtitles omit certain words or whole phrases, making some scenes terribly awkward.
It's not "ripped from Google Translate" levels of terrible, but I would expect better from a trained and paid professional.
A few examples (from the Prologue!!): "The only person, besides Father, I could rely on in the city who I could rely on: Dr. Matsumoto."
"However, perhaps my overconfidence in myself is what served the situation at hand to me."
"My eyes widened like busted shells." (WHAT)
"My mind swirled through a pool of worries and thoughts... Almost as if I was being... drawn into their world..."
Look, that's not very confidence-inspiring dialogue right there.
My favorite subtitle so far? In Japanese, Hijikata makes a remark something along the lines of a subject being painful (or difficult) to think about. The English translation presented at the bottom of the screen?
Me too, buddy, me too.
The graphical cleanup and the overall improved performance of Kyoto Winds should be a given where it is not simply a port onto the Vita. Nevertheless these improvements are worth mentioning. Compared to Fleeting Blossom this game has cleaner graphics that are simply more appealing to the eye. The text is cleaner looking as well which makes it less painful to read. The highlighted encyclopedia entries in the text were switched from red to purple, a small change but positive nonetheless. Encyclopedia entries are also now a breeze to read if you wish to read them all as you only have to hit the directional pad to be instantly brought to the entry. Kyoto Winds overall runs significantly faster (Loads, Saves, and Opening of Menus).
As advertised Kyoto Winds has tons of content. Most of the content, if not all, serves to flesh out characters more and makes the relationships more interesting. The added content for the Kazama route for example is executed so well that it is on the verge of being better in its incomplete form than in the original. The choices that you make in series seemed to always carry some meaning, but the new dialogue and scenes make your choices seem all the more important. The setup that Kyoto Winds provides gives a “Part 2” the potential to go so much further than the original game.
One big fault that can be found in this game is the translation errors and typographical errors. Honestly you would be hard-pressed to find a visual novel that does not have this present at least once. With the amount of text that has to be translated it is understandable why this occurs in these games. Nonetheless, the mistakes in this game can be quite jarring. At this time I have not played a game with more occurrences of errors. These errors are honestly more frustrating than anything. They are easily overcome.
At this point I do not think it is particularly news that Kyoto Wind’s biggest fault is that it is an incomplete game. This game stops right at the middle of story that Fleeting Blossom provided. I do not necessarily have a problem with this “Part 1,” “Part 2” game release plan. In my opinion this game honestly offers plenty of content that I could side with it being justified (obviously I would like one complete game though). The biggest issue with this release is that this game does not advertise itself as being a “Part 1” anywhere. There should being something in the game that signifies that there is a plan to provide more, even if it is something lazy like “To be continued” at the end of each route.
Given that this game is incomplete I feel it is impossible for me to give it a perfect 5/5. Assuming that this game does get its “Part 2” and it is localized I want to give a score that is a little more lenient to the cliffhanger ending. Judging it as 50% of a total story I feel that this game/story is superb. It improves on the existing content and I have no reason to not believe that it will continue to turn out well based on what was presented.
- Graphical/Performance Improvements
- Tons of Added Content
- Translations Errors, Typographical Errors
- Misrepresentation of What Consumers Would Actually Receive (It is 50% of a Total Story)
Who Should Get This Game?
As someone who is new to this series, I advise against this being the first version you play. At this time in the US the original (Fleeting Blossom on PSP) is available in the PSN store to play on your Vita. If you enjoy that game then give this game a try. It provides tons of additional content that I think any fan would enjoy.
Any fan of the Hakuoki series should give this game a try, provided that they are alright with having only 50% of the game in this time.
The characters of this game are diverse in personality and you really feel as though you get to know them. The narrative is INTRICATE and chock-full of history. Your choices matter-- scenes appear and disappear based on what you do, and the relationships you cultivate (which are difficult because of cultural differences between Japan and America, in my opinion...) also depend on your choices. Yes, the POV character is a giant baby with no useful skills, and playing as myself doesn't often end well. I choose to treat it as a role-playing exercise: what if I was actually a shrinking violet of a person and was in this situation?
The game itself is built so much better than the original, because there are convenience options that weren't there before. There's a progress meter so you can see how your choices impact relationships. There's a rewind option so you can go back and redo your choices. There is Shinpachi Nagakura, romanceable after years of waiting with fingers crossed. You can guess which route I played first.
However, for anyone who doesn't know, this game is part one of two. The game's packaging makes no mention of this, and I only found out by reading reviews online... after I played to the end of the disc and was shocked that the story cut off there.
The original complete stories of Hakuoki are not contained on this disc, and the "new" characters only get one chapter past the split point. The game stops in the middle of the narrative, which is very unsatisfying.
If the developers had been better about advertising this, I would feel better. As it is, I feel like I've been tricked. There's no information about when part 2 will come out, and it's my fear that the game will never be continued (or localized) if sales aren't good. Idea Factory's website is remarkably close-lipped about the fact that Kyoto Winds doesn't tell a complete story, and makes no mention of a second part as of this review. I think splitting the game so sneakily was a really poor decision on the developer's part-- I wouldn't have bought part 1 now if I knew I would be waiting on another part to see the ending.
The characters and story are fully worth your time, and if part 2 ever does arrive, I'll let myself be exploited and buy it so I can finally see the ending. That said, if you like the premise but can't stand the cliffhanger, track down a copy of Demon of the Fleeting Blossom and see how (some of) the stories end up.
Most recent customer reviews
On the down side, I was disappointed with the overall content.Read more