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Halo 3: ODST - Xbox 360
| List Price: | $14.99 Details The List Price is the suggested retail price of a new product as provided by a manufacturer, supplier, or seller. Except for books, Amazon will display a List Price if the product was purchased by customers on Amazon or offered by other retailers at or above the List Price in at least the past 90 days. List prices may not necessarily reflect the product's prevailing market price. Learn more |
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About this item
- Halo 3: ODST contains 1,750 new Xbox LIVE achievement points, as well as new weapons, technology and an invite to join the Halo: Reach beta in 2010
- Stand-alone expansion to Halo 3 that doesn't require ownership of the previous game to play
- New campaign, hero and tactics from the Halo universe as players take on the role of a rookie in the Orbital Drop Shock Troopers sent into New Mombasa
- 4-player co-op "Firefight" mode offers a whole new way to play Halo with friends both via system link and over Xbox LIVE
- Along with all the existing Halo 3 maps, ODST contains three new multiplayer Halo 3 maps: Heretic, Longshore, and Citadel
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Product information
| ASIN | B001HWB68K |
|---|---|
| Release date | September 22, 2009 |
| Customer Reviews |
4.6 out of 5 stars |
| Best Sellers Rank | #29,689 in Video Games (See Top 100 in Video Games) #605 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.6 x 5.3 x 7.5 inches; 4.8 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Mature |
| Item model number | 5EA-00001 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4.8 ounces |
| Manufacturer | Microsoft |
| Date First Available | October 9, 2008 |
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Product Description
Product description
After finishing the fight with Master Chief in Halo 3, players now have the opportunity to take a step back in time and experience the Halo universe from a whole new perspective. Players are put in the boots of an Orbital Drop Shock Trooper, some of the toughest and bravest soldiers of the UNSC. Players must search for clues to find out what happened to their squad when a drop into the city of New Mombasa goes wrong, and discover the secret behind the Covenant's interest in the city. In addition to a full-fledged campaign, Halo 3: ODST introduces Firefight, a new cooperative multiplayer mode where up to four players battle waves of unrelenting Covenant onslaughts. *DLC (Downloadable Content) may not be included and is not guaranteed to work*
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Developed exclusively for Xbox 360 by acclaimed developer Bungie, Halo 3: ODST is a new, stand-alone expansion to the Halo saga that lets players experience the events leading up to the epic story told in Halo 3 through the eyes of an entirely new character the ODST (Orbital Drop Shock Trooper), as they search for clues leading to the whereabouts of their scattered squad and the motivations behind the Covenant's invasion of New Mombasa. The game adds a new dimension to an all-encompassing universe that gamers around the world have known and loved since the release of the first Halo game in late 2001. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(https://images-na.ssl-images-amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }
New hero, old enemy.
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Join the ODST.
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Stunning cinematics.
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New co-op multiplayer mode.
View larger. New Campaign, New Hero, New Tactics
Much more than an expansion, Halo 3: ODST allows players to explore dangerous new ground, search the dark, abandoned streets of New Mombasa for clues, and fight back against the Covenant invasion from multiple perspectives. Dropping in as "the rookie," a new member of an elite squad of Orbital Drop Shock Troopers (ODST) sent into New Mombasa on a classified recon mission, you'll be armed with specialized weaponry and upgraded technology, including silenced weapons and a VISR enhanced vision mode.
Separated from your squad, you'll have to scour the city for clues in order to learn what happened to Buck, Dare, Dutch, Mickey, and Romeo. As you collect new clues, you’ll experience the story from their perspectives, fighting through the occupied city hours earlier.
A New Way to Play: 4-Player Co-op Firefight
Drop feet first into a new way to play Halo with the cooperative campaign mode, Firefight. Form a squad of your friends over System Link or Xbox LIVE and put your skills to the ultimate test against the invading Covenant war machine for glory, high scores, and achievements. Do battle in multiple environments, on foot or in vehicles, and against increasingly difficult waves of Covenant attackers while Halo 3's skull modifiers progressively activate to up the ante.
After the Firefight, relive and review every last kill you earned and see how your high scores and stats stack up against your friends' and the community overall using Bungie.net's persistent online stats and Firefight leaderboards.
3 New Halo 3 Maps
Three all-new maps make their debut for Halo 3's traditional, chart-topping multiplayer. Heretic, Longshore, and Citadel drop in alongside the original Halo 3 multiplayer maps, all packed in and playable from one standalone disc. Twenty-four maps in all, including the Heroic, Legendary, Cold Storage, and Mythic Map Packs, provide a peerless multiplayer experience, near limitless content creation and customization via the Forge and Sandbox, and a slew of new multiplayer achievements for Halo 3.
New Challenges and Achievements
For the first time, Recon Armor for use in Halo 3 multiplayer will be made available to players who complete the "Road to Recon" challenge. Earn all seven of the Vidmasters, a series of Xbox LIVE achievements that span Halo 3's Campaign and Multiplayer and Halo 3: ODST, and then visit your Bungie.net Service Record with a linked gamertag to enable your sweet new set of digital duds.
If you already own Halo 3, you can get started now by collecting the "Annual" campaign achievement and the "7 on the 7th" and "Lightswitch" multiplayer achievements in matchmaking. And, if you've already downloaded the Mythic Map Pack, you can collect the hidden skulls on Assembly, Orbital, and Sandbox today.
Community Features
4-Player co-op experience over Xbox LIVE or System Link, screenshots, saved films, custom Halo 3 multiplayer map and game variants via the Forge…all of the award-winning features included in Halo 3 are packed into Halo 3: ODST with an extra 1,750 available achievement points piled on for good measure. And Halo 3: ODST introduces an all-new single player experience with new characters, new weapons and technology, and the frenetic cooperative experience, Firefight, an entirely unique way to play Halo.
Bungie.net Integration
What good is winning if you can't brag about it to your friends? Extend your gaming experience beyond the console with Bungie.net's expansive integration. All of your lifetime stats are aggregated into your online Service Record - every last kill, every single medal, and your entire collection of career post game carnage reports, plus robust charts, graphs, and leaderboards allow you to instantly see how you stack up against the rest of your squad and the Halo 3: ODST community at large.
Invitation to the Halo: Reach Beta
As an added benefit of buying Halo 3: ODST players receive an invitation to participate in the Halo: Reach multiplayer beta due to hit Xbox LIVE in 2010. Halo: Reach is Microsoft Game Studios and Bungie's upcoming prequel to the events of the original Halo: Combat Evolved game. Based on Eric Nylund's novel "The Fall of Reach," it is packed with details surrounding the origins of the Sparten II soldiers, of which Master Chief was only one of many and the beginnings of the conflict with the Covenant and the Flood. If you want in, hold onto your copy of Halo 3: ODST and stay tuned to Bungie.net and Xbox.com for more details.
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Halo 3: ODST--Firefight Trailer
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Halo 3: ODST--Gameplay Trailer
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The title of Halo 3: ODST (Orbital Drop Shock Troopers) is misleading, because it actually takes place about 1/3 of the way through Halo 2's story, where the covenant find earth and flee after an initial invasion. You play as a whole squad of ODSTs (Omnipotent Deities Serenade Turkeys)throughout the game. In the beginning, your squad is dropping in to take out a covenant assault carrier. However, as the drop pods are entering orbit, the ship enters slipspace and knocks everyone for a loop. You wake up as the Rookie, a completely voiceless character, six hours later in the futuristic city of New Mombosa. It is nighttime, you are alone, and you haven't a clue what happened to your squad, the city, or anything at all really. Finding out is the story of ODST (Ogres Dropped Some Trash). You navigate Rookie throughout a hub world of damaged city streets, taking in the sights of a ravaged city. You also play as his squad mates in flashbacks, unraveling the mystery one tasty morsel at a time. It's exceptional.
The story in ODST (Olives Don't Smell Terrible) is absolutely fantastic. I'd say it's one of my favorite Halo campaigns simply due to its unique and totally different approach to storytelling. The characters are brought to life amazingly well by THREE cast members of the amazing television sci-fi western epic hybrid of awesomeness, Firefly . Nathan Fillion, Adam Baldwin, and Alan Tudyk: can you ask for more awesome voice talent for a game? They each do a fantastic job at bringing their very well-written character to life. Nolan North (Nathan Drake from Uncharted ) also lends his talents of being smug, witty jerks to the game as well. When you combine the voice-actors, the exceptionally well-written dialogue, and the vastly different cinematic focus of the game, you get one hell of a ride. I am hugely impressed by Bungie.
The only problem is that the campaign is way too short. It'll take most about 4-5 hours to finish, 6-7 if you really take your time. I know this game was developed as an expansion sort of game rather than a full release, and if I bought this for its original $60, I'd give it four-stars. Under its current price (one much lower than originally), however, it's definitely worth every penny and a 5-star game.
The atmosphere in ODST (Obadiah didn't s*** there) is incredible. I really can't think of enough praise to slather all over this awesome atmosphere pie to do it justice. The nighttime segments are unnerving, pensive strolls through empty, city streets that heighten loneliness and isolation. It feels like a fantastic noire sci-fi fantasy ( Blade Runner comes to mind constantly). The daytime levels are more traditional Halo and suitably chaotic. The art design is some of the best on today's consoles. Despite the aging Halo 3 engine, the game looks beautiful. This shouldn't be a surprise, as Bungie always nails the art design and atmosphere in their games. As is expected with a Halo game, Martin O'Donnell and Michael Salvatori have hit a home run with the soundtrack. The direction of the music is unlike any Halo game before or after it, opting more for the soothing, chilling music of a noire film. Once again, I am reminded so much of Bladerunner. Fantastic!
The gameplay of ODST (Oh Damn She's Tight) isn't much different from the other Halo games. Since you play as the ODSTs (Orbital Drop Shock Tomatoes), and not as Master Chief, you are weakened a bit, and that does change your strategy a bit. Other than that, what can you say about the gameplay? The Halo series is known for FPS perfection on consoles, and this game continues that trend. The controls are perfect, the weapons are very well balanced, the vehicles are among the best in any non-racing game, and all of the Halo gameplay traditions are continued and refined here. The only wrinkle that is unusual for the Halo series are the nighttime levels, where the focus is on the immersion of being alone in a city during an invasion by the covenant. You feel isolated and lonely during the Rookie parts, with occasional intense firefights. All-in-all, ODST (Oliver Drives Smokey Trains) nails the gameplay. There's even a new mode called "Firefight" where you fight increasingly difficult waves of covenant. This is done extremely well, although I was always much more into the story than that.
Oh by the way, you get a second disc with this game that contains Halo 3's multiplayer and every map ever released for it. I realize that most people won't care because they're playing Halo Reach , but if you ever get the itch to play good ol' Halo 3 multiplayer, this is icing on the cake, especially since ODST (Octavius Delivers Steamed Tacos) is so much cheaper now.
Halo 3: ODST (Optional Donations Sound Terrific) is an absolutely fantastic black sheep of the Halo family. If you ever wondered what you'd get if you tossed in Blade Runner, Halo, and Firefly into a blender, this is what you'd get, and it's about as awesome as you'd expect. I have to say, this is probably one of my favorite games in the series, and I really love Halo. I've devoured all the games, read many of the books, absorbed all of the soundtracks, etc. I love Halo 3: ODST (Optimal Death Simulation Terminates), and you will too if you get it. It really is a one-of-a-kind, amazing experience. Buy it, immerse yourself in it, LOVE it!
The STORY. Bungie has a new and immersive mode of storytelling throughout this game. Playing as the rookie in realtime, wandering the empty city streets while fending off patrols, is the main mode. The intense action based gameplay and story is told through the flashbacks presented through items that appear on the map HUD. Overall, the story comes together well and is enjoyable. Yet the goal to create an empathetic connection to the group as a whole is interrupted frequently by the jarring nature of jumping through timeline events.
The MUSIC. I fell in love with music of game before even playing the game. Martion O' Donnel does it again. He introduces the typical Halo landscape while exploring the subconscious need to examine the emotional undertones of the ODST story. He uses many new forms and instruments, somehow that saxophone just makes the noir feel of the game heightened to the tenth degree. Immersive and heightens the action and story of ODST.
The 30 seconds of ACTION over and over. Halo's formula is again applied to ODST. As mentioned before, the Rookie deals with solely a bunch of patrols within the city until towards the end of the game, which is complementary to the story, and helps give the player a breather after the real action. The real action is in the vignettes of the other members of the ODST crew. Fun and exciting.
The CHARACTERS. Each member is his own and have three demensionality. The team leader, the strong silent type, the explosives guy, the hard ass, the cool sniper, and the romantic female. As the story progresses, the understanding of this group dynamic shines through. The subtle interactions of playful commentary adds to the layers of character development and comedic relief. An interesting weave of characters and group character.
The polished PRESENTATION. Bungie's use of the Halo 3 engine definitely helped them develop the nice presentation of the ODST world, and more specifically the city of new Mombasa. The players Hud is different, to help differentiate from master chief to ODST and it works on multiple levels. By hitting the X button during the noir Rookie episodes, the world glows and is given depth as a scan of the area lightens the screen and pronounces the position of enemies and highlights important areas in yellow for side story info, new ODST crew flashbacks, vehicles, and Superintendent info. Its screen layout takes maybe about 15 minutes to adjust after playing Halo for years, but ultimately the player is able to adjust. The character's all seem more polished from past installments and the world is clearly a Halo world. Overall, presentation is a nice new spin for a Halo game.
THE NEGATIVES
Um, the PRICE. Once i saw the price my jaw dropped. Granted they really flushed out everything in the game, but for a 6-7 hour game, I don't understand it. Yeah you get the multiplayer maps, but i already had those from past purchases. I think Microsoft and Bungie got a little greedy and allowed for those on the fence to just buy it (i know that's what i did) just to get another Halo game.
MISSION DESIGN. For the most part the duck and cover is the main mode of how to play this game. I like that, it adds another layer of realism to the game. Yet, I found myself asking, "where do i go?" and, "well, how do i get there?" a couple of times. Of course you eventually find a way to get where you need to but can be frustrating at times. Also, WHY do games still have convoy missions? They suck if you play single player. The AI gunner seems to miss everybody and found myself getting out of the warthog every new stretch of road to take guys out on foot. Frustration! Of course this mission makes sense for the game story, but i personally found this convoy mission annoying more than anything. Overall, i love all the missions, just the convoy mission had me livid.
Annoying audio tape SIDESTORY. Honestly, the vignette audio tape thing, is being over done in the industry. Yes, Bioshock implemented and used it really wonderfully to tell its story well. Halo ODST borrows this idea (like every other FPS) and it just doesn't work for me. I felt no connection with the girl in story and found myself just blocking out what she was saying in the audio tapes. Overdone, poor side story, and annoying to listen to.
The inability to AUTOSAVE?. I played 4 hours straight. Got to just before the end of the game. Quit thinking, "well it autosaved cause every game for the past 5 years has autosaved" only to find when i rebooted it up that i had lot pretty much everything. I sat pissed for a half hour, and din't play the game for 3 weeks because of this. I just didn't want to put in all the work i just did for 4 hours straight. Major flaw, Im sorry.
RECAP
Overall the game is awesome and gives insight to the less mythical, yet best of the best, vulnerabilty and might of the UNSC forces. Fun to play, but has its quirks. If you like the Halo Franchise get it and experience this. Just be aware its not a long game, has a large price tag for its content, and can have frustrating parts (much like any game could). Most of all, remember that it is fun.


















