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Halo 5 (Xbox One)
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- Peace is shattered when colony worlds are unexpectedly attacked. But when humanity's greatest hero goes missing, a new Spartan is tasked with hunting the Master Chief and solving a mystery that threatens the entire galaxy.
- Your team is your weapon: Play solo or with friends in a 4-player co-op experience
- Warzone: New, 24-player massive-scale multiplayer mode.
- Arena: Pure, skill-based 4-vs-4 competitive combat
- Extensive multiplayer content: Receive more than 15 new free maps and earn fresh, new content like weapons and gear, each month after launch.
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HALO 5 GUARDIANS
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For some reason 343 decided that a 70 degree FOV was a good idea. You have very little situational awareness so say good bye to reacting to something in your peripheral vision. One might say that the helmet would restrict the FOV. Nope. The screen edges cut out the edges of the viewing area of the "visor". The visors in the game cover at least 120 degrees. If you want to have a successful, high speed game, you have to give the players some viewing room to avoid things like motion sickness and disorientation, but they give you the FOV of a horse wearing blinders so it won't get scared.
On top of this they give you three AI teammates who in the opening scene are complete BAes. Once you start playing, they are less effective than grunts. They can't fight other than a few shots every now and then without being directly controlled. They can't pick up effective weapons without being directly told to. If they run out of ammo, they usually pick up a plasma pistol with 50 other better weapons at their feet. The plasma pistol would be moderately effective of they actually pulled the trigger more than once every 5-10 seconds. If their big updates made the AI team more effective, the other problems would be absolutely bearable.
The final issue that I have might be related to previous problems that I listed, but it seems like 343 is trying to go the way of "Difficulty is content." Playing on Normal is a nightmare with the limited FOV with numerous, seemingly endless, very fast enemies. There's always one that stepped two steps to the right too quickly for the eye to track with their speed and FOV and end up owning you from somewhere logically visible, but impossible to see with everything that's going on. I'm not going to talk about the enemies that blink away with effects that appear outside your FOV at close range. It also seemed that 343 thought it was a good idea to increase the number of enemies for what I am assuming to be compensating for the Allies that you have, but allies are literally no help when you don't have the free time in a fight to take your thumb off the stick to direct them to a target. One by one by one by one by one.
These issues are making me really sad that I spent a lot of money to play the halo games again. I have never felt like I wasted money on a Halo game before. Never.
Top reviews from other countries
Multiplayer is better
Fast-paced and stimulating
Great to play with friends online
Forge got a lot better
Warzone is amazing
REQ packs can be addicting to grind for
Amazing arsenal of weapons and its upgrade in Warzone or Super Fiesta
No Split Screen mean no playing with friends on couch
Campaign isn't interesting
It's a big different from Halo 3 due to the changes of mechanic if you're that fussy